NVIDIA Corporation, the worldwide leader in visual processing solutions, today introduced its new NVIDIA® ForceWare™ release 50 graphics driver, a new Unified Driver Architecture (UDA) engineered to provide unmatched performance and image quality on both Microsoft® DirectX® 9.0 and OpenGL® applications. In addition to its unmatched DirectX 9.0 application performance, this new graphics driver also delivers world-renowned compatibility, stability, and reliability across all NVIDIA GPUs.
The ForceWare release 50 graphics drivers include the NVIDIA unified compiler technology that translates shader programs so that they are optimized for the NVIDIA GPU architecture, substantially improving the performance of next-generation DirectX 9.0 titles such as HalfLife™ 2, XIII, and more. Performance in the DirectX 9.0 application HaloPC™ improves by up to 58% and DirectX 9.0-based Microsoft Flight Simulator™ 9 improves by 33% .
Download: Download ForceWare 52.16 Win2k/XP
News source: nVidia.com
The ForceWare release 50 graphics drivers include the NVIDIA unified compiler technology that translates shader programs so that they are optimized for the NVIDIA GPU architecture, substantially improving the performance of next-generation DirectX 9.0 titles such as HalfLife™ 2, XIII, and more. Performance in the DirectX 9.0 application HaloPC™ improves by up to 58% and DirectX 9.0-based Microsoft Flight Simulator™ 9 improves by 33% .
James Taft, president of Sienna Software, and a Nasa Ames consultant, said: "The results we've been seeing are extraordinary for 256 processors.
"For instance, the Overflow CFD application has generated 200Gflops of sustained performance with 256 processors, which is exactly twice the performance that the Nasa Ames team achieved with the first 128-processor Altix system - all without optimising application code."
Running on its Ames 256-processor single system image, Nasa's ECCO ran a one-quarter degree global problem at a rate of 1.4 simulated years per wall clock day - the fastest ECCO result ever achieved on any system.

Well, I am starting to like the nView features. The fact that I feel comfortable with the nvidia drivers is the reason I am sticking with it, instead of a quicker radeon one.
under Change Resolutions...
Click on Add under the sub option "Custom resolutions and refresh rates"and you will be able to configure whatever you want for whatever application.
You mean "Graphics cards only." The nForce drivers are a seperate download.
I didn't notice any worse quality.
It works better with TV-out(I've got 16:9).
You can add "custom modes" like you can with PowerTweak or XF86Config-editing.
AMD 3000XP, GF5600,1GB
plus I have the Ti4200 as well, and they work on my system
However, I don't know exactly what the benefits/improvements are. I hop nvidia know what she does and make some graphical improvements to my games - and Office apps
Thanx nvidia
gainward gf4 ti4800se
uninstalled old drivers, ran nasty file remover, rebooted, installed 52.16 offcial.
can't play quake3 for more than about 10 minutes before it causes a total system hang.
some have suggested it's duelview causing the problems, tried turning off nview, and all multi monitor features, set it to single monitor etc, same problem.
back to 45.33 for me... shame, they seeemed really nice otherwise.
many non FX owners are even reporting they can't run openGL games/apps at ALL, they hang as soon as they try to start up
really not worthy of an official release....
seen some improvement running Gforce 3 TI 500 (old Reliable for now)
ive just ran it, no difference at all -- besides the building looks choppy
GeForce4 MX 440-SE.
It tells me:
"Catastrophic Failure"
I'll stick to the detonators for now
I have a Phililps 109B40 monitor and a GeForce3 Ti200.
Only problem is, my mouse doesn't seem to run as smooth as before, like it's lagging a little sometimes! Experienced that with another driver a long time ago, so it also seems like it's movement is lagging in games! Might be my imagenation, so I'll just install the previous driver again to test it out!
What does the "Catastrophic Failure" mean?
(NVidia's way to tell you to upgrade?)
gf 3/4 ti user better stick with 44.03
and gf2/mx user better stick with 30.82
or maybe just use 45.23 instead.........
Assumed Issue: The new OpenGL extensions might be causing the issue...
• WGL_ARB_make_current_read
• GL_ARB_pixel_buffer_object
• GL_ARB_occlusion_query
, noted in the release notes,
Thats all I have so far.
Name change, need get used to it.
Wasn`t it allways when there is new graphic driver, and you install it and for some people games have problems, system crashes(non uninstaled old drivers, hardware conflicts, bad apps, mistery).
Nothing is perfect, but i like these drivers.
GL and D3d games all play fine.
ForceWare
I dont like that word... Looks like they are releasing a soft and you are forced to update... This recall me something about a big software company... I dont know why...
this blows.
gfx5600
In my case I can play Quake III fine with the Forceware 52.16 drivers unless I go online, at which point I'm am guarenteed a hardlock within 30 seconds.
Seems like nVidia just broke their GL support, at least on my 4200 8X card.
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