Electronic Arts' Madden NFL 2005 has broken the company's own sales records, with the title selling some 1.35 million units across five platforms in its first week on sale in North America. That's the fastest start ever for the series, which is this year celebrating its 15th consecutive year of release - the first Madden annual revision was launched in 1989, and there's been one every year since then.
Notably, the game is also driving the uptake of console online services in the USA. This is the first time that the game has been playable on Xbox Live, and the second time that it's been online on the PS2; EA claims that 315,000 new online user accounts have been registered between Madden 2005 and NCAA Football 2005 so far this year.
News source: gamesindustry.biz
Notably, the game is also driving the uptake of console online services in the USA. This is the first time that the game has been playable on Xbox Live, and the second time that it's been online on the PS2; EA claims that 315,000 new online user accounts have been registered between Madden 2005 and NCAA Football 2005 so far this year.
What's New in This Release:
· - New JPG option: Auto-rotate image according to EXIF info (Properties->JPG)
· - New advanced batch resize options: Set long/short side, load/save settings
· - New options for DigiCam RAW formats (Properties->PlugIns)
· - New options for multipage extract (View->Multipage images)
· - Option to use eBay search in the toolbar (Properties->Misc 3)
· - Option to show common shell folders in Thumbnail directory tree
· - Support for CR2/X3F formats (Properties->PlugIns, see also i_plugins.txt)
· - Option to sort files using the XP sort order (for names with digits)
· - New PlugIn for DXF/DWG/HPGL formats : CADImage.DLL (Shareware, see i_plugins.txt)
· - New hotkey: Shift+L = Lock/Unlock Zoom (fullscreen mode too)
· - New/changed hotkeys: CTRL+P = print, CTRL+PageUp = previous multi-page, CTRL+PageDown = next multi page, Shift+T = toolbar edit field, Shift+M = send by email, CTRL+Shift+B = Batch scanning; (removed: CTRL+N)
· - New options for toolbar edit field (file filter, see help file)
· - New options for batch IPTC mode
· - Several PlugIns are changed/updated, please install the newest versions
· - Some minor bugs/features fixed/added

64MB of ram campared to the 32MB makes a huge diffrence in the textures developers use. People always bring up the nvidia chip in the xbox as the reason for the superiority (all though thats superior also). SEGA's OutRun 2 arcade machine looks much better then the xbox version. Yet the arcade machine is the same xbox hardware...except for the 512MB of ram.
I saw the EA dev's on G4 talking about the most difficult thing in developing Madden was having to make memory optimizations for the PS2 32MB limit.
Why do you think people use the xbox version of there games to demonstrate them.
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