Court filings show VU Games has the right to sit on finished Half-Life 2 code for up to six months. Could it be deja vu all over again?
As part of GameSpot's ongoing look into the two-year-old copyright infringement case that pits business partners Valve Inc. and Vivendi Universal Games against each other in US District Court, additional documents uncovered this week reveal an interesting ace up VUG's sleeve. In court filings dated August 27, 2004, VU Games' senior vice president and deputy general counsel Eric Roeder entered the following statement into the record.
"Valve has announced that it will deliver a release candidate version of Half-Life 2 (HL2) (a game required under the 2001 SPA) to Sierra/VUG within the next few weeks. If Valve delivers a release candidate version that complies with the contract and is a Final Milestone, then VUG will have six months to release the product under the 2001 SPA. Valve is pressing VUG to release the product early within that six month window, and its representatives have made a number of public statements without our consent or concurrence that the product will be published and released to the general public in September of this year."
News source: GameSpot
As part of GameSpot's ongoing look into the two-year-old copyright infringement case that pits business partners Valve Inc. and Vivendi Universal Games against each other in US District Court, additional documents uncovered this week reveal an interesting ace up VUG's sleeve. In court filings dated August 27, 2004, VU Games' senior vice president and deputy general counsel Eric Roeder entered the following statement into the record.
"Valve has announced that it will deliver a release candidate version of Half-Life 2 (HL2) (a game required under the 2001 SPA) to Sierra/VUG within the next few weeks. If Valve delivers a release candidate version that complies with the contract and is a Final Milestone, then VUG will have six months to release the product under the 2001 SPA. Valve is pressing VUG to release the product early within that six month window, and its representatives have made a number of public statements without our consent or concurrence that the product will be published and released to the general public in September of this year."
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All they are gonna do is piss off the people that pay their bills and I thought that you "don't bite the hand that feeds you".
Legal vs Profit = -1
Basically meaning putting costly and fruitless legal action ahead of a profit orientated company creates a negative result.
Assuming of course Valve will be allowed to do that...
VUG is saying Valve misrepresented the deal by lying about there steam distribution strategy. I for one think VUG has a point. Maybe Gabe should act like a big boy and fess up to it!
Sierra? After Lord of the Realms II, Sierra sucked c*ck. Their installers are horrid and what they produce now is pure garbage. One has only to see Lord of the Realms III to make that judgement call. What in the good f*ck is wrong with Valve? If this sh*t is one big long line of pathetic publicity stunts and conspiracies after another, then I'm very dissapointed in Valve. Not that I held them in high esteem anyway, but it's pretty sad. This is something EA would do Valve, not you b*stards.
Seriously though, yet another proof that publishers have to much power.
Things the publishers force down the necks of developers:
1. Release dates, dealines. Forcing the devs to release unfinnished products. (AKA the we'll patch it when it comes out syndrome)
2. Anoying and useless copyprotection. Thats right, its not the devs but the publishers that force the products to use ever more obstructive and anoying copyprotection. (Like the one in Sims2 that alegedly is refusing to start with legal programs like Nero installed (!)) This is the reason epic removed the CP in UT2004 some time after release with a patch, and the reason iD has doene the same with their games. Especially for online games, a copyprotection serves no purpose as the CD-Key is all the protection they need.
3. Missinformation, sensorship, malcommunicaion etc etc, and some of the stuff we have seen between various publishers and devs lately.
It migt be that the Developer-Publisher model as we know it might be in for som changes in the future. Much like some musicians are starting to realize that a lable, in many cases is an expensive middleman and they might be better of with just a manager, and a promotation company.
Last edited by 44005 on 26 Sep 2004 - 12:08
(And im with you on the break in, if its done and does not get published, I say we pull a BnE' for sure
2) you're having a rant for wanting to protect their game? Valve were the first company to introduce online verification of serial numbers for their games afaik, and steam is just a futher reinforcement of that ideal. why is this okay but prevention of cd media copying not okay? double standards
3) again, valve are the biggest culprits of misinformation and lies, yes, lies regarding hl2.
VUG is saying Valve misrepresented the deal by lying about there steam distribution strategy. I for one think VUG has a point. Maybe Gabe should act like a big boy and fess up to it!
A mob off pissed of gamers has just stormed the VUG main office, and are trying to take the golden copy of HL2. Stay tuned for more updates!
is
just
a
game
life will go on
if and when it is released you can play it
Think about how movies work. "From the creaters of Matrix comes {insert crap-ass sequal here}". How many of us paid at least $7 for that mess?
I for one will play the game when it comes out. I will read every single comment and review that comes out about it. I will watch every single trailer, video and slideshow that comes out. And let's be serious, everyone that posts under this news article will too.
Whether or not Valve broke the contract (which it sure sounds like they did) and whether or not VU should hold the game (which they probably shouldn't), doesn't change the fact that when the game actually comes out, they will both be smelling like roses. And isn't that all that really matters?
Spiff out ---
P.S. I liked King's Quest!
Serves Valve right for trying to screw their publisher.
Last edited by 60949 on 26 Sep 2004 - 17:53
Microsoft and Vivendi Universal to sign multi-million dollar agreement to bundle Microsoft's upcoming operating system Longhorn with Valve's long-awaited first-person-shooter Half-Life 2. According to Microsoft CEO Steve Ballmer, "We're shooting for 2008, but who knows? Maybe 2010? Doesn't much matter to me." The next day, outside both of their headquarters, disgruntled fanboys demonstrated their utter hatred of the two giants by throwing copies of old software attached to bricks through windows, causing thousands in damage. Vivendi now speculates that another delay is in order.
Up to this point it just seems like a bunch of egotistical, self-absorbed morons enjoying the moment.
Its all about the money, and since we are only 2 months away now from the Holiday Season, I truly believe that Vivendi will think this is the best move financially and from a marketing aspect. Just my .02 cents, and I do hope I am wrong.
your assuming theyre (VU) in the right. if valve is in the right, releasing steam version now is totally within their right, and many people that would not thave gone the steam route will.
DELAYED DELAYED DELAYED DELAYED DELAYED DELAYED DELAYED DELAYED DELAYED DELAYED DELAYED DELAYED DELAYED DELAYED DELAYED DELAYED DELAYED DELAYED DELAYED DELAYED DELAYED DELAYED DELAYED DELAYED DELAYED DELAYED DELAYED DELAYED... Pi***d o** is not the word... Sick and tied of being messed about...
It was a game 4/5 years in the making, its been such a long road it would make aboslutely no sense at all to let it go.
Last edited by 51290 on 27 Sep 2004 - 03:39
Who the f*ck needs HL2???
wrong.
Goodnight and Thanks