As most of you know by now, the Xbox 360 will be getting a version of Command & Conquer 3: Tiberium Wars - alongside the PC version of course. Well, Voodoo Extreme has brought us a very nice and in depth preview of the 360 version of Tiberium Wars. What some of you may not know, and I think this is an important point to discuss, is that the 360 version of the game will ship with more multiplayer content than the PC version will. Siege, Capture the Flag, Capture and Hold and King of the Hill will all not make an appearance on the PC side of the pond. Of course, the PC version will be propped up with user made modifications and the usual content we've come to know and love on the PC. Does that make up for those game modes not even being included in the first place?
Head on over to VE3D and check out the article (with screenshots of course) as it is very in depth and does showcase some nice 360 exclusive content.
View: Voodoo Extreme C&C 3 360 Preview
Head on over to VE3D and check out the article (with screenshots of course) as it is very in depth and does showcase some nice 360 exclusive content.
















on the other hand, CnC finally brigns back some cool old school alternative RTS gameplay. I had a lot of fun playing CnC capture the flag back in the days, no RTS sicne has had such gamemodes.
allways fun to steal the flag form a heaivly fortified base with a small light fast bike thing
They will probably try to sell it to the PC users later as an expansion pack.....
It's BS that they're doing this though.
I was joking about that, but wouldnt surprise me, nevertheless, this is sorta dissapointing that straight out of the box those modes will be lacking. So help me if I see a 'Booster' pack or some 500mb patch I have to download for these modes rather then them just being included im gonna go postal.
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