Counter Strike: Source Beta Review
Posted by Toxicfume on 17 August 2004 - 15:26 · 8 comments & 2858 views
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(2 replies)
#1 Posted by Liquid on 17 Aug 2004 - 15:42
- Great read, but does HL:2 run off the HAViK 2.0 physics engine? HL2 was supposed to be the first that had it but Max Payne 2 beat them to release a game.
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#1.1 Posted by kebabi on 17 Aug 2004 - 17:00
- You mean Havok physics engine?
I think this uses some newer version of Havok like 2.1 (?)
Correct me if I'm wrong!
btw, I have already Pre-Loaded this and can't wait to get playing this
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#1.2 Posted by CrimandEvil on 17 Aug 2004 - 17:48
- It's a Havok engine (not havok 2), it's just heavy customized.
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(1 reply)
#2 Posted by rajputwarrior on 17 Aug 2004 - 17:45
- the physics engine is pretty insane, and the lan i was at there was this guy who would throw a gernade into a grade, time his jump perfectly onto it and fling himself onto the roof, it was pretty insane
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#3 Posted by moeburn on 17 Aug 2004 - 20:47
- I love how they say "realistic" so many times, and yet they still show screenshots of a .50 DE with a crosshair.
I hate this game.
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#4 Posted by angrybrit on 17 Aug 2004 - 23:39
- I AIN'T SLEEPING TONIGHT.
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#5 Posted by baSix on 18 Aug 2004 - 04:52
- I went today to check out one of two locations here in town. Saddly no one was playing cs:source, instead they were all playing MOHAA!
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On a side note, Counter Strike: Condition Zero owners will very soon get to test after the ongoing content preloading is completed, probably of a newer beta build.
The rumors are spreading, and people are getting anxious to get their hands on Counter-Strike: Source. Many people have ventured to their local LAN centers, which often aren’t all that local; just to get first impressions for the new game. What’s new? What’s changed? Is it still playable? Could it actually be an improvement over 1.6? We’ll tell you...
The Source Engine
Years in the making, and the official platform for Half-Life 2, the Source engine is what Valve is hoping will set the bar in computer gaming. Gone are the days of flat and scripted environments, stiff models, and half-hearted special effects. The new version of Counter-Strike is based on the Source engine, and that’s why it’s called Counter-Strike: Source (or CS: Source).
This review will focus primarily on the changes made to the actual game itself, and secondly the changes that have been introduced as byproducts to the adoption of the Source engine. We’ll spare you the details that don’t matter – you’ll get plenty of those when you play the game, starting August 18th for CZ owners...
What's New