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Counter-Strike: Source Benchmarked

malebolgia   on 18 August 2004 - 15:22 · 19 comments & 4001 views

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Just about 15 months ago, the world finally found out what Valve Software had been working on since the release of Half-Life on the PC in 1998. At E3 2003 Valve announced Half-Life 2, a brand new first person shooter featuring amazing graphics, unique game play and a brand new physics engine that Valve said would revolutionize PC gaming. At this year's E3, Valve showed off the multiplayer portion of Half Life 2, better known as Counter-Strike: Source.

Counter-Strike: Source is essentially the Counter-Strike you know and love ported over to Valve's Source Engine, the engine that Half-Life 2 was built on, as well as the engine that will be used in many games that will be released in the coming months, including Vampire - The Masquerade.

News source: VR-Zone


This leaves Nintendo, once again, with a lot of titles that are bound to gather critical acclaim - and almost certainly deservedly so - but with the exception of Metroid Prime 2 not that many that are likely to scythe through the competition during a hectic Christmas rush.

Any GBA owners bound to an elderly relative's couch this Christmas won't have too much to worry about, however, with a number of exciting titles due on the handheld - despite the impending launch of the Nintendo DS, which is due out in Europe in early 2005. In fact, it'll be interesting to see how GBA sales fare in the run-up to Christmas purely on that basis.

We'll be in the queue though, busily scrabbling to get hold of Mario Golf Advance Tour (Sept 17th), the eagerly awaited The Legend of Zelda: The Minish Cap (Nov 12th), Mario vs. Donkey Kong (Nov 19th), and - for the sake of working out what it is more than anything - "Super Mario Ball" (Nov 26th). Square die-hards will be pleased to see Final Fantasy I & II: Dawn of Souls down for early December, too.

Key exclusives due out on Nintendo platforms in the run up to Christmas:


GameCube

Wario Ware, Inc.: Mega Party Game$ - September 3rd

Animal Crossing - September 3rd

Pikmin 2 - October 8th

Donkey Konga - October 15th

Paper Mario 2: The Thousand Year Door - November 12th

Tales of Symphonia - November 19th

Metroid Prime 2: Echoes - November 26th


Game Boy Advance

Mario Golf Advance Tour - September 17th

Pokemon Leaf Green/Fire Red - October 1st

The Legend of Zelda: The Minish Cap - November 12th

Mario vs. Donkey Kong - November 19th

Super Mario Ball - November 26th

Mario Party Advance - December 3rd

Final Fantasy I & II: Dawn of Souls - December 10th


Post a comment · Send to friend Comments · There are 19 additional comments
#1 yert* on 18 Aug 2004 - 15:35
e
#2 Wolvereen on 18 Aug 2004 - 15:35
W00T!
#3 [ timko ] on 18 Aug 2004 - 15:36
Cool
(2 replies) #4 DirtyLarry on 18 Aug 2004 - 15:37
its nice to see that all new generation cards, wether ati or nvidia, handle the game impressively well.
#4.1 yert* on 18 Aug 2004 - 15:41
why wouldn't they?
#4.2 DirtyLarry on 18 Aug 2004 - 15:54
well i was thinking more along the lines that nvidia might not handle the game to well, since it is the half life 2 engine and we all know the big deal that was made about ATi cards handling it the right way, which was what a year ago now? LOL so i guess your right.

i guess what i meant it is nice for once to see both vendors getting pretty much identical numbers on a game, only exception here is 1600 * 12000 with 4xAA an 8xAF
(2 replies) #5 maillota on 18 Aug 2004 - 15:54
Its funny how everyone was saying that the source engine was going to run like crap on nvidia cards... looks like its running just fine - with no real noticeable visual differences Glad i didn't fork out 600 bucks for a new video card just yet!
#5.1 Radium on 18 Aug 2004 - 16:36
Newell said himself that ATI's cards would perform about 30% better.
But I thinkt that applies to the previous generation.
#5.2 2xSilverKnight on 18 Aug 2004 - 16:43
like i said on the other post these bench are false. false not because of the poeple that do it but the way they do the benchmark and like they said the official valve bench utility is not out yet so the results can be partially false .. like they are there.

i just say wait and see when its officially out i'm 100 % sure it will be quite different
(2 replies) #6 2xSilverKnight on 18 Aug 2004 - 16:02
rofl these benchmarks are crap all video card performs near the same 2% 3% difference.
like they said at the start its not the real benchmark utilities and i really think that these results are false. just wait for the officials one.

Another thing is that the image quality is way better with ATI when you look at screenshots. Even the 9800 pro is better than the geforce 6800 ultra.
#6.1 slang123 on 18 Aug 2004 - 16:04
yea, real funny... The test setup looks good, i cant see any reason to doubt these results. Why would you expect a bigger range of results?
#6.2 2xSilverKnight on 18 Aug 2004 - 16:08
hey cmon you dont see that its impossible. sometimes the 6800 gt is faster than the 6800 ultra,
x800 pro too is very near of the x800 xt and has 4 pipeline , 75mhz vpu and 200 mhz ddr3 less ...

so what you say about this ?? the performance are caped because of the cpu ?? it's an athlon 64 3800+ ..
(1 reply) #7 jerry on 18 Aug 2004 - 17:00
Crap ... Crap ... Mega Crap !

LOL they are using a beta, wait its so flaky that its more like an alpha. Anyway they are using an unfinished game & just ONE map to benchmark ? Ha ha

Shows the maturity of the guys at VR-Zone, what a bunch of 15 yr old kids.

LOL, they even admit that "there's some sort of cap" when allmost all cards perform exactly same. This should be in the Jokes & Funny Stuff forum.
#7.1 C64afx on 18 Aug 2004 - 17:29
Nice post
(1 reply) #8 quanta on 18 Aug 2004 - 17:03
They state that the fps_max was set to 90fps, and several times in the test the cards maxed out at 90...that may have caused some discrepancy.

It does appear that the Source engine is much more budget videocard friendly than that OTHER game, you know, with the zombies and stencil shadows and stuff...
#8.1 IGx89 on 18 Aug 2004 - 20:56
Doom 3 runs pretty well and looks very decent (Medium Quality @ 640x480) on my XP2000/GF4 Ti 4400; I was pleasantly surprised how quickly the game loaded, how responsive the animated menu/pda was, and even how quick the level loading times were.
#9 spIdeZ on 18 Aug 2004 - 19:18
ya, because it has super low res textures and a rudimentary lighting system.
#10 threetonesun on 18 Aug 2004 - 19:24
No flame, I am an ATi boy ...

But I think it's funny some people will get the same FPS in HL2 that they do in HL with an ATi card.
#11 stevan on 19 Aug 2004 - 12:51
glad the difference between ati and nvidia isn't as great as it is in doom3

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