Halo: Reach set for September launch

Bungie's last game in the Halo series , Halo: Reach, is due to hit shelves worldwide on September 14, 2010. The announcement from Bungie boasts the more than 2.7 million participants in the recent multiplayer beta for the game. Japan is set to see the release of the game on September 15. 

Corporate vice president of Microsoft Game Studios had some bold words describing the highly anticipated game for the Xbox 360. "Halo: Reach will push the boundaries for what's possible in video games and help make 2010 the biggest year in Xbox history."

The game follows a squad of Spartan soldiers known as the "Noble Team" as they make their final stand on the planet Reach in humanity's last stand before the Covenant approach Earth. 

Halo: Reach will be available to customers in three editions with the standard edition having an estimated retail price of $59.99 (U.S.). The limited and legendary prices will be $79.99 and $149.99, and both copies will come with extras such as an exclusive in-game Spartan Recon Helmet available to players on release. The legendary edition will feature a 10" tall, hand-painted and individually molded Noble Team statue as previously reported

In just over a two week period the multiplayer beta on Xbox LIVE managed to record over 16 million hours of online gameplay in 13 million online games. These figures helped make the beta the largest console video game beta test on record, over three times the size of the Halo 3 beta. 

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The game follows a squad of Spartan soldiers known as the "Noble Team" as they make their final stand on the planet Reach in humanity's last stand before the Covenant approach Earth.

So, does this have anything to do with a Halo anymore? It seems to me that the largest part of this series' storyline, the ancient doomsday relic/world in itself is starting to become pushed to the side in the effort to emphasize the human-covenant battle. I know this isn't the Master Chief storyline, but I noticed that with earlier ones too. I guess it just seems to me that Halo should have more to do with, well, the Halos...

It does. Not sure the whole storyline that they are doing in the game, but anyways, in the book Reach was the military planet where the spartans were born. This game is really a prequel to the whole series, hence the tagline for the game "from the beginning you know the end." This will all be human-covenant battles.

smartin0115 said,

I guess it just seems to me that Halo should have more to do with, well, the Halos...

Halo Wars didn't seem to focus so much on the rings, but it was neat the way they used it to expose other parts of the story line. They're doing a decent job of fleshing out a Sci-Fi universe on par with Star Wars - though the main characters aren't as impressive.

You'll know when it's jumped the shark when they add a Jar-Jar. Give 'em 30 years.

3dfxman said,
I wonder how much longer they can milk this cash cow.

Did they ever make a Starship Troopers game? I'd like to see more done with Heinlein's Sci-Fi franchise. UNSC is too "Big Government" for my tastes - though in Reach they seemed to hint at privately produced upgrades based on military specs.

Jose_49 said,

lol

Are you honestly laughing out load at that comment?

Gesù Christo.....

Edited by Shiranui, May 26 2010, 2:27am :

cyberdrone2000 said,
I bet you 50 internet funbucks the pirates will manage to get their pillaging mitts on it in just under 139683 minutes!

Internet Funbucks? Haha, that currency isin't worth anything! You need Web Dollars!

GeekTwo said,

Internet Funbucks? Haha, that currency isin't worth anything! You need Web Dollars!

Uhh. When it's as funny as it gets as is, please don't try and change it. "Web Dollars" is probably the lamest thing I've ever heard.

LiquidSolstice said,

Uhh. When it's as funny as it gets as is, please don't try and change it.

They're called "Microsoft Points". "Don't try and change it."

NoLiMiT06 said,
If you did not have to own ODST I would have played the beta but I hated it.... Oh well....
Yeah, I'm quite dissapointed the Beta was as short as it was, I'd hoped they were going to run it untill Reach actually gets released, it really was a fantastic beta though.

GeekTwo said,
Yeah, I'm quite dissapointed the Beta was as short as it was, I'd hoped they were going to run it untill Reach actually gets released, it really was a fantastic beta though.

Yea... there's no way a beta would go for that long. You were just setting yourself up for disappointment if you were hoping it would.

Lamp0 said,
Yea... there's no way a beta would go for that long. You were just setting yourself up for disappointment if you were hoping it would.

Maybe not for that long, but the incredibly short beta period just demonstrates one thing... this wasn't a beta in the true sense of the word. More of a marketing gimmick.

TCLN Ryster said,

Maybe not for that long, but the incredibly short beta period just demonstrates one thing... this wasn't a beta in the true sense of the word. More of a marketing gimmick.
They got 16 million hours worth of data. Are you kidding me that it was a waste?

Edited by DrDrrae, May 25 2010, 3:09pm :

DrDrrae said,
They got 16 million hours worth of data.

Oh, so you're one of those people that takes stock in silly units of equivocation like the "passenger mile". They got a few days of user data, not 16 million hours worth. The system will routinely have the number of participants that participated in the Beta. It was a test run for normal operation. No need to absurdly inflate the numbers.

Neb Okla said,
Oh, so you're one of those people that takes stock in silly units of equivocation like the "passenger mile". They got a few days of user data, not 16 million hours worth. The system will routinely have the number of participants that participated in the Beta. It was a test run for normal operation. No need to absurdly inflate the numbers.
13 million games is nothing to sneeze at.

NoLiMiT06 said,
If you did not have to own ODST I would have played the beta but I hated it.... Oh well....

The original Halo 3 was amazing. I played the beta for Reach, and it seems promising. I just hope it isn't anything like how crappy ODST was after I bought it.

Edited by Moceimo, May 26 2010, 4:24am :