Posted by Marcel Klum on 21 May 2003 - 19:02 · 48 comments & 1934 views
This fall under the "yeah, whatever..." category. 3DRealms is looking for a 3D character animator to work on Duke Nukem Forever. Yes, Duke Nukem Forever. You'd think they would at least show a screenshot at the E3. Maybe they're pulling a Valve on us; who knows...
We're looking for amazing character animators for Duke Nukem Forever. We don't care if you work at Pixar, or if you are fresh out of school. We're just looking for exceptional talent, and we're willing to reward it. You will have access to a truly cutting edge 3D engine, in which to make your creations come to life. You will be part of a small, focused team and you will be responsible for a lot of animation duties. You will be able to animate the slimiest of alien bastards, as well as the sweetest of Earth females. You will not just be animator #11, at a sweat shop. You will be a material contributor and you will have a lot of fun, freedom and control.
News source: Actiontrip.com


Throughout the course of this 2 month test, we need testers who:
  • are willing to commit to participating throughout the duration of the test
  • are prepared to provide valid feedback regarding the website and download process, as well as the occasional questionnaire
  • have a high speed broadband connection
  • have ample storage space to download large games in order to test, and are ready to HAVE FUN!
We need testers ranging from Windows 98 through Windows XP and, since several of these games use 3D graphics, preferably have a 3D video card with 16 MB of video memory.

This test is limited to 2,000 testers. However, we need a wide range of configurations to participate, which means applications will not be accepted based solely on the "first come, first serve" principal. Therefore, if you've received this notification a little later than desired, you may still have time to sign-up. Applications will be accepted starting May 21 and, if enough applicants have been received, closed on May 23.

To apply, go to keyword BETA and click on the High Speed Games Application link.



