Federal court deems fan-run Starcraft servers in violation of Blizzard EULAs.
Blizzard Entertainment has won a summary judgment in federal district court against members of the BnetD project. Initiated in 1998 by then-UCSD student Mark Baysinger, BnetD emulated Blizzard’s Battle.net online service, a server designed to allow gamers to play Blizzard’s PC games against each other online. The St. Louis court found that the BnetD servers circumvented Blizzard’s antipiracy technology, allowing gamers to play hacked or illegal versions of Blizzard’s software, most notably the Starcraft, Warcraft, and Diablo series.
News source: GameSpot
Blizzard Entertainment has won a summary judgment in federal district court against members of the BnetD project. Initiated in 1998 by then-UCSD student Mark Baysinger, BnetD emulated Blizzard’s Battle.net online service, a server designed to allow gamers to play Blizzard’s PC games against each other online. The St. Louis court found that the BnetD servers circumvented Blizzard’s antipiracy technology, allowing gamers to play hacked or illegal versions of Blizzard’s software, most notably the Starcraft, Warcraft, and Diablo series.
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Note: I know you can play via LAN but I was going to set up a server at home so only the people at my college would get the address and play games.
Anyone who has played Diablo II knows this is such a load of crap.
We have worked hard to provide gamers with a free, safe, secure, reliable, environment on Battle.net, and this ruling is a strong validation that we are justified in protecting and ensuring the integrity of our game service.
Anyone who has played Diablo II knows this is such a load of crap.
It's not their fault hackers like to take advantage of their FREE service. Besides, what they said was "We have worked hard..." and you would be hard pressed to find anyone that claims Blizzard doesn't work hard enough to fight hackers.
listen up retard. its not a FREE service. people bought diablo2 for the sole reason of playing it online without hacks, as blizzard had promised after diablo1 went in the sh!tter.
people bought the game for playing online. they didnt buy it to play single player, nope, they wanted to battle online, build characters with friends, kill other players, etc. people shelled out $60 apeice for battle.net. and with the millions blizzard earned, it cant hire a small group of programmers to stop hacks once theyre out?
HAHA! Do you feel like a big man after writing that? I hope you were kidding because otherwise, you have serious issues that extent FAR beyond whether b.net is truly free or not.
Guess what? Blizzard DOES have a group of programers that stop hacks. That's why most hacks are disabled 48-72 hours once they have been allowed into the general b.net public.
I don't think you read my reply correctly. The post was about whether Blizzard works hard enough.
They've added 3 new heros to War3. They released a new method of laddering for D2. They added replays to Starcraft. When was the last time Blizzard made a crap game...I sure can't recall one.
What do they get out of it? People like you.
youre a f*cking idiot!
hacks have been disabled 48-72 hrs after? are you retarded or just stupid? at least if youre retarded theres an excuse as to why you cant count, but otherwise youve got issues. it takes them WEEKS to get anything started aganist a hack. this is why the servers are flooded with hacks. go look on the forums and see how many people are PISSED off at blizzard.
new ladder system? do you know how long it took them? i believe they annouced working on the patch about 1.5 YEARS after actually releasing it.
added replays for starcraft? you mean.. fixed the bug where replays couldnt be seen at fastest speed? dont be an idiot, that features been around forever.
new heros for war3? OMFG WOW!! maybe they want to entice people to buy WoW??
you are a nitwit.
"We have worked hard to provide gamers with a free, safe, secure, reliable, environment on Battle.net, and this ruling is a strong validation that we are justified in protecting and ensuring the integrity of our game service."
Seriously, the users who are smart enough to use something like BnetD would use it, your average joe users that blizzard is 'protecting' would not even know how to use BnetD let alone it exists.
Garagh.. rant rant rant..
I have done a ****load of work on my own version of BnetD to use with my Legal copy of Warcaft/Starcraft so my friends and I can play in our own isolated gamer group. Due to the DMCA, I can get my ass sued.... jesus!! We now live in a day and age where we are not even allowed to attempt stuff like this for our own personal use..
heres colonel dipsh!t again with another reply!
clearly youre a moron. do you know that most of the starcraft players are from asia, specifically korea? bnet is probably slow for them, or its full of english users, etc. maybe people want to have their own little server going, because bnet is too slow. tens of thousands connected to bnetd instead of bnet, but blizzard had a problem with that because bnetd didnt check cdkeys. now bnetd tried to work with bliz so it COULD check keys, but blizzard wont let bnetd create an open source server.
seriously, try to have an ounce of knowledge before you post
now if Bnet just leased the server code EXCLUSIVELY and PRIVATELY in a NDA agreement, everyone would be happy. But no, Blizzard just want to join the bandwagon of companies who employ 'anti-piracy' measures, hurting the community and themselves more than the pirates and hackers are.
And using the DMCA as a legal excuse.
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