Will Wright's evolution based game, Spore, is the most pirated game of 2008, according to a list of the top ten most pirated games, posted on the TorrentFreak blog last Thursday. TorrentFreak used data collected from torrents in order to create the list, which also estimated The Sims 2 to be the second most downloaded game, followed by Assasins Creed.
According to the statistics published by TorrentFreak, Spore has been downloaded over 1.7 millions times since it's release in September, making it not only the most pirated game in 2008, but also the most pirated game ever. Undoubtedly, one of the biggest contributors towards Spore's high piracy rate is the inclusion of restrictive DRM, which limits legitimate customers to just three activations. EA admitted in September that Spore had been badly effected by the inclusion of the controversial DRM.
Paul Pressley, a freelance games journalist, told the BBC that piracy is inevitable and the best game publishers can do is to stem it without effecting legitimate customers. "The best [games publishers] can do is come up with measures that stem piracy as much as they can, without impeding legitimate customers."
Pressley also alluded to the impact piracy is having on single player games. "The PC market is getting smaller in terms of single-player games and publishers do overstate the problem. The majority of their sales are console-based, which makes piracy much harder and while pirates will take a small percentage of their sales, the majority of people will buy a legitimate copy of the game."
The "Top 10 Most Pirated Games of 2008" is as follows:
- Spore (1,700,000)
- The Sims 2 (1,150,000)
- Assasins Creed (1,070,000)
- Crysis (940,000)
- Command & Conquer 3 (860,000)
- Call of Duty 4 (830,000)
- GTA San Andreas (740,000)
- Fallout 3 (645,000)
- Far Cry 2 (585,000)
- Pro Evolution Soccer 2009 (470,000)
















I was sound asleep in my chair after the first hour of playing this game. It really was quite a steaming pile. Some people say "Oh, you just have to give it some time to really get into it..." why do I have to not enjoy a game before I can start enjoying it? Thats ridiculous. Spore=fail.
Spore had so much potential . . . and it turned out to be a proof-of-concept that was submitted to the market for testing. It felt more like an experiment.
Most of it's problem is that it was dumbed down too much by EA - Maxis (and the gamers) wanted an evolution simulator. In comparison to Spore, you'd need a degree to play The Sims 2, which still has a huge audience.
It's not just the DRM - the game sucks too.
Wait a minute......
I swear there is no bigger letdown after dropping $50...
They don't go hand in hand. Some people are pirating Spore for SPECIFICALLY the purpose of screwing EA due to DRM. Others just want to check it out, and others even more -- just download everything they can that's 0 Day torrents.
A pirated copy does NOT equal a sale. As soon as they realize that, it will be a good thing.
Prince of Persia x360 is at the top
then fallout 3
and Prince of Persia PC.
Spore is in the 11th position.
On the other hand, Steam is the way it's supposed to be done.
On the other hand MassEffect I would LOVE to buy, but I REFUSE To pay for a game that I can only install X number of times AND that has alot of problems due to DRM, my buddy couldnt play ME because securom detected WinDVD9 as "emulation software" and refused to load, so he had to choose between having the ability to play ME on his laptop or being able to watch movies(we tested it, removed WinDVD it worked, put it back, stoped working)
So he had to download the game cracks to beable to play his LIGIT GAME, how big a crock of sh@t is that?
EA needs to learn that DRM is NOT AN ANSWER, look at StarDock, Sins of a Soler Empire, games totaly unprotected, yet its got milliions of sold copys, you CANT convence me that at least in part isnt because its DRM free, then you look at the fact that it able to run on most systems today, low end at low settings, high end at high settings with great quility gfx.
http://www.edge-online.com/blogs/the-gamers-bill-rights
read that, its something I wish other publishers and devs would pickup, you CANT and WONT ever stop piracy, BUT you dont really need to, piracy can be a great tool to promote stuff, hell KidRock even endorses P2P Source.
fact is that IF they treated me like a valued customer instead of a thief i would buy more games(after testing them first, since Im unwilling to buy anything sight unseen anymore, we cant return software for refund in the states once its opened.....despite the DRM bs thats ment to prevent piracy.....)
I have no less then 10 full retail games i bought due to hype that turned out to suck.........
but then, ea execs are probably stroking each other's wee wee and telling themselves, "thank god! the numbers are probably higher if not for the anti piracy measures."
i guess the execs does have their privileges to delusion of grandeur ...
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