IE Gets Blame for Theft of Half Life 2 Code
Posted by malebolgia on 04 October 2003 - 17:56 · 86 comments & 506 views
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#1 Posted by sttroopers on 04 Oct 2003 - 17:58
- Guess they shouldve been running Mozilla.
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(10 replies)
#2 Posted by corrosive23 on 04 Oct 2003 - 18:11
- If those "experts" had read what gabe newell said, it wasnt IE but outlook
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#2.1 Posted by JS022681 on 04 Oct 2003 - 18:25
- the news on here is wacked, they can't get **** right, it was outlook, you are right
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#2.2 Posted by mlauzon on 04 Oct 2003 - 19:22
QUOTE (#2.1) the news on here is wacked, they can't get **** right, it was outlook, you are right
Ah, but Outlook uses IE's HTML rendering engine to display HTML mail, so the experts were right to a certain extent....-
#2.5 Posted by mr_da3m0n on 05 Oct 2003 - 05:27
- Indeed, Outlook renders the HTML code using Internet Explorer, so they are right. The hole was probably in IE and not Outlook itself.
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#2.6 Posted by Jon on 05 Oct 2003 - 17:13
- I hope you two gonks feel suitably embarased now. Do some research before mouthing off, most worms exploit IEs HTML rendering when called via Outlook/Express.
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#2.7 Posted by mlauzon on 05 Oct 2003 - 19:33
QUOTE (#2.6) I hope you two gonks feel suitably embarased now. Do some research before mouthing off, most worms exploit IEs HTML rendering when called via Outlook/Express.
Which two, do pray tell, are you refering to?!
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#2.9 Posted by shermang on 07 Oct 2003 - 00:24
- Outlook, AND Outlook Express.
Seems pretty obvious to me
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#3 Posted by jbones920 on 04 Oct 2003 - 18:12
- sucessfully compiled hl2 installations? so what? nice to have the exes but not the art assets, because it's useless then! typical overhyping of an issue.
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(3 replies)
#4 Posted by Timan on 04 Oct 2003 - 18:20
- vavle is acting like attention whores it seems.
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#4.1 Posted by Chicane-UK on 04 Oct 2003 - 23:11
- Can you blame them? Their hard work, their company property, and all of their engine trade secrets have been busted open for anyone to see.. not only must they feel totally violated from the email / hacked aspect, but they must also feel totally disgusted that 5 years of hard work is out there for anyone to inspect before they got a chance to actually sell it.
I actually thought they were taking it pretty calmly.
I bet their Network & Security Manager is looking for a new job though
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#4.2 Posted by SecretAgentMan on 05 Oct 2003 - 05:24
- They never should have had their network setup with internet access anyway. They should have used other computers with internet access for email, etc.
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(3 replies)
#5 Posted by MEMO.INC on 04 Oct 2003 - 18:38
- This doesnt look god i mean, they where harsh on nvidia (gabe comments) but no one desrves this, i mean, one thing is leaked binaries but malissiuns (sp/?) theft is defenetly not right this is also affects ati, wich was looking good with the bundle but now, HL2 was meant to be multiplayer game of choice, and now is compromized...
Blaming everything on MS is not good either, they had serius security issues (valve),
If you have something valuable then you protect it...
should i blame the car company for unsecure because their anti-theft failed cause i left the keys visible?
Microsoft is taking care of all security issues, there is just not a perfect security code.
and this lawsuits by people that just want to have money (one thing is valve suing ms for the vulnerability)..
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#5.2 Posted by gameguy on 05 Oct 2003 - 03:22
- do you have any morals fanon?
they should have protected it better, even if a virus/trojan got in through outlook. -
#5.3 Posted by Fanon on 05 Oct 2003 - 15:41
- Uh, what gave you the idea I have no morals? I was stating the current mindset of the industry today.
I know they should've protected it better. It is Valve's fault they were hacked. With proper firewall settings, no one would've been able to get in (and in this case, get out with a trojan).
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(3 replies)
#6 Posted by Kashida on 04 Oct 2003 - 19:06
- it wasnt internet explorer it was tom!!!

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(7 replies)
#7 Posted by RaWShadow on 04 Oct 2003 - 19:31
- Why put the source code on a computer connected to the internet? Its just dumb !!
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#7.1 Posted by Niels on 04 Oct 2003 - 19:54
- because the source code is kept on a data server which kinda has to be connected to a network,
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#7.2 Posted by RandyC on 04 Oct 2003 - 20:05
- A network yes, but not the internet (the most unsecure network in the world). I know several companies who store sensitive information who have all this on totally seperate networks to the net. No physical links to the outside world, no unauthorised external access. There could still be internal breeches but that can be monitored more easily.
