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Free Team Fortress 2 Update Coming Thursday

Doli   via Steam News on 14 February 2008 - 09:42 · 10 comments & 9860 views

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On Thursday, February 14 at 11 am PST, all PC versions of Team Fortress 2, the class-based multiplayer action game named PC Game of the Year by Gamespy.com, will receive its largest update since the product was first made available on October 10, 2007, as part of Valve's best-selling Orange Box compilation.

The free update includes global optimizations for networking, graphics, and player statistics, plus improvements to Source TV for tournament viewing.

In addition, three of the currently available maps (Dustbowl, Granary, CTF_Well) have been iterated for enhanced performance and gameplay.

The release is headlined by the introduction of “Badlands,” a new map that pushes control-point gameplay onto vertical landscapes.

Available free to all Team Fortress 2 PC gamers around the world automatically via Steam, there are too many features and improvements included in this update to list here. To view the full release notes, click here

Post a comment · Send to friend Comments · There are 10 additional comments
#1 -Vendetta- on 14 Feb 2008 - 11:15
Sounds good.
#2 chicken-royal on 14 Feb 2008 - 11:30
Very nice, looking forward to playing Badlands.
(3 replies) #3 YaZoR on 14 Feb 2008 - 11:52
Free?!

That implies they expect us to pay for updates.
#3.1 Autoexec on 14 Feb 2008 - 14:06
Try telling Mercedes that!
#3.2 YaZoR on 14 Feb 2008 - 14:22
(Autoexec said @ #3.1)
Try telling Mercedes that!

Heh, but I somehow think computer game updates (fixes), hardly compare to a car.
#3.3 El Sid on 14 Feb 2008 - 17:19
I think the "Free" is supposed to emphasise the fact that this update comes with the Badlands map for free, which given that XB360 owners have to pay for new maps, is half necessary.
#4 YaZoR on 14 Feb 2008 - 11:55
"Added exec'ing a .cfg file on the client when you select a class to play."

Really should have been in from the start.
(1 reply) #5 LipSmacker on 14 Feb 2008 - 14:43
Added a small delay (200 ms) before a zoomed sniper shot can get a critical hit

Doh!
#5.1 solardog on 14 Feb 2008 - 16:49
HA!
#6 Gabe3 on 14 Feb 2008 - 19:07
mine hasn't updated yet

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