Company Unveils Largest Lineup of Wireless Mice and Keyboards, Rolls Out Unique Features That Break Hardware Mold
Microsoft Corp. today introduced six new wireless peripherals that debut an innovative new scroll wheel and wireless optical technologies, advancing the way people interact with their computer and giving consumers more desktop-personalization options than ever before. Combining industry-leading performance, comfort and style -- including longer battery life for improved ease of use -- these new devices offer a unique side-to-side spin on innovation and are unlike any peripherals on the market.
The new product versions introduced today are Microsoft® Wireless IntelliMouse® Explorer, IntelliMouse Explorer, Wireless Optical Mouse, Wireless Optical Desktop Elite, Wireless Optical Desktop Pro, Wireless Optical Desktop and Basic Wireless Optical Desktop.
"Two decades ago we designed the mouse simply as a utilitarian device to help users navigate Microsoft Word," said Matt Barlow, worldwide director of marketing and business development for Microsoft Hardware. "The mouse and keyboard have evolved to become essential devices used each day, and it is our goal to improve these products with innovations that are intelligent, intuitive and exciting. With the debut of these new features and technologies, we're revolutionizing the way consumers access the power of the PC."
View: View All New Mice/Keyboards
News source: Microsoft PressPass
Microsoft Corp. today introduced six new wireless peripherals that debut an innovative new scroll wheel and wireless optical technologies, advancing the way people interact with their computer and giving consumers more desktop-personalization options than ever before. Combining industry-leading performance, comfort and style -- including longer battery life for improved ease of use -- these new devices offer a unique side-to-side spin on innovation and are unlike any peripherals on the market.
The new product versions introduced today are Microsoft® Wireless IntelliMouse® Explorer, IntelliMouse Explorer, Wireless Optical Mouse, Wireless Optical Desktop Elite, Wireless Optical Desktop Pro, Wireless Optical Desktop and Basic Wireless Optical Desktop.
"Two decades ago we designed the mouse simply as a utilitarian device to help users navigate Microsoft Word," said Matt Barlow, worldwide director of marketing and business development for Microsoft Hardware. "The mouse and keyboard have evolved to become essential devices used each day, and it is our goal to improve these products with innovations that are intelligent, intuitive and exciting. With the debut of these new features and technologies, we're revolutionizing the way consumers access the power of the PC."
Sony US gave the green light for the game to be released in North America in July, and so everyone at Core kept their jobs. Sony Europe, however, refused to put their stamp of approval on a product that was so unfinished, and Core was given until August to get it released in Europe. As we all know, they got it out in the rest of the world in August, still not as polished and finished to their liking, but better than the version that shipped to the States. And, despite what Eidos says, they reached their target goals for the year concerning profits.
Shortly after the release of AOD, the department heads at Eidos got together and blasted Core for being "late" in releasing the game, despite the fact that they got it out nearly six months in advance of the time they were slated to release it. Rather than taking the blame for this themselves, they decided to make an example out of the managers at Core and essentially forced both Jeremy and his brother Adrian Smith (who practically FOUNDED Core) to resign. The rest of the staff was told that a review board would be formed later to decide what to do with the rest of the staff. They also informed Core that even though they invented and developed the character of Lara Croft and the Tomb Raider video games, Eidos was taking the rights and giving them to Crystal Dynamics, another subsidiary of Eidos (who owns Core and several other development houses in both the US and Europe).
Eidos kept Core in the dark for the next few weeks, with the Eidos Human Relations head coming down and telling them they weren't sure what was going to happen or when or what game Core would be working on next.
Apparently, a group of Core staff met with Jeremy Smith about ten days ago and learned that he is starting up another software development company, that he was basically going to start from scratch, and that he'd picked about 30 people to take with him. This new company is going to be in Derby, somewhere around the current Core building, and is being tenatively named "Circle Studios". Of the people he picked, he said that he was taking mappers, programmers, writers and animators, but didn't have the finances to take any members of the test team, musicians or producers at the moment and they would have to stay with Core for the time being.
A few days later, the Eidos HR guy came back and informed them that Jeremy Smith was, indeed, being allowed to start a new development company (his contract originally stipulated that if he left Core/Eidos, he would not be able to start another development house for at least twelve months) and what was left of the Core staff was going to be reduced even further. Eidos currently has no need of the Core testing staff and a few other people were also selected for dismissal, about twenty people in all. Everyone left at Core would be set to work on a new, smaller project so that Eidos can still keep the name 'Core' in active use (which would help given how much exposure they've had in the world).
Another item that was disclosed to Game Bunker was that Core was in the process of creating another "Fighting Force" game which, according to my source was, "looking really good and could have been released in Feb. 2004". This game, however, was canned and shelved by Eidos after the major staff cuts.
In closing, my informant is one of the people who has been "made redundant" (read as: fired) at Core, the job to be terminated as of the 1st of September.

aww..
The new products will be widely available to consumers in stores and online at http://www.shop.microsoft.com/hardware/ by the end of September 2003 for the following estimated retail prices***:
Wireless Optical Desktop Elite: $104.95
Wireless Optical Desktop Pro: $104.95
Wireless Optical Desktop: $84.95
Basic Wireless Optical Desktop: $64.95
Wireless IntelliMouse Explorer in Black Leather: $64.95
Wireless IntelliMouse Explorer: $54.95
Wireless Optical Mouse: $44.95
IntelliMouse Explorer: $44.95 (available February 2004)
I hate waiting.
although in reading the release it says something about 6 month battery life??
http://sloan.stanford.edu/MouseSite/1968Demo.html
G
the leather effect makes the mouse look like cheap sh1t
Last edited by 15838 on 03 Sep 2003 - 17:12
Q
And what's the big deal with cordless? Most people use the things on a desk anyway. The only folks benefiting are the battery manufacturers.
Looks like Microsoft is rewriting history again. Now they've invented the mouse??? Won't be long before they take credit for life itself....
Looks like they have invented the first S&M Mouse
[shrug] You say so. Wanna point out the occurrence of "invented the mouse" in the press release?
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