RealNetworks on Wednesday made available the source code for sending video and audio over the Internet to other software and hardware makers. The release of the code, called the Helix DNA Server, is part of RealNetworks' push to create a universal platform for sending and receiving digital media in order to fend off cross-town rival Microsoft.

Late in 2002, Seattle-based RealNetworks had already announced two other components of its Helix platform: the software player used to receive digital streams; and encoding software used to convert raw content into digital format. With all three components, developers such as mobile phone manufacturers can create systems that can send and receive digital content in any format, said Dan Sheeran, vice president of media systems at RealNetworks.

More than 10,000 developers have already joined RealNetworks' Helix development community, Sheeran said. "The rate (of developer growth) has been accelerating," Sheeran said. "It's been a pretty continual flow which is very exciting for us."

RealNetworks--the streaming media industry leader whose lead versus hard-charging Microsoft is narrowing--is betting the drive to make its source code available will help ensure its standard will be used across a wide range of devices and platforms.

View: The full story
News source: c|net


Verizon plans to appeal the decision to the U.S. Court of Appeals for the D.C. Circuit, said Sarah Deutsch, the company's vice president and associate general counsel. "This is not a case in which we believe the court was right," Deutsch said. "This kind of decision could open the floodgates to copyright holders, sending numerous subpoenas to Internet providers seeking identities of subscribers."



There are 6 additional comments
Advertisement
Quote this comment Reply to this comment #1 Posted by So-Unreal on 22 Jan 2003 - 17:14
Hell I just wished that it could play my .ogg files. Helix development community get work faster
(2 replies) Quote this comment Reply to this comment #2 Posted by arpad on 22 Jan 2003 - 17:43
the reason their lead over MS is narrowing, is because realplayer and realmedia SUCK HAIRY BALLS
Quote this comment #2.1 Posted by JaggedFlame on 22 Jan 2003 - 18:15
They have a lead?
Quote this comment #2.2 Posted by Eric Ferleman on 23 Jan 2003 - 04:19
Indeed, news to me.....
Quote this comment Reply to this comment #3 Posted by eaglebtc on 22 Jan 2003 - 18:18
heh. they don't have a lead, but something else I like about this story: with the source code out in the open, the coding community will find all the loopholes and exploit it when everyone thinks it's "secure." Then we will all get our music for free.
Quote this comment Reply to this comment #4 Posted by GaMMa on 22 Jan 2003 - 20:52
RealPlayer 8 really pissed me off, it was a resources hog, ran like crap and froze a lot. It also had the boot realplayer on startup thing, which no matter how many times I unckecked the "Run when Windows starts" box it would still start up. RealOne ran just as slow and was just as buggy on WinXP, but hell this version looked cool. I can say RealOne runs nice AND looks cool on Linux, you can't go wrong.
[1]

Commenting has either been disabled on this article or you are not logged in. Click here to login or register, its free!

Note: Anonymous commenting is disabled in order to keep the quality of responses to a high standard.


Scroll to the Top
....
My Preferences
....
Communicating with server
Loading
Please Wait...
....
Loading
 X 
....