There are 48 additional comments
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Quote this comment Reply to this comment #1 Posted by Jasco on 21 May 2003 - 19:06
yes. whatever.
Quote this comment Reply to this comment #2 Posted by Jerichohol on 21 May 2003 - 19:13
Duke Nukem -- -- 4 ever
Quote this comment Reply to this comment #3 Posted by Spyder on 21 May 2003 - 19:18
i dont even think that 3drealms has a clue that they're a laughing stock and viewed as a big joke
Quote this comment Reply to this comment #4 Posted by semifamous on 21 May 2003 - 19:19
I think what they really mean is that they're looking for someone who wants to work forever on a Duke Nukem game that is never coming out....
Quote this comment Reply to this comment #5 Posted by ooo on 21 May 2003 - 19:21
There is more, 3Drealms also took off the Duke Nukem Forever screenshots saying that they do not represent the game anymore... updates to come later on....
(1 reply) Quote this comment Reply to this comment #6 Posted by BeLGaRaTh on 21 May 2003 - 19:29
The screenshots couldnt represent the game anymore, as it looks like it would take another complete re-write, these guys would have to do the models and stuff from scratch in order to do the animation (AFAIK) ... as Spyder mentioned, the whole thing is becoming a [size=24]HUGE JOKE[/size] and 3DRealms don't even appear to realise it, either that, or they're very good at keeping a straight face I mean how many rewrites has it had (including engine changes) and how many years has it been in .. umm .. development
Quote this comment #6.1 Posted by ooo on 21 May 2003 - 19:48
5.5 years... half a year more then Half Life.... I bet Half Life has had changes in all that time, difference is, Valve were smart to shut up, 3DRealms weren't. BTW check out their forums, they laugh about it all the time, the employees of 3DRealms hang in the websites' forums.
Quote this comment Reply to this comment #7 Posted by Krage on 21 May 2003 - 19:31
Hehehhahehahahahahohohoahhahahahahahahahahehehahah.... heheha..... *whew*
Quote this comment Reply to this comment #8 Posted by Jasco on 21 May 2003 - 19:31
they should REALLY post a new screenshot (or just fade away).
Quote this comment Reply to this comment #9 Posted by Andre on 21 May 2003 - 19:36
They sound as if they are really desperate.. Well, time will tell..
Quote this comment Reply to this comment #10 Posted by ArcticFox on 21 May 2003 - 20:05
Whats the point, they must have wasted godknows how much money on it so far, and when it turns out to be a big flop against the likes of hl2 and doom3 then 3drealms are gonna go bankrupt
Quote this comment Reply to this comment #11 Posted by Tobbe on 21 May 2003 - 20:32
The reason that 3DRealms even said something about the game was that they were supposed to use the game engine called "Build". But this time I think that they are doing some heavy work on the engine. I wish I had access to their office so that I could see what's going on, if they're eating donuts or if they are making a game that's like HL2 and Doom III together. Nice graphics and cool physics.
Quote this comment Reply to this comment #12 Posted by madjo on 21 May 2003 - 20:42
and how long have they been 'working' on this project, and they still need to find a 3d artist? as I see it, they'll be working on Duke Nuke'm .... forever
Quote this comment Reply to this comment #13 Posted by Lingwo on 21 May 2003 - 20:51
By the time they come to some sort of announcement again! they will change engine again First Unreal Engine then last year they said they scrapped that and its going on Unreal Tech engine make there minds up Duke Nukem is one of the biggest gaming characthers ever come on sort it out!!
(4 replies) Quote this comment Reply to this comment #14 Posted by Shad0wcat on 21 May 2003 - 20:56
Tobbe.... the Build engine is not the DNF engine, the Build engine is basically the wolfenstien/doom engine.. which could build rooms but not levels on top of each other, if they were modifying the Build engine into something impressive... then that would be.. impressive; and I could understand the time they are taking. They are using the Unreal/warfare engine and it is highly modified, the problem is that when Epic releases new builds which contain a lot of new features, if 3d Realms want to keep up with the tech, a lot of work has to be redone
Quote this comment #14.1 Posted by Tobbe on 21 May 2003 - 21:36
[neoquote=#14.0 by Shad0wcat]Tobbe.... the Build engine is not the DNF engine, the Build engine is basically the wolfenstien/doom engine.. which could build rooms but not levels on top of each other, if they were modifying the Build engine into something impressive... then that would be.. impressive; and I could understand the time they are taking. They are using the Unreal/warfare engine and it is highly modified, the problem is that when Epic releases new builds which contain a lot of new features, if 3d Realms want to keep up with the tech, a lot of work has to be redone[/neoquote] Good morning dude. What did I write? They were supposed to use it at first.
Quote this comment #14.2 Posted by [saint dark] on 21 May 2003 - 21:36
[neoquote=#14.0 by Shad0wcat]Tobbe.... the Build engine is not the DNF engine, the Build engine is basically the wolfenstien/doom engine.. which could build rooms but not levels on top of each other, if they were modifying the Build engine into something impressive... then that would be.. impressive; and I could understand the time they are taking. They are using the Unreal/warfare engine and it is highly modified, the problem is that when Epic releases new builds which contain a lot of new features, if 3d Realms want to keep up with the tech, a lot of work has to be redone[/neoquote] 1.- the build engine is not nthe wolfenstein/doom engine, it was the duke nukem 3d, shadow warrior, etc... engine and IT IS capable of rooms, levels and scripts 2.- DNF engine is not the warfare one, is tournament
Quote this comment #14.3 Posted by [saint dark] on 21 May 2003 - 21:39
[neoquote=#14.1 by Tobbe]Good morning dude. What did I write? They were supposed to use it at first.[/neoquote] you also are wrong, the were usong the Quake 2 engine till they switched to the tournament one, but they never used the Build engine, thats ridiculous
Quote this comment #14.4 Posted by Tobbe on 22 May 2003 - 07:18
[neoquote=#14.3 by [saint dark]]you also are wrong, the were usong the Quake 2 engine till they switched to the tournament one, but they never used the Build engine, thats ridiculous[/neoquote] When they released Duke3D they already got ideas about Duke4. They thought about using Build at first, but they changed their mind. OK??????

