EA on Battlefield Weapon Pricing
Posted by acxz via Xboxic on 26 March 2008 - 10:31 · 10 comments & 5259 views
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#2 Posted by +Lexcyn on 26 Mar 2008 - 13:00
- Pretty soon you will just buy a game that has one map and one weapon. Everything else will have to be 'purchased'.
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#3 Posted by +Dakkaroth on 26 Mar 2008 - 14:38
- Good thing I don't care for Battlefield that much then.

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#4 Posted by +GreyWolfSC on 26 Mar 2008 - 17:35
- If they didn't charge for the game it wouldn't be a big deal to me.
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(1 reply)
#5 Posted by InsaneNutter on 27 Mar 2008 - 08:08
- The sad thing is loads of The sad thing is loads of people will buy these "weapons" just like people buy gamer pictures and themes.
More weapons offer players more choices but do not create an advantage/disadvantage for players who do not opt to buy new items
So you can pay for a weapon to kill someone or you can use a free one that's just as good as the one you pay for... at the end of the day the other player will still be dead so what's the point? I must be missing something.
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#6 Posted by Oxuyoska on 28 Mar 2008 - 12:55
- How is this any different from Forza or Project Gotham Racing 4 charging for new cars?
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#7 Posted by Hell-In-A-Handbasket on 31 Mar 2008 - 21:29
- they did/still do this with NFS
i bought some cars on NFS Carbon, balanced isnt true, as anybody that plays it knows the Porsche tromps anything else in the game, but i bought the cars that are not able to be unlocked via beating the game ( like the porsche )
Also Forza does this like Oxuyoska said.
Purchasing ingame items/addons has been done, acceptable for a while
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#8 Posted by eck0 on 03 Apr 2008 - 01:36
- sounds like the bloody sims with expension pack addons. **** off EA with this useless idea.
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#9 Posted by randomnut on 06 Apr 2008 - 14:04
- Meh, i'm not going to be buying this game then. I don't mind DLC like the Mass Effect dlc, more levels developed later to keep you going with etc, but holding out on content like weapons and make you pay for them in addition to the game? Utter crap, shows a complete lack of respect for the consumer.
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Straight from the horse’s mouth:
It’s certainly not the first time something like this has happened, as EA pulled the exact same stunt with Need for Speed: Carbon back in Fall 2006. Is it wrong of them to do this? That’s up to you to decide.