Latest Mac OS X 10.6.3 beta adds OpenGL 3.0 support

Since the release of Apple's latest operating system, Snow Leopard (10.6), there have been two main patches. These have both been relatively minor in terms of fixes and changes, though the latest update, 10.6.3, aims to be a bit more substantial when it comes to upgrades.

As discovered by Hardmac forums, the beta of the 10.6.3 update includes OpenGL 3.0 support, bringing many more graphical capabilities to the operating system. As AppleInsider noted, graphics cards found in Mac computers support OpenGL 3.0, so the only step now is to improve the software somewhat; a step being taken in the latest update. So far, 22 out of 23 extensions are now supported, though the majority of the associated OpenGL 3.0-specific functions are yet to have support in 10.6.3.

Backwards compatibility is said to be there in 10.6.3, as one would expect; in addition to that, support for OpenGL 3.1 is at 12 percent, whereas OpenGL 3.2 is a bit further, sitting currently on 33 percent. If you're a Mac user, the latest update will hopefully become available soon, as Apple seems to be progressing quickly with it.


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17 Comments

The title's wrong. 10.6.3 doesn't add OpenGL 3.0 support. It adds some extensions which are required for 3.0, but extensions are somewhat independent of OpenGL version.

DarkNovaGamer said,
Does it really have to be 'technically correct'?

Hum, yeah lol... it's a Tech news, it has to be rigorous.

So some extensions are required for OpenGL 3.0 support, which will arrive in 10.6.3. Once those extensions are added there will be OpenGL 3.0 support, as previously this was unsupported. Would the title "Latest Mac OS X 10.6.3 beta brings OpenGL 3.0 support" be a more appropriate title, MrA?

Shadrack said,
So some extensions are required for OpenGL 3.0 support, which will arrive in 10.6.3. Once those extensions are added there will be OpenGL 3.0 support, as previously this was unsupported. Would the title "Latest Mac OS X 10.6.3 beta brings OpenGL 3.0 support" be a more appropriate title, MrA?

No, because bunch of extensions != OpenGL version. Really, there isn't any OpenGL 3.0 support, just a bunch of added extensions. One could say that 10.6.3 hints at upcoming support, or paves the way, but as of yet, there is NO support.

littleneutrino said,
sounds great all they have to do now is give us our bootcamp update that was supposed to be released last year :P

amen to that.

If you have snow leopard, there is a Windows 7 64bit hack you can do described at techulous.com (search for bootcamp on the site... I don't recall the article link). So at least windows 7 64bit can be used with snow leopard. I didn't go through the pain of bootcamp and high end machines to run 32-bit windows.

Definititely no excuses for apple.

dugbug said,
amen to that.

If you have snow leopard, there is a Windows 7 64bit hack you can do described at techulous.com (search for bootcamp on the site... I don't recall the article link). So at least windows 7 64bit can be used with snow leopard. I didn't go through the pain of bootcamp and high end machines to run 32-bit windows.

Definititely no excuses for apple.

I'm one of the lucky ones. My MBP works with Windows 7 64bit using the Vista drivers. Seems like some iMacs are basically unusable at this point w/ Windows 7. Not sure what the specifics are or if the hack you mentioned will work for them. But Apple should respond to their customers and not make them seek such hacks.

Yessss we need Boot camp drivers :-\

I'm starting to think Apple deliberately created horrid drivers so we wouldn't stay in Windows and in the process give OS X a bad rep ("ZOMG you have a Macbook and you run WINDOWS? *gasp*" ). Because that's exactly what's happening, I'm in OSX because current Windows drivers suck.

Will this bring any performance increases? Or does this really only mean more visual effects for games? Both hopefully?

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