Microsoft knows all too well that developers are the key to creating and maintaining a healthy software ecosystem. As it continues to build its new Xbox One platform, it looks like Microsoft has been making the right moves to keep those developers smiling too.
One of the first studios to join the ID@Xbox program for indie developers, No Goblin, spoke up this week to praise Microsoft’s efforts in streamlining and simplifying the development process. In a blog post, No Goblin publicly thanked the ID@Xbox team “for making what’s easily the most appealing console platform for developers like us to release on.”
'Roundabout', No Goblin's first game, will be among the first to launch through Microsoft's ID@Xbox program
The studio also said that “diving into the Xbox One universe has been super easy for us”, and thanked Chris Charla and Richard Rouse from ID@Xbox for being “incredibly responsive and helpful” in assisting No Goblin with their development.
The blog post also opines that “ID@Xbox is going to take a lot of people by surprise”, adding that No Goblin is “super honoured” to be among the first to participate in the self-publishing program for Xbox One. The studio’s début title, Roundabout, will launch on the next-gen console later this year.