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EA and Digital Illusions Announces Battlefield 2 for the PC

malebolgia   on 21 April 2004 - 16:08 · 13 comments & 5685 views

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Electronic Arts and Digital Illusions today announced the development of Battlefield 2 for PC, the sequel to the popular massively multiplayer shooter Battlefield 1942.

Taking place in modern times, the game will enable to choose between United States, China, or the Middle East Coalition, and will have 30+ vehicles to choose from. To provide more balanced gameplay, each map in Battlefield 2 adjusts the number of vehicles available according to the number of players in the game, meaning that there won't be anymore 3-on-3 T72 slugfests. Other new details include destructible environments, varied environments from city streets to remote forests, a Commander Mode to direct strategic assaults of teammates, and a ranking system that allows players to get new weapons, vehicle decals, and medals as they get promoted. An all new game and physics engine will be used as well, with a new material penetration feature that measures the weapon's ability to fire through barriers based on its composition.

News source: GamePro


Beyond Divinity is already available Germany, Austria and Switzerland, and will soon be available in other territories including the Benelux,Scandinavia,Portugal, France, Australia, Poland, the Czech republic, the Russian speaking territories, China, Japan, Hong Kong, and Taiwan. Beyond Divinity is being localized in French, German, Chinese, Japanese, Russian, Czech and Polish. Other languages and territories may soon be announced.

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#1 daveS on 21 Apr 2004 - 16:13
OOO sounds all very cool, the commander mode sounds alot like the one they were gonna have in TF2. Sounds very cool !!!!
#2 sputnik on 21 Apr 2004 - 17:03
sweet
#3 vetToxicfume on 21 Apr 2004 - 18:27
Wow! This is one dynamic game.
#4 123_kid on 21 Apr 2004 - 19:26
Awesome! I can't wait. It seems like there will definitally not be a shortage of amazing games in the coming months/years.
#5 yert* on 21 Apr 2004 - 19:37
Can't wait! the first bf was awesome
#6 Danrarbc641 on 21 Apr 2004 - 19:44
Commander mode will help things like Battle For Europe: World at War out a lot

Instead of just hoping a battleplan is carried out the superiors can actually command in-game.
#7 Surr3al on 21 Apr 2004 - 20:14
Now watch this game get delayed for 2 years....
#8 Kashida on 21 Apr 2004 - 20:39
Lets hope they don't totally ignore BF:V and give us some patches for performance/balance.
#9 chorpeac on 21 Apr 2004 - 20:56
this looks interesting
#10 crackhbob on 21 Apr 2004 - 21:22
Hmmm.... and this is news now? IGN had a story on this a few days ago...
#11 Shifty on 21 Apr 2004 - 23:14
i wonder if they recruited the devs from desert combat for this??

the modeling and maps and come of the new map features are sweet.
i cant wait to get this new version!!

too bad its not an expansion pack... or is it?
#12 ~Bull}{Dog~ on 22 Apr 2004 - 03:56
The middle east is such a crappy theatre for war. Its just so one sided. They need to go back to the Cold War period (ala flashpoint) and get the commies involved.

That or ditch tanks and aircraft, but how interesting would that be? :/
#13 cappuchok on 22 Apr 2004 - 06:15
BF impressiveness aside, I really miss DICE's old games, you know, Pinball Dreams and the sequels. BF isn't even made by Digital Illusions. Well, not the REAL Digital Illusions from Gothenburg, anyway. Their headquarters studio specialize in racing games, you know. Midtown Madness 3 was their latest creation.

Retro rants aside, BF is certainly a very technically impressive game, and I'm really impressed with the performance of their 3D engine on low-end machines. Still, I'm not a fan of FPS games so I think I'll let this one pass.

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