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#7.3 Posted by Niels on 04 Oct 2003 - 21:58
- ah, i thought he meant putting the code on an island server. You know, insulated from everything except console access.
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#7.4 Posted by cub-x on 04 Oct 2003 - 22:36
- yeah sure
I can see the developers running up and down with their floppy disks to this 'island' server to check out some code, modify it, and bring it back.
and on a sidenote, developers use the internet quite often for reference purposes or for communication between offices via email(!!)
you guys forget one very important thing; this action took place from office to internet, not internet into office.. You can have your network protected like ford knox, but if, as in this case, a custom and yet unknown virus is sent into the office (and passes the antivirus filters), it can operate from inside.
(thats also why the firewall included with XP is even more dangerous to use, it doesn't block outgoing traffic.
IOW, you're just as vurnerable with the trojan/backdoor paradise "XP-firewall"
And yeah, I still cannot grasp why MS ever included scripting support from within an E-MAIL client program. First thing I would do as sysop, disable and remove the scripting support for mail clients, doesn't make sense anyway.. better option, use alternative groupware, Novell Groupwise or Lotus Notes or others. -
#7.5 Posted by Fanon on 04 Oct 2003 - 22:36
- Also, what of the firewall? Sure, keystroke programs were used and some strange email activity took place, but in order to get to the computer where the code was stored, the firewall on the network had to have been bypassed.
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#7.6 Posted by Jstphish on 05 Oct 2003 - 04:51
- What you didn't think of cub-x is an intranet not internet. The difference being, and intranet is only a network not connected to the internet in any physical way. Therefore it is totally secure between computers on that network.
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#7.7 Posted by mr_da3m0n on 05 Oct 2003 - 05:30
- You mean like this?
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(5 replies)
#8 Posted by Lingwo on 04 Oct 2003 - 20:58
- It was the imcompetence of Valve ...delaying HL2 had to piss off someone
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#8.1 Posted by corrosive23 on 04 Oct 2003 - 22:30
- read more dip****, someone stole it before the delay was announced. Read before you ever make a stupid comment again.
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#8.2 Posted by Lingwo on 05 Oct 2003 - 01:04
- Yes i know i did read it quite clearly thanks for giving such a mature response
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#8.4 Posted by Lingwo on 05 Oct 2003 - 16:42
- Yeah but could the person have held onto it thinking if they delay HL2 i will release the code ...who knows. thats why i said it
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#8.5 Posted by insurektion on 05 Oct 2003 - 21:37
- Yes who would want it right when u ha a chance better wait till u hav a legit reason good thinking
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(2 replies)
#9 Posted by Darkness2k on 04 Oct 2003 - 21:33
- Maybe Valve "leaked" a dated piece of source code so that they have a back-up excuse incase they can't meet the December release date

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#10 Posted by kemical on 05 Oct 2003 - 01:19
- it's a conspiracy. valve can't make due with the timeline so they pull this stunt. w0ot.
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#11 Posted by altermind on 05 Oct 2003 - 01:57
- what a bunch of whingers... .they should have patched there systems...... but it's not like the game itself was leaked
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#12 Posted by [Thrice] on 05 Oct 2003 - 03:07
- valves fault.. they are dumb..
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#13 Posted by XxDesmus_MODxX on 05 Oct 2003 - 03:49
- this is BullS***. everyone's excuse is to blame MS. it's valve's own fault. they need to suck it up, accept it, and deal with it.
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(1 reply)
#14 Posted by alexander777 on 05 Oct 2003 - 03:54
- thats what happens when 1 o/s runs 97% of the software market. I dont feel sorry for em at all. live and learn.
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(1 reply)
#15 Posted by dougkinzinger on 05 Oct 2003 - 04:28
- I hate comments like these....you can't blame bad (or faulty) technology for human theft....
that's like saying "I hate GM because they didn't make me aware that I could lock my car doors, and because my stereo was stolen".
Jeez. -
#15.1 Posted by RandyC on 05 Oct 2003 - 11:18
- Yeah you can't blame technology totally. But in this case it was like leaving your car locked but your windows open.
I think that Valve quite rightly didn't expect that this would happen to them, and to be honest I didn't either. It's a hard lesson thats been learned and that this would probably make most games companies more aware of security issues, and the implications of not setting strict guidelines from now on.
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#16 Posted by Gary_Player on 05 Oct 2003 - 05:11
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Cmon, my little sister knows better than to put anything THAT important on a computer with an internet connection
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#17 Posted by jerry on 05 Oct 2003 - 05:34
- Its the blame game going on now until they find a scapegoat ... as usual somehow M$ gets blamed one way or other. I'd say it is Valve who should be responsible on what goes on in their networks.
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(1 reply)
#18 Posted by DOCa Cola on 05 Oct 2003 - 07:33
- don't blame valve, don't blame microsoft, blame the people who stole the code. what they did was not right and was surely nothing everybody of us could do too. don't tell me you know how to use any outlook exploits to get control over a comp or whatever. so in my eyes valve never thought it could happen to them.
DOCa Cola
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(1 reply)
#19 Posted by nomis_nehc on 05 Oct 2003 - 11:04
- ok, I am not too familiar with how some of the things work, but here's my question: does it friggin matter?
I mean, sure the source is out there, but if anybody or company decided to use their source and make a game, it would be damn obvious. And I am sure lawsuits would be filed even before the game is out. As for the other people that just gets ahold of it... well, wtf can they do with it anyways? Sure, they can modify or make something out of it, but if anything is released to the public, I am sure Valve would go after them too. In my opinion, it's no big deal. Unless, of course, I have this whole thing wrong.
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#19.1 Posted by DivADPArADox on 06 Oct 2003 - 15:12
- Well there is now the degraded security of HL2's multiplayer. I mean with the source code floating around, now, there will most likely be hacks for the game before it even releases.
Strangely this is exactly what Valve said was making the game take so long to release. Could just be one of life's ironic twists or, like many people are claiming, a Valve ploy.
Seems like an over complicated plot to make an excuse for a delay in a game, but it could happen I suppose.
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(2 replies)
#20 Posted by kioria on 05 Oct 2003 - 11:23
- STUPID VALVE, BLAME YOUR SELVES ASSHOLES. WHAT DO THEY THINK IE/OUTLOOK IS MADE FOR? VIRUS SCANNER? PORTSCANNER? WTF ARE THEY ON ABOUT STUPID INELITERATE PROGRAMMERS.
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#20.1 Posted by antareus on 06 Oct 2003 - 03:37
QUOTE INELITERATE
It is spelled "illiterate."
And with that, your point is rendered moot.
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(1 reply)
#21 Posted by Sjokkel on 05 Oct 2003 - 11:45
- intrusion detection is not so hard to implement. Makes t a bit easier to spot fishy network traffic. Maybe security wasn't their main concern at that moment. Getting the game out and getting that damned steam to work was.
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#22 Posted by MitchShrader on 05 Oct 2003 - 13:38
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sux to be them. but some part of this IS valves fault.. jeeze. keyloggers? IE holes? what do they USE for security? and far as the game goes, no this won't trash the game, and MS isn't to blame for hackettes being hackettes.. MS IS to blame cause their patches *SUCK* and aren't proactive enough.. i'ma call it an even split, security holes at valve and MS monopoly arrogance.. divided by the rotten ethics of whichever competitor/slimeball did the heist.. plenty of blame to go around.
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(1 reply)
#23 Posted by Hexicon on 05 Oct 2003 - 14:01
- What about their IT Security Department It is pretty sad they dont have multiple detection methods to prevent this. Has anyone looked there for a possible leak?
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#23.1 Posted by Jon on 05 Oct 2003 - 17:20
- IT Security Deparment.. you're having a laugh right?
Do you have any idea how hard it is to get management to recognise the need for security, until something like this happens..
I find it hard to believe that his account was owned so long ago, and he seemed to ignore it. I honestly believe this Gabe person needs some serious disiplinairy and training, but then I guess we dont know all the details.
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(1 reply)
#24 Posted by agge on 05 Oct 2003 - 15:37
- Mozilla Thunderbird 4 ever !!!
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(2 replies)
#25 Posted by IndoShindo on 05 Oct 2003 - 17:10
- ever think valve leaked it on purpose and now is saying this for media purposes to expose the game further as well as getting some $$$ from MS by suing them .. if the code is leaked, more mods like C-S could be made ...if it weren't for C-S, Half-Life wouldn't be what it is today ... C-S was made by some guy who lived at my Uni, and now with the source leaked u could have hundreds of guys like him working on mods ... nothing like good ol' conspiracy theories
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#25.1 Posted by Jon on 05 Oct 2003 - 17:24
- Or what about.. a giant squirrel broke into the office and took the laptop to use as bedding, but upon realising it wasn't too comfey he sold it to a pimp. The pimp in turn used it to organise his pimping schedule. He lent the lappy to his secritary (who was also a 'girl'), and on one visit to a typical nerdy customer, she left the lappy there. Being the nerd he is, the nerdy chappy looked in every directory until he found the source. He then got all excited and in true arrogance and ignorance (to the fact that no one cares what he does) he posted it in his blog. By some strange freak of luck someone actually read his blog for once, and the rest is history.