Last edited by 9326 on 22 May 2003 - 10:42
Quote this comment Reply to this comment #15 Posted by jimmyd00gan on 21 May 2003 - 20:57
duke nukem whatever
(1 reply) Quote this comment Reply to this comment #16 Posted by dougkinzinger on 21 May 2003 - 21:41
it'll happen........
Quote this comment #16.1 Posted by BeLGaRaTh on 21 May 2003 - 23:32
[neoquote=#16.0 by dougkinzinger]it'll happen........[/neoquote] probably not in our lifetime
Quote this comment Reply to this comment #17 Posted by badall on 21 May 2003 - 22:21
actaully it was the quake 2 engine then the unreal engine (after they saw klingon honor guard @ e3 in 199 then the unreal tournement engine now some of the people on the 3drealms forums are saying they are now useing the unreal warfare engine (witch is in the likes of unreal 2/championship/tournement 2k3 soon to be released unreal tournement 2k4)
(1 reply) Quote this comment Reply to this comment #18 Posted by fergiej on 21 May 2003 - 23:01
[URL=http://www.3drealms.com/duke4/dnf2600.html]Duke 4Ever on the Atari 2600! [/URL] No wonder it's taking them so d*** long! Imagine the work it takes to pull this one off!
Quote this comment #18.1 Posted by McFly on 21 May 2003 - 23:39
Not to mention having to cram it all into what, 4K ROM?
(1 reply) Quote this comment Reply to this comment #19 Posted by Valkyre on 21 May 2003 - 23:58
I have one word... DAIKATANA.
Quote this comment #19.1 Posted by BeLGaRaTh on 22 May 2003 - 01:20
[neoquote=#19.0 by Valkyre]I have one word... DAIKATANA.[/neoquote] Maybe thats what John Romero should have done for releasing such a crap game ... Die (via a) Katana *edit* Mind you, at least he released it, unlike 3DRealms and DNF ... Duke Nukem (is taking) Forever ... *edit*
Quote this comment Reply to this comment #20 Posted by mrk on 22 May 2003 - 01:01
bless you *hands valkyre a tissue*
Quote this comment Reply to this comment #21 Posted by booQuickKiller on 22 May 2003 - 02:48
I think they should rename it: DUKE NUKEM FOR[N]EVER
Quote this comment Reply to this comment #22 Posted by TheBlackJawa on 22 May 2003 - 03:09
Quote this comment Reply to this comment #23 Posted by virtorio on 22 May 2003 - 04:43
Not this again ... 3D Realms should either finish it or abandon it. It can't take that long to produce one game.
Quote this comment Reply to this comment #24 Posted by cappuchok on 22 May 2003 - 06:25
Duke Nukem Whenever... is certainly becoming a bigger joke than the April fools' day joke 3DRealms pulled about the Atari 2600 version. As Valkyre said, Daikatana springs to mind. But I have another big gaming joke for you: Simon the Sorcerer 3D... had a "chat" with Simon Woodroffe the other day about it... took forever to make (well it seemed that way, anyhow, but it had more to do with publishers jumping on and off the project like madmen), and when it was finally released, after a complete rewrite when Hasbro decided it had to be full 3D instead of the LucasArts-style pre-rendered 2D backdrops/3D characters combo, the engine chosed was hopelessly outdated (due to cost issues), the models blocky beyond recognition, the environments not very detailed, and to add insult to injury, Hasbro forced the team to scratch over 1500 lines of dialogue that were deemed "inappropriate" for the Hasbro brand. So instead of a beautifully rich environment as in the first two games, and sharp English wit, buyers were faced with a flat game, kiddyfied humor and no original "Simon" feel at all... So with Simon3D in mind, I just want to say... Whatever the reason behind the delays for Duke Forever, "it can't be that bad"!
Quote this comment Reply to this comment #25 Posted by DigitalDiablo on 22 May 2003 - 06:25
I don't remember when, but I wanna say 1998, maybe 97, when I first saw a screenshot in the back of a pc gamer saying they would show the story on it next month. This never happened.
Quote this comment Reply to this comment #26 Posted by Shad0wcat on 22 May 2003 - 08:37
Yeah, confused the build engine with another, the build engine does power the original DN3d and it is capable of scripts etc it is however not very advanced in any way and as far as I know development on the engine has stopped. The Unreal Warfare/Tournament engines are virtually the same, 3d Realms is an Epic Liscense holder, so they get updates to the latest tech upgrades, they may have bought the Tournament engine but as it has been upgraded by Epic over the years it is now the Unreal Warfare engine
Quote this comment Reply to this comment #27 Posted by QuaKeD on 22 May 2003 - 13:14
Can anyone tell [b]VAPORWARE[/b]...
Quote this comment Reply to this comment #28 Posted by Ross D on 22 May 2003 - 17:19
lol i have more chance of winning the lottery than Duke Nukem Forever being released
Quote this comment Reply to this comment #29 Posted by Ficman on 22 May 2003 - 17:35
Best Damn Screen shots I EVER played....
Quote this comment Reply to this comment #30 Posted by Ad_Enuff on 22 May 2003 - 19:08
Shouldn't that be "Duke Nuk'em is TAKING Forever!"?
Quote this comment Reply to this comment #31 Posted by jpcahn on 23 May 2003 - 13:04
[QUOTE]We don't care if you work at Pixar, Yeah right. Anyone who currently works for Pixar and jumps ship to work on this game is mentally unstable or wants to experience the exciting life of an unemployed panhandler in about a year or so. What kind of a boost to your resume would it be to say you worked on DNF? The only people who are going to take these postitions are gonna be newbies to the profession. This does not look good for the quality of the graphics for DNF when they can't get good people to work for them.
Quote this comment Reply to this comment #32 Posted by jpcahn on 23 May 2003 - 13:04
Duplicate Sorry

