Patch and First mods for Doom 3!
Posted by Dice on 06 August 2004 - 13:40 · 30 comments & 4717 views
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(1 reply)
#1 Posted by
Dice on 06 Aug 2004 - 13:41
- Cooperative and 32 players are my favorites

----> Hope u all njoy the post ^^^ -
#1.1 Posted by Yakkob on 06 Aug 2004 - 14:24
QUOTE Dice says: And this is just the beggining! More patches and mods will be released as time continues, and Neowin will be there every step of the way to publish them . Upon less than a week of arrival, there are already mods, a patch to fix 98/ME problems, helpful tweaks and other gizmos to spice up, to what I believe is the scariest game ever!
YEAH!!!!!!!!!!!!!!!!!!!!
And don't forget about the excelllent CO-OP keystealing MOD...That R0x0R5 !!!!!!!!!111!!!
Give me a break..
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#2 Posted by killer043 on 06 Aug 2004 - 13:42
- Nice
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#4 Posted by kravex on 06 Aug 2004 - 13:49
- Nice, unless you live in the UK and its not even out yet
How about about a demo soon?
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(6 replies)
#5 Posted by dabozz on 06 Aug 2004 - 13:50
- BEWARE OF THE CO-OP MOD!!
Just a word of advice, the MOD is said to be a CD Key snagger, doesn't work properly!!!!
EDIT: Ah shoot, dead link, well here goes..
Source:
http://www.fpscentral.com/index.php...te=news&id=6521
Please take the moment to read carefully the story below as a co-op modification may effect your CD-Key permanently. Do not download any mods without being certain.
Couple days ago a mod that would allow co-op in Doom 3 was released which supposedly wasn't finnished. However after several members from PlanetDoom gave it a test, they've recently discovered that their cd key was now listed as "Already in Use". All of what this mod seems to do is display single player maps in the map list and crashes the host whenever a player attempts to join. Obviously, from now on it is believed that this is not a mod at all but more of a cd-key stealing program, so please be aware next time about what you download.
Last edited by 5808 on 06 Aug 2004 - 14:15 -
#5.1 Posted by jerry on 06 Aug 2004 - 14:01
- Awesome work dude. Maybe you should bold your whole post for people to be aware of this spyware.
Again, mods should act on this information rather than publicize spyware on the front page. -
#5.4 Posted by Varsity on 06 Aug 2004 - 14:48
QUOTE (#5.3) Oh no they stole my keys!...Opps I ment Key!!
Lol!
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#5.5 Posted by panacea on 06 Aug 2004 - 16:15
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JUST BECAUSE SOMEONE SAYS ITS TRUE DOES NOT MEAN IT IS.
QUOTE This is completely, and without a doubt, false.
Open the .pk4 up in winzip yourself, then open the file therein with notepad.
It cannot, will not, and will never, steal, broadcast, tamper with, overwrite, or deal in any way, with your CD Key. It simply cannot.
As long as you don't download or send doomkey in your /doom3/base directory, put any .EXEs or run any doom3 mods that include registry edits, your CD key is fine. -
#5.6 Posted by IGx89 on 06 Aug 2004 - 17:19
- lol, they actually thought it stole their cd-key?
. Some games (Halo PC for one) have a problem where exiting unusually (ie crashing) from a multiplayer game doesn't tell the server/master server that you stopped playing, and thus when you try playing again you naturally get a "cd-key already in use" error. Just wait a bit for the server to recognize you're not playing, and then everything's back to normal.
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#6 Posted by SIG on 06 Aug 2004 - 13:54
- Very cool mods.
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#7 Posted by DigitalDJ on 06 Aug 2004 - 13:58
- 32 player link, links to coop btw
supposed to link to:
http://www.cyberfight.org/site/demos/15464/
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#10 Posted by welshkid on 06 Aug 2004 - 14:26
- wow 32 players!
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#11 Posted by rock_ya_baby on 06 Aug 2004 - 14:50
- No doom3 for me yet.
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#12 Posted by lnatan25 on 06 Aug 2004 - 15:02
- 32 players in those small maps? Huh, that should be interesting, together with Rocket DM

Perhaps someone should do an open Mars map, where many could play...
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(3 replies)
#13 Posted by elliot on 06 Aug 2004 - 15:05
- *hugs ut2004* at least mods in that can't steal your cd key
when they wre building this, what idiot thought it would be a good idea to allow mods access to the registry and to send information to an exteneral server. it's just asking to be a keystealer. mods do not need to access to these things.
Last edited by 20795 on 06 Aug 2004 - 15:13 -
#13.1 Posted by tcghost on 06 Aug 2004 - 16:55
- actually, your cd key is stored in a file named "doomkey" in your Doom3base directory...
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#13.2 Posted by elliot on 06 Aug 2004 - 17:02
- well it should be even easier to stop mosd doing this then.
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#14 Posted by Monte on 06 Aug 2004 - 15:09
- nice

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#15 Posted by DreamingMe on 06 Aug 2004 - 16:58
- this should work for the folks with 98/me
it worked for me with windows 2003 server
Well you could also just copy the data folder from the CDROMs
CD:setupdata
copy the data folder from all 3 CDs into your game directory, now rename the data folder to doom3.... und hopla you got a working doom3 game, you dont even have to enter a cd-key until you wonna play online.
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(1 reply)
#16 Posted by ubugmetoo on 06 Aug 2004 - 17:13
- Manager: Hey guys before we send Doom 3 to the factory. Test and make sure it works on Windows 98/ME.
Tech Guy 1: Sure No Problem.
Tech Guy 2: OK
Manager walks off......
Tech Guy 2: Um... Do you know anyone with 98/me here?
Tech Guy 1: Hell no!
Tech Guy 2: I don't want to install that junk.
Tech Guy 1: Me neither.
Tech Guy 2: Lets say it works and play it on XP instead.
Tech Guy 1: YAY!!!
Again why you don't let programmers test there own software!
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#16.1 Posted by mr_da3m0n on 06 Aug 2004 - 17:32
- John Carmack: *code code code ident code code code code*
Tim Willits: I'm done with the last map. Say, john, does your code runs on Win9x?
John Carmack: *code code code code co.... -- Uh.. I wouldn't know. People who use it don't deserve to play anyways. Just like direct 3D. Hmmmmmmm. *code code ident ident close tage code code compile*
And THIS LADIES, is why we ought to bow before John Carmack for he dares doing what none would.
*hughs his 100% legally bought copy of Doom 3*
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#17 Posted by SoLiD_MasteR on 06 Aug 2004 - 18:11
- I want them to steal my key also
( I haven't used my keygen more than once
)
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#18 Posted by CrimandEvil on 07 Aug 2004 - 03:41
- Who the hell is still using 98/ME?!
Co-op is cool as well as the 32 players mods.
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#19 Posted by ^vøødøø on 07 Aug 2004 - 09:12
- http://ducttape.glenmurphy.com/
Doom 3 Ductape Mod
Havn't tried it yet, but im gonna try it later
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Along with this patch, one of the first mods have been created and released for Doom 3 by Cyberfight.RU. These mods include:
Click "...Read More" to view the mods!
List of Mods and Descriptions (Downloads at bottom):
Download List:
*Use at your own risk! and becareful about the Cooperative Mod, it is said to steal CDKeys. Please read up on it before downloading.*
Dice says: And this is just the beggining! More patches and mods will be released as time continues, and Neowin will be there every step of the way to publish them ;). Upon less than a week of arrival, there are already mods, a patch to fix 98/ME problems, helpful tweaks and other gizmos to spice up, to what I believe is the scariest game ever! :S