Or is it just a sad kid with on social life stealing things and causing real working people with families huge amounts of trouble..
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#26 Posted by nookadum on 05 Oct 2003 - 17:51
- Bah, STEAM should be able to eliminate any third-party-edited hl2.exe (or whatever the new executable is going to be named) from connecting to the internet and exploiting hacks. Besides, what use is the executable without the secondary files like models or sounds?

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#27 Posted by [Thrice] on 05 Oct 2003 - 18:07
- Microsoft > Valve
Simple as that
Valve should die, im not going to buy HL2 anyways
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#28 Posted by Sub on 05 Oct 2003 - 19:24
- Typical corporate America. Blame other companies for your own mistake...cough..firestone, ford...
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#29 Posted by alexander777 on 05 Oct 2003 - 20:13
- love how these people say dont blame ms for the problems uhhhh news flash when a person walks into a bank and walks out with money that isnt theirs who do they blame the security company thats who. same in this case a 3ard part was using their security and THEIR security was flawed case closed and more and more people are realizing that , thats why ms is now being sued.
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#30 Posted by divertom15 on 05 Oct 2003 - 20:39
- chill people there is not much you can do with it anyway u got to see the maps people are making with it they are nothing you can do anythig but move around in them it would take an average joe 2 years before he could make a mod for something like this and be able to do anything in it there is no guns no nothing
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#31 Posted by monkey13 on 05 Oct 2003 - 21:28
- I'm sure I read somewhere that the code for Steam was taken as well. (Could be wrong)
The thought that someone could find a way to compromise the Steam system and all the PCs using it is much more worrying than a few hl2 cheats.
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(1 reply)
#32 Posted by Killa-b on 06 Oct 2003 - 06:00
- ok i have to word in after all these 12 year old thoughts.
Valve did not leak it to make an excuse for the delay, thats STUPID.
its not MS's fault. its Valve's its not MS's responsibility to lockdown your network with basic security (physical, software, etc) no-one out of the office should have had ingoing access to the computers.
now the result. HL will be pushed back a bit FOR SURE. Valve is going to get tied up in a MESSSSS of legal issues with ex potential engine customers. Code just like any written work is copyrighted the second you press save. its protected from anyone else using it without Valve's authorization.
that WILL NOT STOP 10,000's of coders looking at it using snipits compiling, branching off, porting, etc. some of this is good, but its all illegal. Valve makes money by selling the code for people to dev new games, with the code out there, why would u pay MILLIONS ~ 1.5-2 Million to get the code? when you can look at it, figure out how neat tricks here and there are done and re-code it your self, thus not breaking the law. this WILL result is less money for Valve, no doubt.
then the gameplay issues arise cheating will be at a new level.
this is exactly like Dupont or Pfizer having chemical formulas for new products/drugs leaked to potential compeditors. and if that happend would you say: ohh Pfizer leaked it because they wanted an excuse for why the cure for HIV was taking so long.
man, people think! -
#32.1 Posted by dougkinzinger on 06 Oct 2003 - 11:40
- yup, my points exactly!
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(1 reply)
#33 Posted by nomis_nehc on 06 Oct 2003 - 08:23
- well, I see your point, but think about it... you think that companies that actually license the engine... you think they keep it perfectly safe from intruders or potential leak by their own employees? but I don't really care for all the details, I mean, if copyright law is infringed, you know lawsuit will be filing from all directions. maybe this is just another kind of hype to divert/attract attention to half life 2.
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#33.1 Posted by Killa-b on 06 Oct 2003 - 19:17
- oh my god man!
how old are you? really, please think.
this is NOT an attempt to gain attention or hype. do you have ANY idea how expensive a lawsuit is? Valve could EASILY eat away 80% of profits from expected engine sales just attempting to win. not to mention the complications poor relations with engine customers it would cause if you went on a sue-spree.
again please get a grip on the world, there is NO way that someone leaked this a a PR stunt.
the companies that license the engine sign NDA's which clearly state that leaks, etc etc that are their fault will have consequences. besides ONCE the game is released and then ONCE the engine salves have gone thru valve may be a little less concerned about it leaking, but the game is not even done yet. this is like the Russians getting plans for the H-Bomb 5 years before the americans got it.
