First shots of training mode, plus good news on UK online multiplay.
Resident Evil Outbreak: File 2 will feature a new training mode, a first for the survival-horror series. A number of scenarios are playable - a couple of which are illustrated in the screens to the right - and will prove particularly useful to those new to Capcom's horror-fest.
Fans of the series will be keen to know whether the PAL version of File 2 will support online multiplay (already confirmed for Japan), as this feature was axed in the original Outbreak in PAL territories. While Capcom haven't confirmed online play for the UK, inside sources told us today that they're working hard to put it in place and it will almost certainly happen. Expect an announcement in the near future.
Screenshot: >> Click here <<
News source: gamesradar.com
Resident Evil Outbreak: File 2 will feature a new training mode, a first for the survival-horror series. A number of scenarios are playable - a couple of which are illustrated in the screens to the right - and will prove particularly useful to those new to Capcom's horror-fest.
Fans of the series will be keen to know whether the PAL version of File 2 will support online multiplay (already confirmed for Japan), as this feature was axed in the original Outbreak in PAL territories. While Capcom haven't confirmed online play for the UK, inside sources told us today that they're working hard to put it in place and it will almost certainly happen. Expect an announcement in the near future.
"The PSP is a portable game machine, and people may think it's oriented towards playing simple games, but it really has the same hardware performance as the PS2," comments Yamauchi in the interview. "Since we're already developing the GT4's system on the PS2 hardware, we're planning to port that directly to the PSP."
Yamauchi broadened the discussion to PSP games in general. "There's basically two ways of making games for the PSP. One way is to develop an original new game, which in general will be limited in its content since the price of PSP games aren't going to be too high, meaning the game's development budget will also be limited. We're going to be taking the second method, which is to take a system from a major title, and effectively sliding it onto the PSP hardware," he said.
Yamauchi also said that Gran Turismo 4 for the PS2 is currently still around 75 percent complete and that he plans to release it by the end of the year. Given that fact, though, it is unlikely whether the PSP version will be finished in time for the PSP launch in Japan this fall and in the US in early 2005.

Commenting has either been disabled on this article or you are not logged in. Click here to login or register, its free!
Note: Anonymous commenting is disabled in order to keep the quality of responses to a high standard.