Less Guitar Hero and more Call of Duty for 2010

In a conference call on Wednesday, Activision Blizzard announced that they will be releasing less than 10 Guitar Hero game SKUs this year, down from the staggering 25 released during the course of 2009. Meanwhile, Call of Duty fans can expect the seventh instalment of the first person shooter series in 2010.

As reported by 1UP, while the number of Guitar Hero game SKUs counts each platform as a single game, it is still a noticeable change. The figures also include a new Guitar Hero game - quite likely Guitar Hero 6 which is expected to be completed in April.

A number of lay-offs and closures at Activision have also been confirmed, including RedOctane who were the original publishers of Guitar Hero before they were taken over by Activision in 2006. However, Kotaku reports that those directly responsible for the Guitar Hero controllers will keep their jobs and now work for Activision directly.

Luxoflux, known for games such as Transformers: Revenge of the Fallen, is also going to be closed, although Kotaku suggests that some staff will be moved to Call of Duty developers Treyarch. Neversoft is also reported to be dropping the Guitar Hero team once Guitar Hero 6 is completed in April, with the franchise possibly being moved to Vicarious Visions.

And perhaps not surprisingly, the company said that Call of Duty will be moving to an annual release, starting with the yet to be named Call of Duty 7, which is expected later this year. Although Activision didn't give any details about the game's setting, they told 1UP that they do not expect Call of Duty 7 to be as successful as Modern Warfare 2 was.

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Any one else notice the constant, radical, change in working in the game industry? Just a reason not to work in such an industry, seeing that jobs are so scarce nowadays, companies like Activision ripping jobs from other companies, and video game franchises losing their purpose in the industry. It must be difficult to maintain a consistent life in the gaming industry and probably impossible to avoid a position change within a few years of working under something like Guitar Hero for example.

The question is: will the next CoD be a watered down, lowest common denominator product that as a game has absolutely no depth to it? Or skill required for that matter.

i like the COD series , i think MW2 was a step backwards , really didnt like the MP , its a game of peekaboo and shooting people in the back with guns that make it impossible miss , you cant fail to kill anyone you see first . The engine was very impressive though , top marks for the engine.

I look forward to a veitnam version , i just pray the MP is diffrent and not based around shooting people in the back with guns that cant miss.

gingerbill said,
i like the COD series , i think MW2 was a step backwards , really didnt like the MP , its a game of peekaboo and shooting people in the back with guns that make it impossible miss , you cant fail to kill anyone you see first . The engine was very impressive though , top marks for the engine.

I look forward to a veitnam version , i just pray the MP is diffrent and not based around shooting people in the back with guns that cant miss.

The issue here being that Vietnam is a very controversial thing. Not to say that shooting Arab OpFor (Opposing Forces) isn't, but still.

I do, however, look forward to game developers getting out of World War games. They're all the same, and pretty irritating.

As for it being a never miss, always kill game, two things.
1. I know PLENTY of people that miss. If you can aim and shoot, good for you, but I have friends, and have been on teams with MANY people who are quite bad at aiming. I personally admit to being a bad sniper. Although my terrible internet connection doesn't help when going head-to-head with Broadband users in S&D.

2. This is Modern Warfare we're talking about. Guns are accurate, powerful, and mobile. It's not Rainbow Six, where it is VERY realistic, and you die when hit, no questions asked. But it's not Halo. I consider the point that we're going by today's tactics and not the charge-across-no-man's-land that the World Wars were a positive thing for Modern Warfare. There's always WaW if you're looking for nostalgia and servers that still have people. Can't account for the masses of 12 year olds playing though.

I dont see why so many people have a problem with MW2.

I think its a fun game, alot more fun than earlier titles. The only thing i kinda wish they would do is downloadable MP maps to change up the pace a little bit.

Otherwise, i think its awesome.

call of duty a limping wreck now of course it won't sell as much as MW2 after the mess they made of that. unfortunate thing will be the fact it'll probably be a better game unless treyarch f*** up the multiplayer too like IW have.

