Home Stretch
It's Sept. 4th, and the Ion Storm Austin offices are a quiet, intense hive of activity as the staff begins to wrap up development on Deus Ex: Invisible War. In just a few days, the game will enter content-lock, meaning little to no new content will be added; instead, the focus will switch to finding and squashing bugs and other errata. As they prep us for a playtest of the Xbox version, Chief Kibitzer Warren Spector and Project Director Harvey Smith seem pleased with the state of the game.
Invisible War, for those unaware, is the sequel to Deus Ex, 2000's genre-bending adventure game that combined first-person "emergent" gameplay with an epic story that mined decades worth of conspiracy theories to make for one of the most original and gripping experiences to ever grace an interactive game. We even declared it our "Game of the Year", so it's no coincidence that we're eagerly anticipating the final version of Invisible War.
News source: GameSpy Daily
It's Sept. 4th, and the Ion Storm Austin offices are a quiet, intense hive of activity as the staff begins to wrap up development on Deus Ex: Invisible War. In just a few days, the game will enter content-lock, meaning little to no new content will be added; instead, the focus will switch to finding and squashing bugs and other errata. As they prep us for a playtest of the Xbox version, Chief Kibitzer Warren Spector and Project Director Harvey Smith seem pleased with the state of the game.
Invisible War, for those unaware, is the sequel to Deus Ex, 2000's genre-bending adventure game that combined first-person "emergent" gameplay with an epic story that mined decades worth of conspiracy theories to make for one of the most original and gripping experiences to ever grace an interactive game. We even declared it our "Game of the Year", so it's no coincidence that we're eagerly anticipating the final version of Invisible War.
2.21.54 Version - 06/09/2003
- Full compatibility with the new MSN Messenger 6.1.
- Full compatibility with MSN Messenger 5.0.575 (Windows 95 release).
- Some translations have been improved.
- New translation added: Hungarian.
- When the /all command is used, tags are now interpreted differently for each chat.
- The Initialize() function of C/C++ plugins isn't called in a different thread anymore (it make things easier if you want your plugin to display a window.
- The title of chat windows is now always updated correctly to remove multi-format tags from contact names.
- Some people are experiencing problems with their encryption password (Messenger Plus! refuses a valid password). The reason of this problem has yet to be found, however, if you get the bug with this new version, you'll have a workaround: go in the Preferences, click the "Change" button and reenter your password (same one or a different, your choice). This will reset Messenger Plus! internal settings so that you can continue to use your password as if nothing happened.
- The "Old Password" field has been removed. Instead, the "Change" button is disabled when you're not signed in.

/me drools
Not to mention the rather extraordinary hardware requirements for Doom3 to run at its full potential. Doom3 may look prettier overall, but for most people the $$$ required to get their computers up to scratch to play it with all they eye candy will be a barrier.
Mmm, DX2
ARGH! Too much stimulation!
Jeff Groteboer, aka Gunther Hermann(from Deus E
I think we now should hold a moment of silence.
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