Last edited by 5719 on 23 May 2003 - 21:37
Quote this comment Reply to this comment #33 Posted by richcz3 on 23 May 2003 - 15:37
3D Realms has money coming in from licensing the Duke Nukem name to console/PC developers over the years. They have stated time and again that they were flush in cash reserves and are not under any pressure from a publisher. That's a shame because this is one instance in which a publisher's pressure would have made an umotivated lot get to work and set deadlines for themselves. I don't think that anyone at 3D Realms has any faith that their title will deliver once released. Expectations are too high and technology has left them in the dust several times in 6 years. A little history 1997 Pentium II 333MHz with 64Meg and Voodoo 2 SLI was a screaming system Running on Win95 We've gone through 5 major OS revisions in this time and our computers have sped up by 6 times. Our 3D video cards have more memory on board now than the avg. gamer system in 1997. Haw many revisions has DN4ever had to have gone through to stay current? Anyone on that dev team must bored as hell or furious. richcz3
Quote this comment Reply to this comment #34 Posted by kemical on 23 May 2003 - 15:51
i still play duke3d, ph3ar
Quote this comment Reply to this comment #35 Posted by nomis_nehc on 23 May 2003 - 20:22
c'mon now... this is just something that we all brush aside now. don't really deserve to be frontpage news. crappy o' duke. i was actually looking forward to it... 2 years ago.
Quote this comment Reply to this comment #36 Posted by Mr. Black on 24 May 2003 - 06:08
Yeah...Duke Nukem is taking Forever...
Quote this comment Reply to this comment #37 Posted by David24 on 24 May 2003 - 06:56
They say it's their game and you can buy it or leave it when it comes out. They could care less about fans waiting for it. The only way to punish them for such a long dev time is not to buy their game regardless of its quality. The way they see it no matter how long it takes, if it's good or has good word of mouth you'll buy it, if not you won't.

Last edited by 2973 on 24 May 2003 - 07:02
Quote this comment Reply to this comment #38 Posted by RaWShadow on 24 May 2003 - 07:43
Well if it takes this long to make a game, IT BETTER BE GOOD !
Quote this comment Reply to this comment #39 Posted by JadeWolf324 on 24 May 2003 - 16:10
geez...it'll never come out, i first played Duke Nukem when i was 8 and they were saying they were gonna make it...now im 15 and they still arent done!
Quote this comment Reply to this comment #40 Posted by survivorx on 24 May 2003 - 23:25
Duke Nukem for Never ZZzzzzzzzzzzzz.... Done when it's done
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