Mark Ecko tags the Web
Posted by Dice on 01 October 2005 - 17:11 · 17 comments & 2232 views
- Advertisement
-
-
#1 Posted by GHL on 01 Oct 2005 - 17:59
- looks like a good game actually, after watching all of gamespots vids.
-
#2 Posted by Epimetheus on 01 Oct 2005 - 19:53
- A game based on graffiti? Good? HAHAHA! I bet it also has more racial stereo typing then god has liver pills.
-
#3 Posted by Mr. Apex on 01 Oct 2005 - 22:40
- The demo at E3 was great. I am really looking forward to this one!
-
(5 replies)
#4 Posted by toadeater on 02 Oct 2005 - 06:28
- Graffiti is vandalism. Ok, so maybe .01% of graffiti "artists" are true artists, and in totalitarian countries it may be a genuine political tool, but the majority of graffiti artists in America are delinquents and gang members who do it to show off. There's nothing good about it, it doesn't help anyone, and in some cases, it is even part of gang warfare.
I don't see how the hero of this game is supposed to earn respect by turning his neighborhood into a sewer. Would you respect some ***hole who tags his name on your house in spray paint?
Marck Ecko should go help the relief effort in New Orleans if he wants respect. -
#4.1 Posted by rIaHc3 on 02 Oct 2005 - 13:28
- America is really the only place in the world where graffiti is used as gang symbols. In Europe for example there are very good artists that paint the city. In France for example graffiti is legal.
-
#4.2 Posted by Jugalator on 02 Oct 2005 - 18:45
- Nah, we've got plenty of tags here too in Sweden... So childish...
But we have graffiti as well, but not only that. -
#4.3 Posted by toadeater on 02 Oct 2005 - 19:47
- There is plenty of gang-related graffiti in Europe, I don't know how you haven't noticed it, rIaHc3.
-
#4.4 Posted by rIaHc3 on 02 Oct 2005 - 21:44
QUOTE There is plenty of gang-related graffiti in Europe, I don't know how you haven't noticed it, rIaHc3.
But ALOT less than america. In NYC, BK has a artistic section of town. I dont remember any graffiti ive seen in america (or at least where im from) thats not gang related.
-
#5 Posted by rIaHc3 on 02 Oct 2005 - 16:44
- Watched the video.........Looks ok....
-
#6 Posted by exhale on 02 Oct 2005 - 17:37
- Seems like a good game, Im purchasing

-
(1 reply)
#7 Posted by Sage_Override on 02 Oct 2005 - 18:00
- I guess no one remembers Jet Set Radio. Why aren't politicians attacking that game? It has the same plot. Oh, I know because until this game came out, graffiti influencing teenagers wasn't considered. Way to pay attention, ya old fogies.
-
(1 reply)
#8 Posted by yert* on 02 Oct 2005 - 21:06
- The game looks completely retarded anyway.
-
#9 Posted by Blues™ on 03 Oct 2005 - 15:04
- pfft ilkl have to agree with the person who commented on JSR. That game was fare superior to this peice of crap. Hell you could even do yer own sprays on yer pc and import them into the game.
The dev team that did this one prolly looked at JSR and said, hey we can make this better, when all they did was make a pos ripoff
-
#10 Posted by Lexcyn on 03 Oct 2005 - 17:13
- I like graffiti on train cars. It's something to look at while they're passing by and you're waiting behind the barrier. Sometimes they're pretty cool looking, too.
Dice
Submit to reddit
Submit to blinklist
Bookmark on del.icio.us
Add to furl
Share on Facebook
Add to Windows Live
Getting up the Getting Up Web site proved to be much more straightforward, as the publisher today announced that the game's Internet portal has gone live.
The Web page offers the standard fare, including game information, news, screenshots, videos, and interviews. The site also features a blog that details Ecko's childhood penchant for wearing underwear and capes, a description and timeline of some of the most famous graffiti artists, and MP3s from Definitive Jux's RJD2, who provides music for the game.
Mark Ecko's Getting Up: Contents Under Pressure will be released on the PC, Xbox, and PlayStation 2 in November. The game is awaiting rating information and will sell for $49.99.
Cont...
New Features
-Stats compare - view the extended stats details for any other player in your BFHQ simply by double-clicking on their name on the leader board or using the new search feature!
-Server Favorites and History - find your favorite servers that much easier. No more searching for them through the main server list!
-Nickname Prefix - Add and change your clan tag to your account name at will. No more creating alternate account names to cover the changes in your competitive lifestyle!
-Supply Drop Icons - Supply drops now appear on the main map and within the 3D Map. Find that elusive supply drop much, much quicker!
-Points for Destroying Command Objects - players now receive points for destroying the commander's toys. Special Forces players rejoice!
-Server Reserved Slots - Server Operators can now set aside slots for their admins to join a full server at any time!
-Vehicle Passengers - the names of players in a vehicle with you are now displayed when you enter or change seats.
-Countermeasures - a reload bar has been added for vehicle countermeasures. You'll always know now when you can set off that next flare!
Tweaks
-Point Farming changes - DICE has implemented functionality that makes it significantly harder to point farm on Ranked Servers.
-Mod Support - Mods now work properly with the Dedicated Server! Additionally, the game will automatically switch mods when joining a server that is running a mod you have installed but do not have activated.
-Map tweaks - Spawn menu map and Commander maps now scale based on the size of the level being played (16, 32 or 64 players). Mini-map also scales automatically based on the vehicle type you are using (manual changes to zoom levels are remembered as well).
-Commander scoring - No more TKs from Artillery!
-Vehicle tweaks - No more accidental kills from bumping a friend with your tank (try to avoid hitting him at speed though) and no more struggling uphill in an APC. Also no more improper TK allocation from vehicle explosions.
-Auto Team Balance tweaks - Commanders and Squad Leaders now immune to team switch.
-Anti-Air Missiles - These are now much more effective against fast-movers.