Magoo - There had been speculation that MS would use the tech aquired via its purchase of Virtual PC, a popular piece of emulation software. I'd be surprised and dissapointed if Microsoft didn't maintain support for the older games.
Sources close to Microsoft's senior Xbox executives have confirmed that the company does not intend to make its next-generation console, which is set to be launched by late 2005, backwards compatible with existing Xbox software. Speculation about the backwards compatibility functionality has been rife since it emerged that Xbox 2 - codenamed Xenon - will have radically different hardware to the original system, with a non-x86 processor, no hard drive and an ATI, rather than NVIDIA, graphics chipset, all of which would make running Xbox titles on the platform very difficult.
It was widely believed, however, that Microsoft had retained a team of hardware emulation experts to work on the problem - although concerns over the viability of such an endeavour were voiced by some experts, especially regarding the company's ability to emulate the functions of the graphics unit in the Xbox without violating NVIDIA's intellectual property rights. GamesIndustry.biz has now learned that Microsoft does not plan to provide any backwards compatibility in the next-generation Xenon platform - and indeed, that senior executives at the company don't believe backwards compatibility to be an important feature for consoles. According to a source close to the project, internal Microsoft figures suggest that only 10 per cent of PlayStation 2 purchasers were interested in the console's ability to play titles developed for the original PlayStation.
News source: Gamesindustry.biz
Sources close to Microsoft's senior Xbox executives have confirmed that the company does not intend to make its next-generation console, which is set to be launched by late 2005, backwards compatible with existing Xbox software. Speculation about the backwards compatibility functionality has been rife since it emerged that Xbox 2 - codenamed Xenon - will have radically different hardware to the original system, with a non-x86 processor, no hard drive and an ATI, rather than NVIDIA, graphics chipset, all of which would make running Xbox titles on the platform very difficult.
It was widely believed, however, that Microsoft had retained a team of hardware emulation experts to work on the problem - although concerns over the viability of such an endeavour were voiced by some experts, especially regarding the company's ability to emulate the functions of the graphics unit in the Xbox without violating NVIDIA's intellectual property rights. GamesIndustry.biz has now learned that Microsoft does not plan to provide any backwards compatibility in the next-generation Xenon platform - and indeed, that senior executives at the company don't believe backwards compatibility to be an important feature for consoles. According to a source close to the project, internal Microsoft figures suggest that only 10 per cent of PlayStation 2 purchasers were interested in the console's ability to play titles developed for the original PlayStation.
bah- this is crap. turns out to be b/s.

Now bring some Xbox 2 screens dammit!
Now... that said, if they drop that HDD I will be very disappointed, that is a definate must have, but yes, screw the old games, just make the new games better
Edit: Also, might I add a note to Magoo's comment added at the beginning of the story... Virtual PC doesn't do 3d acceleration. That's a completely different ball game, so they can't just slap that on there and be done. It would still end up being a completely different program in the end
The Hard Drive adds to the cost of the unit, and a lot of people didnt take advantage of it...
I dont think they really care that much that about less than 1% of xbox owners wish to put Linux on there consoles.... they wouldnt put everyone out due to a small few.
I think it helped Nintendo and Sony, but I could be wrong...
FFS! IT'S A ****ING PERSONAL COMPUTER RUNNING SOME LITE VERSION OF WINDOWS 2000 AND INCORPORATES DIRECT-****ING-X 8.1!!!
It means when I play games on my Xbox, I know i'm getting superior graphics, and using proven windows technology...
So please, shut up
I can remember it being frustrating that everytime Nintendo came out with a new console, none of the old would work in it. So I think providing that backwards capability is definiitely a plus. Of course now companies think of selling an old console for quite a bit longer beside the new one than previously so it could work out very well that way for Xbox. The old one introduces ppl to Xbox, and the new one moves them up in class, kinda like car companies.
Analysts seem to believe the real problem a lack of backwards compatibility brings is a sign of poor planning and lack of a solid long-term plan.
How about using english next time you make a stupid comment?
I don't see this being a big problem.
I don't know of anyone that ever actually uses the backwards compatibility of their PS2 or GBA. After playing a PS2 game, a PSX game just looks like crap. Even the gameplay seems to lack. And with my GBA, I can't stand playing those old black and white games anymore.
I don't see this being a big problem.
Having said that analysts can say what they may, if the PS3 isn't backwards compatible it won't really matter.
I'd rather see a focus on next generation games rather than a focus on last generation games.
Having said that analysts can say what they may, if the PS3 isn't backwards compatible it won't really matter.
Halo is just an example..
Why should M$ build compatibility into a new system? If they build a NexGen console that kicks the original Xbox's butt, wouldn't we ALL be better off? Instead, some folks want to handicap the new console by forcing it to have or emulate the old Xbox's graphics engine and storage technology.
When I bought my PS2, I can't say I played too many PSOne games on it, if any. So I say to M$, let's forget where we've been and lets see where we can take this mutha #$&@*!
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