Epic wages war against online cheaters
Posted by malebolgia on 21 March 2004 - 00:30 · 28 comments & 2764 views
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(1 reply)
#1 Posted by iczman on 21 Mar 2004 - 01:07
- rich boy can just get another copy
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#2 Posted by O'Connor's a Nub on 21 Mar 2004 - 01:41
- Oh well. Cheaters are annoying. Still....
pshaw, doesn't really matter. They'll still find a way to cheat.
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(3 replies)
#3 Posted by xlokix on 21 Mar 2004 - 02:17
- Valve could easily stop cheaters in counter-strike with cheating-death, I dont see why they don't use it. Go to any cheat website and you will find that more cheats are available for valves anti cheat than there are for cheating-death. So why not use it, or create their own client anti-cheat?!
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#3.1 Posted by qoa on 21 Mar 2004 - 11:12
- Some Half Life fanboy always posts about that outdated piece of crap.
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#3.2 Posted by sp0rk on 21 Mar 2004 - 17:51
- There are definitely ways to get around cheating death...
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(3 replies)
#4 Posted by stilist on 21 Mar 2004 - 03:05
- ... or you could just make a keygen...
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#4.2 Posted by Chouzan on 21 Mar 2004 - 05:12
- Epic Games has also been punishing those with invalid product keys, so that isn't an option for such scum.
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#5 Posted by norseman on 21 Mar 2004 - 05:15
- How has epic been punishing them?
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#6 Posted by demorgoron on 21 Mar 2004 - 05:21
- that should make a great drop in cheaters playing
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(2 replies)
#7 Posted by MaxPayne1357 on 21 Mar 2004 - 05:48
- epic rocks. it is nice seeing a game company focusing attention on the needs/wants of the community and not just sales.
cheaters can rot in hell, or even better yet, removed from the servers so they cant piss legit players off anymore. -
#7.1 Posted by Rishdeep on 21 Mar 2004 - 13:21
- Yeah... because banning CD-Keys and forcing cheaters (if they want to play again online) to buy a new copy of the game won't help sales at ALL...
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#8 Posted by divertom15 on 21 Mar 2004 - 07:40
- I say ban their connection for a month from playing said game if they cheat
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(2 replies)
#9 Posted by rpgamer on 21 Mar 2004 - 08:25
- and maybe while theyre waiting for a cd-key to ban they can make some cheat protection that works..
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#9.1 Posted by elliot on 21 Mar 2004 - 11:50
- i guess it's kinda hard to stop cheating 100% on a game that was built to be modifed
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(1 reply)
#10 Posted by HellBender on 21 Mar 2004 - 19:06
- Wha? WTF? At least give me credit for something I posted a day before... http://www.neowin.net/forum/index.php?showtopic=150150
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#11 Posted by Ficman on 21 Mar 2004 - 22:40
- Cheaters Suck...
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#12 Posted by spader on 21 Mar 2004 - 23:59
- Why they dont make an online GUI ID that is made up of the serial numbers of the hardware in a PC is beyond me.
IMO if you cheat you dont deserve to play the game, and simply making them go out and buy another copy is stupid. Have the software register a code using the hardware serial numbers in the machine and then block it. That way if the person gets blocked they can sell the game and it is usable by someone else and isnt useless.
There have been people selling blocked Half life games to people on the net.
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#13 Posted by usemytoes on 22 Mar 2004 - 04:25
- there is no way to stop cheating ;d
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#14 Posted by DirtyLarry on 22 Mar 2004 - 05:03
- i think this is FANTASIC... i play games to enjoy them, and nothing drives me crazier when i am online and some jackass, or even worse multiple jackass', are cheating... i have already witnessed cheating in unreal 2004 already, and thought to myself i hope this does not start to really catch on.
i am ecstatic about this, and think it is much needed indeed...(Y)
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#15 Posted by PlainLazy on 22 Mar 2004 - 15:16
- Its a little extreme IMO. I dont cheat in games or plan to, but blocking cd keys isn't the most popular solution, and Im sure the cheats will find a way around it anyway...
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#16 Posted by donachello on 23 Mar 2004 - 10:18
- Anybody who cheats should be banned for life from playing online... These guys are a constant pain in the @$$
Ban them for life I say...
If you cannot play the game without cheating then what is the point in playing (it takes the fun out of the game by cheating)...
Do you think that was a little OTT...
malebolgia
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Online cheating has become a constant nuisance for gamers over the last few years, with many high profile titles suffering at the hands of less-than-honest players finding ways to exploit their favorite games. For the release of Atari and Epic Games' Unreal Tournament 2004, the game itself was supposed to come complete with all manner of different cheat blockers. Despite this fact, cheaters have been popping up on the servers. However, at the very least, it seems cheaters within UT 2004's servers won't be able to get away with it for very long.
Bug fixes:
Enhancements: