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Windows .NET Server Beta 3 is here (almost)

Steven Parker   on 14 November 2001 - 20:04 · 10 comments & 298 views

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Well it is for Paul Thurrott anyway. He has got his hands on build numbered 3562 while Beta Testers are still waiting to get hold of Beta 3. Noticable niceties on this version are that the Luna UI has dumped the color schemes shipped with the Pro & Home Editions, Paul expects a greyscale theme to be included in the final, I say - What the hell for? Its a server, c'mon! Anyway a Blurb and a few screens courtesy of Paul cheers man.

Incidentally, the new product naming wasn't chosen randomly. Because this release will include the .NET framework as well as full support for XML Web services, the company felt that it was the right time to move to the .NET naming scheme. Even still, Windows .NET Server isn't a new product, but rather an evolutionary improvement over the Windows 2000 products that preceded it. Various product editions have been tweaked and renamed, and a new member of the family is coming onboard.

You'll recall that the Windows 2000 Server family consisted of Windows 2000 Server, Windows 2000 Advanced Server, and Windows 2000 Datacenter Server. Each product was designed to meet the needs of specific customers, from the small office all the way up to the most demanding data centers. With Windows .NET Server, these products have been upgraded substantially, and a new single-purpose Web Server edition has been added. Here are the new family members along with comparisons to the 2000-era products they replace. Unless otherwise noted, all of these products are 32-bit only.

Screenshot: Windows .NET Server bootscreen - No change here then
Screenshot: Why Paul speculates Greyscale Luna for the Final
Screenshot: The UI, get used to it Sysadmins, no toys here
View: Paul Thurrotts take on Windows .NET Server Pre-Beta 3

All screenshots included in this post are courtesy of Super Site for Windows. Did I see that Windows 2000 Magazine are changing their name again? to Windows & .NET Magazine


    What's new:
  • Added Lightspeed Memory Architecture related options for GeForce3 based boards.
  • Disabled texel alignment controls for GeForce3 boards on the Detonator IV and higher.
  • Improved I/O driver (RivaTuner.sys) unlocks only the PCI and VGA I/O ports now. New driver fully addresses the keyboard lock issue in fullscreen DOS applications under Windows XP.
  • New low level overclocking monitor. New low level core uses memory mapped I/O instead of VGA I/O ports. This allows to monitor the clock frequencies on non-primary NVIDIA display adapters. The previous low level overlocking monitor could also cause the system to hang during an attempt to read clock frequencies after resuming from suspended mode. This issue is fully addressed now.
  • Added reboot notification messages for some Direct3D options. Now RivaTuner shows reboot notification messages when a user changes Direct3D options, which require reboot (e.g. Direct3D texture format settings).
  • Added built-in 60Hz refresh rate fix for Windows 2000/XP. This fix enumerates all the display modes supported by your graphics hardware and allows it to use only the maximum supported refresh rate for each display mode.
  • Added low level driver independent overclocking module for NVIDIA based display adapters. Now RivaTuner can directly program NVIDIA core and memory PLLs and set the clock frequencies bypassing the driver. I've added this module special for GeForce2 MX owners to work around the major overclocking problems, introduced in the DetonatorXP.
  • Added low level graphics subsystem diagnostic module. Now RivaTuner can save northbridge and display adapter related diagnostic information to the report file. Graphics susbsystem diagnostic module can also track changes in norrthbridge's and display adapter's PCI configuration spaces and even in graphics processor's registers.
  • Added database builder scripts. Databases for the Detonator drivers are not included in the distributive now and generated via the database builder when you start RivaTuner in the first time. It allowed to crunch database related data in the distributive with 1:10 ratio.
  • Extended preset format. Now presets can contain driver dependent and hardware dependent registry entries. It allowed to merge all the quality and perfromance presets for different drivers and hardware and crunch preset related data in the distributive with 1:10 ratio.
  • Added databases for the Detonator 3.34 (w9x only), 3.56 (w9x only), 3.68 (w9x only), 3.72 (w9x only), 3.75 (w9x only), 3.76 (w9x only), 3.77 (w9x only), 4.20 (w9x only), 5.08, 5,1x, 6.1x, 6.26, 6.27, 6.3x, 21.83, 22.50 and 22.80.
  • Improved FastWrites settings. Now RivaTuner can also override V_PEXTDEV_BOOT_0 strapping register, which allows the driver to use AGP FastWrites even if it is disabled in display adapter's BIOS.
  • FAQ updated
  • Minor UI changes

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