With the exception of Rock Band The Beatles and Lego Rock Band (imo both products rocks!), the rest (Rock Band and Guitar Hero, including all version) are the same product with different playlist.

Magallanes said,
With the exception of Rock Band The Beatles and Lego Rock Band (imo both products rocks!), the rest (Rock Band and Guitar Hero, including all version) are the same product with different playlist.

Not really. I'll just leave it at that.

I agree with Antaris... a COD each year is going to muddy the waters... MW2 was a HUGE dissapointment after just a month of gameplay for me. They "newb'd" it up too much to the point even great players are evenly matched with novice players. Takes no real skill to play multiplayer any longer - I have since traded it and am eagerly awaiting BFBC2 - in any sense. Treyarch is working on the next COD - Vietnam based and I am one that actually like WAW - they patched all the problems within a month of them being discovered - IW is still counting the money and only speaks when they want more and do so in a way of saying the DLC content will have the patches to fix allt he broken stuff...stepping off this pedestal before I continue to keep ranting...

This article needs to be a bit less misleading. Whats happening is there are only going to be 10 skus. So thats GH6 for Wii, Ps3, 360, DJH Wii, Ps3, 360 and the possibility of 4 more skus. For all we know that could be BH2 for Wii, 360, Ps3 and the DS. I dont think they are going to go the band specific route again for a while because they royally screwed it up twice with no imports. To me I would never sign an artist unless they agree to export their songs into future games. What killed the franschise for them was that bone head move to make the BH drums exclusive to the wii in the USA. That hurt their sales more than anything else. Its the main reason why I bought Lego RB instead(just for the songs to export, I will never be caught playing as a Lego ever) eventhough I despise anything Lego with every fiber of my being. I guess they know their end is coming once RBN comes out and destroys them with all that DLC.

Gotenks98 said,
... I guess they know their end is coming once RBN comes out and destroys them with all that DLC.

I'm sorry but what is "RBN"?

I don't like the idea of an annual Call of Duty release, its a very EA way of pushing out the same repetitive game year on year with no real change between releases (ref: every EA sports brand game).

The only way I can see it working is if they maintain two studios working on the individual release, so no single studio is trying to knock out a Call of Duty game every year. Games need to feel like they have depth and need to be polished. I just can't see that happening with Call of Duty 2010, Call of Duty 2011, Call of Duty 2012, bah...

Antaris said,
I don't like the idea of an annual Call of Duty release, its a very EA way of pushing out the same repetitive game year on year with no real change between releases (ref: every EA sports brand game).

While I would agree with you, CoD7 will be Treyarch's turn to develop, and I remember it being about the Korean war. Judging by the history, I would assume CoD8 would be InfinityWard again. I like to think of MW as different from the Treyarch games, so MW3 will come out in 2011, while 2010 will be "old-school" war again.

Antaris said,
I don't like the idea of an annual Call of Duty release, its a very EA way of pushing out the same repetitive game year on year with no real change between releases (ref: every EA sports brand game).

The only way I can see it working is if they maintain two studios working on the individual release, so no single studio is trying to knock out a Call of Duty game every year. Games need to feel like they have depth and need to be polished. I just can't see that happening with Call of Duty 2010, Call of Duty 2011, Call of Duty 2012, bah...

I 100% agree.

Activision really are the big evil! GH started off so well, but with so many versions coming out the brand has lost it's value.

I think they will kill off CoD in the same way as well. Huge shame really.

Vortex566 said,
Activision really are the big evil! GH started off so well, but with so many versions coming out the brand has lost it's value.

I think they will kill off CoD in the same way as well. Huge shame really.

I doubt it but you never know.

Less than 10 GH games? That's still going to dilute the brand. At the most there should be about 3 GH games a year. It'll keep things fresh, and consolidate all the crap together