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Battlefield 2 Patch 1.03 Released

Tim Dorr   on 04 October 2005 - 17:18 · 27 comments & 4597 views

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After much delay, the 1.03 patch for Battlefield 2 has finally been released. Include is Wake Island 2007 map, new server browser features, a nickname prefix feature, a BFHQ compare function, improved mod support, HUD & map enhancements, a dozen gameplay tweaks, a large number of bug fixes, and more.

News source: Battlefield 2 1.03 Patch
View: Full Changelog

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NEW FEATURES

Wake Island Map

* Included a remade version of this popular BF1942 map.
* Battlefield 2 version includes a 64 player layout and is
* configured for multiplayer only.

Server Favorites / History

* There is a new tab in the MULTIPLAYER menu that holds a list of the last 20 internet servers you have connected to, plus a list of servers you have selected as favorites.

o Added a button to the other multiplayer tabs that adds the currently highlighted server to your favorites list.
o Added buttons in the in-game server info menu (press TAB to access) that will add or remove the server you are currently playing on to / from your favorites list.

Account Login Welcome Screen

* After you login to an online account, a message appears that contains BF2 news and information which updates periodically.

Stat Compare

* By clicking the COMPARE button in BFHQ, you can search for another players name and load their current stats into BFHQ. Using the arrow buttons next to the name in the top-left corner of the menu, you can toggle between your stats and their stats.

You can also load a player's stats by double-clicking on their name in any leaderboard.

Nickname Prefix

* You can add a 6-character prefix (such as a clan tag) to your account nickname which will be displayed in-game next to your nametag in the score menu, in game messages, and above your player in the game world.

o This prefix does not change your account name or statistic information (e.g. the prefix does not appear next to your name on the leaderboards).
o You can change this prefix at any time at the account login menu.

Server Reserved Slots

* You can define a list of player nicknames that will act as a "reservation list" for your server.

o The list is located in modsbf2settingsReservedSlots.con
o You can add player names to the list by editing the file and adding the following text for each player: reservedSlots.addNick where is the player's registered account name, not including a nickname prefix (see above).
o You can define the number of slots to set aside for reserve players in the dedicated server launcher, or with the setting sv.numReservedSlots in your serverSettings.con file.
o The number of players on the list and the number of reserved slots does not necessarily have to be the same.

Mod Support

* There are several new changes that improve support for mods.

o When connecting to a server that is running a mod that you have installed but not activated, it will be automatically activated and you will load into the server.
o Added a filter on the server browser for servers running the currently activated mod.
o Fixed dedicated server launcher to properly handle launching mods.
o Improved support for mods sharing archives with bf2

Improvements to in-game HUD / Map

* The viewable area of the spawn menu / commander map is now scaled based on the out-of-bounds area so that only the playable area takes up the majority of viewable map space.
* The names of CPs are now displayed on the spawn menu / commander map and minimap
* The minimap zoom level now changes dynamically depending on the type of vehicle you are in. If you zoom in or out manually, that zoom level is remembered for that vehicle type next time you use it.
* The names of players in your vehicle are displayed in the HUD when someone enters the vehicle or switches positions.
* There is a new element in vehicle HUDs that displays the reload time for countermeasures (smoke and flares).
* Flags for each team are now displayed below their ticket count on the minimap to make it easier to tell what team you are assigned to.

GAMEPLAY CHANGES

* Many criteria for ranks and awards have changed. If you are immediately eligible for a new promotion, unlock, badge, award, or ribbon, it will be awarded the next time you receive points on a ranked server.
* Only 1 player in a vehicle will get credit for or speed up capturing a flag at a CP. The other passengers must exit the vehicle to increase the speed of capture or receive capture score.
* Commanders no longer accrue a TK when artillery hits teammates.
* The commander's supply drop now has an icon on the minimap and a 3D-map icon in the world.
* Auto team balance no longer moves players to the other team if they are a team commander or a squad leader.
* The wrench repair rate on helicopters has been decreased.
* You now receive 1 support point for destroying an enemy commander's artillery, UAV or Radar station.
* If you have received a point for healing, repairing, or resupplying a teammate, you will not receive another point from them for the same action for a set period of time.
* Singleplayer enemies use the knife more effectively.
* New engine sounds for the T98 tank.
* New engine sounds for the China/MEC light jeep.
* New cannon sounds on APCs.

