Microsoft: Xbox Live is living large
Posted by Daniel Fleshbourne on 24 November 2002 - 12:56 · 5 comments & 141 views
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#1 Posted by LiGhTfast on 24 Nov 2002 - 13:08
- im a uk beta tester and all i can say is xbox live is the dogs doodas
go get it if u can 
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(1 reply)
#2 Posted by silly_walk on 24 Nov 2002 - 17:48
- 150,000 units for the 1 or 2 million plus Xbox owners out there? Gee, I wonder how they sold out

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#2.1 Posted by Hawkeye on 25 Nov 2002 - 06:05
- Some people just can't accept it when Microsoft does something right. For your information, those numbers are very good. Not everybody who has an XBox has broadband, so they could not get this yet, and some XBox owners may simply not be interested yet. PS2 barely has a little more in three months, while XBox got it in a week. By the end of the year, there will be more people who got XBox Live than PS2's puny online adapter.
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#3 Posted by episode on 24 Nov 2002 - 19:38
- They aren't even sold out. They are SHIPPED, but there are still plenty in stores.
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#4 Posted by 2xSilverKnight on 25 Nov 2002 - 01:51
- rofl idiot xbox live kit as been released 1 week ago and they sold 150 000 units. (The other package of xbox live kit has already been send in store). But for the ps2 online, they only sold 200 000 since august. And more people has ps2's than xbox. So the xbox live is a sucess and the ps2 online isn't working great.
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Xbox Live allows Xbox owners to play supported games against each other over the Internet. The service requires a high-speed cable modem or DSL (digital subscriber line) Internet connection and the $50 Xbox Live starter kit, which includes a one-year subscription to the service, a headset microphone for voice communication, and demo versions of two games. Microsoft said in a statement that the initial shipment of starter kits was nearly sold out and that additional shipments of the kits were on the way to stores. Kits appeared to be readily available Friday at major retailers such as CompUSA and GameStop.
Sony has reported similarly brisk sales for the network adapter for its PlayStation 2. Introduced last month, the adapter lets the console hook into a broadband or dial-up Internet account to play games online. Unlike Microsoft, Sony does not maintain the network infrastructure for online games, leaving such tasks to individual publishers.
While online gaming via PCs has generated several financial successes, analysts and game publishers expect adoption of online gaming via consoles to grow slowly over the next several years. Limiting factors include low U.S. penetration for broadband Internet connections and slow growth for the home networking gear needed to extend Internet connections to the living room.
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Supported Cards:
RADEON 8500
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ALL-IN-WONDER RADEON 8500DV
RADEON 9000 PRO
RADEON 9500 PRO
RADEON 9700 PRO
ALL-IN-WONDER 9700 PRO
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Fixed:
Support for Mandrake 9.0 and Red Hat 8.0
Improved Read/Draw pixel performance
Improved Chipset detection
Support for AGP 8X