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#34 Posted by RanCorX2 on 06 Oct 2003 - 11:42
- #33 posts = eat, sleep & drink HL2. clam down, its just a game. yes it may be a damn good game but people seem to go nuts when Half-Life 2 is mentioned..(well on the net anyhow). some of you probably wake up in the night screaming "ahhhhh hl2!!! ahhhhhh" oh right just a dream...(you know who you are).
Yes i agree the people or person who committed the act is scum and should delt with, and yea whats the point of compiling the little bit of source to create a cube, at least it doesn't ruin the game for us, that would spoil it. (the source leak shows jack sh*t) So maybe its got a little bit outta hand, shut up and let valve do there job.
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#35 Posted by SimplyPotatoes on 06 Oct 2003 - 13:18
- they should just use lotus for mail its so old lol besides if pople really wanted they could have used exploits for other email programs
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(1 reply)
#36 Posted by mlauzon on 06 Oct 2003 - 14:58
- Has anyone seen this?:
http://www.razoric.com/flashtoons.php?file...=550&height=400 -
#36.1 Posted by
voidunknown on 06 Oct 2003 - 16:36
- ROFLMAO! Thats great.
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#37 Posted by
voidunknown on 06 Oct 2003 - 16:39
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's did it.

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#38 Posted by Ficman on 06 Oct 2003 - 20:42
- Some very interesting comments, sure seems like someone F'd up here. It's easy to blame MS for it, but I am still wondering how you wouldn't have levels of security involved with something this big. Things like this happen because you didn't have measures in place up front to keep things locked down. Sure sounds funny (not haha) to me....
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#39 Posted by thornz0 on 08 Oct 2003 - 05:14
- seems to me nothing is totally secure or totally safe, and no amount of finger pointing makes it right. I dont know how much blame can really be blamed on microsoft, but there has to be a line somewhere, and thats what people seem to forget.
you can only make cars so resistant to impact, toys so durable to children, instructions so understandable, towering sky scrapers so strong (earthquakes, fire, bombs, etc), and software so secure/stable in all environments.
<shrug>
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This theft is only one item on a long list of security-related problems for the Redmond, Wash. software maker this week. Other happenings included the discovery of more security flaws in Internet Explorer and the filing of a class-action lawsuit against Microsoft over such vulnerabilities in both applications and system software. And the company was also stung by a recent report arguing that the dominance of Windows is a hindrance to computing security. "This is what happens when you have 31 publicly known unpatched vulnerabilities in IE," wrote Thor Larholm, senior security researcher for PivX Solutions LLC, in a posting to the NTBugTraq mailing list. "I have seen screenshots of successfully compiled HL2 installations, with WorldCraft and Model Viewer running atop a listing of directories such as hl2, tf2 and cstrike."
We have long been admirers of Shaun Garriok's ability to superbly investigate even a fully compiled program. We believe that he is capable of finding ANY sort of trojan, worm, or bug inside a compiled program. We are relieved that all he could find was these remote upgrade functions. He didn't find any bugs that send user data anywhere, no spyware, no adware, nothing in fact that gives away any
personal information about the user using Earthstation5.
It is also a fortunate fact that since Earthstation5 protects you from the RIAA lawsuits and hackers by hiding your ip address, the exploit program he wrote can only be used against your own computer which he states in his exploit. If you want to delete files from your own computer, we feel you have the right to do that.
We are glad he found this bug and pointed it out. We completely removed the automatic software upgrade code because as it turns out automatic upgrade is no longer popular as it once was because it gives people an uneasy feeling and rightly so.
Since Shaun Garriok seems to be concerned about everyone's security, and is not on a personal quest for revenge, we would be grateful if he would download the latest Earthstation5, version 1.1.31 (http://download.es5.com/es5_v1.1.31.exe) and verify that we have truly removed the remote update function which his exploit program accessed. We think his dedication to the good of all concerned would motivate him to do this. Anyone else who is concerned can do the same, download the latest Earthstation5 and test the exploit code against it.
Ras
Analysis
Well, its a pretty good cop out, if you want to buy it. The code clearly can be used for "automatic upgrade", but one does wonder if this was the real intent. Further, the the developers of ESV seem to have a certain animosity towards the Kazaalite developers. Either way, thanks to the revelation of the function in ESV they have now released a brand new version which does not contain this code. And its perfectly, perfectly safe to use.