Microsoft released a new set of developer tools Monday meant to ease the creation of games for the next version of the company's Xbox video game console.
XNA Studio is one of the first major products to come out of the XNA initiative Microsoft announced a year ago to standardize game development across different systems. Developers could use the same XNA tools to create games for Windows PCs, the current Xbox and future versions of the console, Microsoft promised. XNA Studio is based on Visual Studio 2005 Team System, Microsoft's collection of code-writing tools for Windows developers who work in large teams.
News source: C|Net News.com
XNA Studio is one of the first major products to come out of the XNA initiative Microsoft announced a year ago to standardize game development across different systems. Developers could use the same XNA tools to create games for Windows PCs, the current Xbox and future versions of the console, Microsoft promised. XNA Studio is based on Visual Studio 2005 Team System, Microsoft's collection of code-writing tools for Windows developers who work in large teams.
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The next gen Microsoft console should be named Xenon, Xenon is the codename but Microsoft will call it that way (not 100 % official thought). Like Xbox was the codename of Xbox.
Perhaps, i signed a confidential contract, i know what i can say and not say. The name of a console is not such a big confidential info. And I said that it should be not it will be.
Side note, It's very rare that a console to PC port seems to go well, they usually end up feeling half baked, and in the case of EA's latest hockey title, even made a number of the controls unconfigurable, and failed to support a number of pads (my PS2 pad with USB adapter included). Alias was also another fine example, there were no options to customize graphics to match the performance of your machine, at all. PC to console ports seem to always be good news for console gamers, but console to PC games seem to virtually guarantee PC gamers a limited and lacklustre product. Notable exceptions seem to inculde Republic Commando and The Chronicles of Riddick, which both far outclassed their console counterparts imo.
Microsoft says that with XNA game studios will have to worry less about code and will have more time to work on graphics, sound, maps etc. Come on.. we all know what Microsoft's objective is.. they want to create a standard and then have all consoles and developers tied to their standard and buying their development tools (aka Visual Studio).
Sooner or later they will go to Nintendo and offer them a good proposal to change their consoles to a XNA enabled hardware.
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