XNA Game Studio Express has finally hit 1.0. What does this mean? The first final release is available: everyone who wants can now put in the time needed to make their own Xbox 360 game. The download is only available for XP but is coming for Vista later. The software is a free download as it is a cut-down version of Microsoft's XNA game development platform. To get the most out of the download, however, a fee of $49 (for 4 months) or $99 (for a year) is necessary to join the XNA Creators Club at Xbox Live Marketplace. So what exactly are you dishing out that cash for? In addition to being able to play user-created games on your Xbox 360, you will have access to a library of game assets, sample products, white papers and of course good old tech support. To add some hype, Microsoft is offering "fantastic prizes" and "global envy" if you win the "Dream-Build-Play" game design competition. Will Microsoft's ingenious plan tip the table their way?
View: Microsoft XNA Game Studio Express 1.0 | Microsoft XNA Framework Redistributable 1.0
News source: Engadget
















now all I need is a Xbox 360
Or is that XNA marketplace cost just for playing other peoples games?
Surely that should be in the gold live account package.......?
This has me confused.
Nope... No downloads, no burnt discs, no memory cards. If you want someone else to be able to play your game, they have to cough up the dough for the Creator's Club, too. Then you have to send them the source and all the assets for your game so they can compile it and put it on their own Xbox. Dumb, huh?
From: http://msdn.microsoft.com/directx/xna/faq/
Q: How can I share my Xbox 360 game built with XNA Game Studio Express with other Xbox 360 users?
A: To share your Xbox 360 game with friends, four requirements must be met:
* The individual you are planning to share the game with must be logged in to Xbox Live and have an active subscription to the XNA Creators Club
* The receiving user must have downloaded the XNA Framework runtime environment for the Xbox 360
* The receiving user must have XNA Game Studio Express installed on their own development PC
* The game project, including all source and content assets, must be shared with the receiving user. The receiving user then compiles and deploys the game to their Xbox 360.
We are actively working on other ways to allow you to more easily distribute your games and are very excited about the possibilities this will open up for independent game development.
Q: Can I store my XNA Game Studio Express game on my memory card or CD/DVD and share it with a friend?
A: No. Games developed using XNA Game Studio Express cannot be shared through a memory card or CD/DVD at this time.
at least there is this, which will help in the long run. It will help that theres no games out yet too:
My understanding is that the library abstracts away the hardware, so a game you write for XP using XNA will also work on the Xbox 360.
Any ways around this ?
Possibly the full (non-free) version would work with VS 2005?
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