BUG FIXES

* Fixed physics of vehicles against soldiers so that soldiers are not killed so easily by moving vehicles.
* Fixed a physics issue that can cause you to be stuck when falling into shallow water
* Fixed an issue with soldier armor when spawning on a squad leader in a vehicle
* Fixed some objects that caused vehicles to take massive collision damage
* Fixed erroneous message stating that you punished a TK when auto- punish is OFF on the server.
* When a vehicle explodes due to external forces, the driver is no longer mis-credited for the kills.
* Added turret movement sounds to several vehicles.
* Fixed an issue that caused crosshairs to stay on the screen when switching camera views.
* Fixed an issue that caused the time limit status of the server not to be sent to clients when it is changed by the server.
* Fixed server setting sv.allowExternalViews. Setting this to 0 will disallow external views.
* Added setting for interfaceIP to the server launcher
* Changed automatic TK banning to ban by cd-key instead of IP address
* Improved the stability of secondary position turrets to reduce jerkiness during movement.
* Fixed spawning on squad leaders to prevent players from spawning where they should not.
* Fixed issue with auto team balance not sending new players to the team with less players.
* Set T90 top hatch armor to "Front Armor".
* Set some wheels on jets and helpcopters to stronger armor to prevent them from being destroyed instantly by AT missiles.
* Adjusted wheeled vehicle engines on hills to improve climbing.
* Changed the Commo-rose behavior so that player does not leave crouch when using it.
* Passwords entered to join password protected servers are now cleared after use.
* Improved PLAY NOW functionality.
* Fixed some memory usage issues in the front end.
* Fixed an issue allowing color changes in player name text.
* When you click on a server in the server browser, the information from that server is updated to be more accurate.
* Fixed a crash in the Ranked Linux server when communication with stats back-end ceased.
* Improved the behavior of AA missiles when locked on an enemy.
* Fixed an issue where parachuting soldiers could not be healed.
* Added the server port to the SERVER INFO tab.
* Removed the SERVER INFO tab when playing singleplayer
* Fixed an issue causing some soldier & vehicle control keys to be used for in-game menus.
* Added new soldier artwork in BFHQ
* Added name of video director to credits

Post a comment · Send to friend Comments · There are 27 additional comments
#1 fro0ty on 04 Oct 2005 - 17:23
sweet, downloading now!
#2 xpgeek on 04 Oct 2005 - 17:33
YAYYYYYYYYYYY
#3 305 on 04 Oct 2005 - 17:40
ohh hell feeyuk YEAAA..
(1 reply) #4 dev on 04 Oct 2005 - 17:41
#4.1 King Mustard on 04 Oct 2005 - 18:05
Nice, cheers.
#5 biko on 04 Oct 2005 - 17:41
WOOT!

Hopefully by the time I get home all the download sites will have passed their peak in bandwidth.
#6 kuruptnation on 04 Oct 2005 - 18:17
Heres EA again. Typical, I just updated and now all Im getting is crashes. 3 times its crashed on me now.
#7 ZEROarmy on 04 Oct 2005 - 18:25
Hhahaha

I went from Corporal to Gunnery Sergent


That's 3 ranks.
#8 quigley0 on 04 Oct 2005 - 18:28
hopefully all goes well with this patch. Looking forward to playing spec-ops more
(3 replies) #9 SnoopZ on 04 Oct 2005 - 18:30
Well I got promoted 4 times in 3 minutes! just like everyone else. Looks like its a bit buggy.

#9.1 vettimdorr on 04 Oct 2005 - 19:10
No, they just drastically lowered the ranking requirements. That was just you catching up.
#9.2 LPC on 04 Oct 2005 - 21:10
You doh !!!

It's cause the servers are still on 1.02 and don't quite get the new 1.03 clients. When in game it shows the extra ranks but come out and pop into another server adn your back to where you where !
#9.3 vettimdorr on 05 Oct 2005 - 01:39
Give it a while to catch up. I've got 4 of my unlocks now
#10 todd` on 04 Oct 2005 - 18:51
QUOTE
* Only 1 player in a vehicle will get credit for or speed up capturing a flag at a CP. The other passengers must exit the vehicle to increase the speed of capture or receive capture score.


#11 alexp2_ad on 04 Oct 2005 - 18:59
QUOTE
* Commanders no longer accrue a TK when artillery hits teammates.


Thank god, it is so annoying when idiots stand in the artillery zone then punish you for TKing them...
#12 aznsensation18 on 04 Oct 2005 - 19:20
No problems so far. Just everyone is getting promoted ahahah. Patch works fine for me.
#13 chorpeac on 04 Oct 2005 - 19:36
got it, can't wait to install!
#14 mikedc1760 on 04 Oct 2005 - 19:53
* Added name of video director to credits
Ahh I was waiting for that one
#15 seethru on 04 Oct 2005 - 21:11
now gimme a linux client you *******s!
#16 scaramonga on 04 Oct 2005 - 21:50
OOOOOOOOOOOOOOH..............I'm wetting my pants!..........

NOT!
#17 TheFlusher on 04 Oct 2005 - 22:04
* Added name of video director to credits

lol..nice addition
#18 CyberWolf on 04 Oct 2005 - 23:06
I have 28000 points wonder what rank I will be...
#19 Marduk on 04 Oct 2005 - 23:11
I'm sure there has to be a game under all this bloody useless HUD info, I DONT CARE ABOUT YOUR RANK WHEN I PWN YOU, your dead to me all the same!

I find flying birds is MUCH eaiser, and the game is MUCH smoother, so its quite a nice change.
#20 Firen™ on 04 Oct 2005 - 23:49
this a much needed patch, and its finally out
#21 jeavis on 05 Oct 2005 - 02:43
Ranks are WAY too easy to get now. I think they were too hard before but this is way too easy.
(1 reply) #22 captgibb on 05 Oct 2005 - 07:24
so.. engineers still get punished when others step on their mines..
#22.1 Chanser on 05 Oct 2005 - 15:41
Yes, would need FF off.

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