Intel’s next-generation graphics core that will be integrated into the company’s core-logic sets was renamed from Santa Clara, California-based semiconductor giant’s nearly traditional “Extreme Graphics” to “Intel Graphics Media Accelerator 900”, unofficial sources close to Intel revealed.
In spite of the change of the brand-name, specifications and capabilities of the graphics core that will first see the light of the day as a part of i915G (Grantsdale-G) chipset, scheduled for June 2004 launch, were not modified. Intel Graphics Media Accelerator 900 is projected to have hardware support for Pixel Shaders 2.0 in order to properly render GUI interface of Microsoft’s next-generation software peak code-named Longhorn. The Vertex Shaders 2.0 support will be probably carried out by Intel’s monstrous new Pentium 4 CPUs at stunning speeds.
News source: X-bit labs
In spite of the change of the brand-name, specifications and capabilities of the graphics core that will first see the light of the day as a part of i915G (Grantsdale-G) chipset, scheduled for June 2004 launch, were not modified. Intel Graphics Media Accelerator 900 is projected to have hardware support for Pixel Shaders 2.0 in order to properly render GUI interface of Microsoft’s next-generation software peak code-named Longhorn. The Vertex Shaders 2.0 support will be probably carried out by Intel’s monstrous new Pentium 4 CPUs at stunning speeds.
















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