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Crysis 1.1 patch performance with Multi-GPU testing

Julio Franco   on 14 January 2008 - 19:48 · 9 comments & 8254 views

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Let's assume for a second that anyone reading this article owns a copy of Crysis or has at least played the game. Then you should all know how potentially good the game is and how impressive its visuals can be with the proper hardware. Then again, since its release last November it's been a minority of players that have been able to play the game from beginning to end in all its visual glory.

Just last week Crytek released a highly awaited first patch for Crysis which weighted in at 139MB and carried a number of rather large promises. While it was claimed that SLI/Crossfire performance would improve with this patch as well as the overall rendering performance for all graphics cards in DX9 and DX10, they never stated by how much, so they did dodge a bullet there.

View: Crysis 1.1 patch performance with Multi-GPU testing @ TechSpot

* Julio Franco is a guest writer from TechSpot

Post a comment · Send to friend Comments · There are 9 additional comments
(2 replies) #1 jimbo11883 on 14 Jan 2008 - 20:50
Just goes to show that you won't be seeing top performance (60fps+) in Crysis until a few years from now.
#1.1 Raa on 14 Jan 2008 - 23:15
More than happy with my 30fps in Crysis running 1600x1200
#1.2 Swordnyx on 14 Jan 2008 - 23:20
@jimbo11883: It's been like that forever.

Anyway, the tests don't really say much but the thing I've noticed is consistency among the frame rates, instead of increasing frame rates.
(1 reply) #2 Croquant on 15 Jan 2008 - 01:57
Still no SLI support under Xp x64.

:grumble: :grumble:
#2.1 Esvandiary on 19 Jan 2008 - 20:48
I'm thinking it's not a priority... If I had to use a 64-bit Windows OS, it actually would be Vista - and this is coming from someone not planning to switch to Vista for another year or more, if ever.

I used XP Pro x64 well after it was released, and it was utterly shocking (and had a very "interesting" bug where games ran at double-speed or half-speed). Driver support was very patchy, most games took a performance hit, and the dual Program Files folders played havoc with older apps. I'm interested to know why you're using it - has it got significantly better? (Serious question)
#3 The Walker on 15 Jan 2008 - 17:23
Why was it only tested under Vista?

...And the biggest increases are for the 2900 (crap anyway) and the 3870.. W00T for ATI... Nvidea gain almost nothing.

Last edited by The Walker on 15 Jan 2008 - 17:34
(1 reply) #4 Moker on 01 Dec 2008 - 05:39
wow

was that just a copy and paste job? pretty lazy reporting, not one word from neowin, just what techspot had to say about it.
#4.1 DaveLegg on 01 Dec 2008 - 08:10
Moker said,
wow

was that just a copy and paste job? pretty lazy reporting, not one word from neowin, just what techspot had to say about it.


Julio Franco, who posted this article here (he has guest posting permissions) is the guy who runs TechSpot...
#5 Moker on 01 Dec 2008 - 13:48
ahhh... ok. thanks much.

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