Open-source divorce for Apple's Safari?
Posted by malebolgia on 12 May 2005 - 19:04 · 36 comments & 2512 views
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(18 replies)
#1 Posted by eilegz on 12 May 2005 - 19:31
- so its there a chance of safari port to windows.
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#1.1 Posted by SlakeT on 12 May 2005 - 20:36
- Why on earth would you want safari on a windows box? If it's anything like QuickTime for Windows it will blow. Just about all Apple products for Windows blow. I can play the same exact .mov on our macs and it looks fine, but on any of our Windows machines it looks horrible no matter what you try to adjust. WMV and WMVHD are truly the better format, just like Firefox.
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#1.2 Posted by xanadu1979 on 12 May 2005 - 20:46
- I remember reading that Safari is already available on Windows. The web pages in iTunes are rendered using the Safari engine.
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#1.3 Posted by jagedEdge on 12 May 2005 - 20:56
- The iTunes Music Store is not rendered by WebCore. It's rendered by iTunes using WebObjects. That doesn't matter though. WebCore is already open source and available for any developers to use.
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#1.4 Posted by dp123 on 12 May 2005 - 21:28
- "If it's anything like QuickTime for Windows it will blow." If? If? Wait, you have no idea how Safari performs or what it's features are? Hmmm, what a surprise SlakeT hating on something he has no clue about.
Uh, no Safari does not run on Windows... No, Safari does not render iTunes pages... No, iTunes is not rendered with WebObjects (WebObjects is a EDI and Application Server for rapid deployment of web apps, not a render engine). iTunes content is 100% XML and uses a lightweight parser to render the results.
Yes, there is a chance of a port some day, but I wouldn't hold your breath. And, yes, people would love it. -
#1.5 Posted by HawkMan on 12 May 2005 - 22:05
- He doesn't need to know how Safari performs to say that "IF" it performs like QT for windows, it will blow... and that's true...
even die hard apple zealots can't deny that apple windows dev team suck pretty bad, and that QT is one of the worst media players for windows, only beaten by older version of realplayer, incredibly RealOne actually seems to be better... -
#1.6 Posted by jagedEdge on 12 May 2005 - 22:15
- dp123, ever bothered to inspect an iTMS song URL? Clearly in it, there's a part for WebObjects, and references to the song after that. Why make a completely new parser when a way to create excellent web applications is there for you, and you made that technology?
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#1.7 Posted by Cubiz on 12 May 2005 - 23:08
- Has anyone considered that Apple software for Windows is crap because Apple are experts with their own products, not Windows'. And yes Quicktime for Windows isn't fantastic, but look at WMP for Mac - ugly as all hell and stuck at 9 series.
And at least Apple keep up their releases with both operating systems (eg. when they release a new version of iTunes for Mac, they release a new version of iTunes for Windows at the same time). -
#1.8 Posted by dp123 on 12 May 2005 - 23:49
- jaged, yes I have. The backend of the store uses WebObjects. That has nothing to do with rendering though. And WebObjects certainly wouldn't facilitate rendering in anyway at all. Do you even know what WebObjects is?
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#1.9 Posted by Colonel_Angus on 13 May 2005 - 00:38
QUOTE Has anyone considered that Apple software for Windows is crap because Apple are experts with their own products, not Windows
Considering how MS Office for Windows is crap compared to MS Office for OS X...-
#1.10 Posted by SlakeT on 13 May 2005 - 03:00
- dp123 - you are such a dork. Take a minute to read and comprehend before responding.
QUOTE "If it's anything like QuickTime for Windows it will blow." If? If? Wait, you have no idea how Safari performs or what it's features are? Hmmm, what a surprise SlakeT hating on something he has no clue about.
Umm, yes I do know something about Safari, it's sitting next to me on my mac.
QUOTE Uh, no Safari does not run on Windows... No, Safari does not render iTunes pages... No, iTunes is not rendered with WebObjects (WebObjects is a EDI and Application Server for rapid deployment of web apps, not a render engine). iTunes content is 100% XML and uses a lightweight parser to render the results.
Never said it did run on Windows. Boy you need help.
QUOTE Yes, there is a chance of a port some day, but I wouldn't hold your breath. And, yes, people would love it.
You certainly have a right to say what you want no matter how ridiculous is makes you look.
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#1.11 Posted by SlakeT on 13 May 2005 - 03:01
- Colonel_Angus - What? Are you kidding me? Office for Windows has TONS more features and options than the mac version. You are completely wrong my friend.
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#1.12 Posted by macrosslover on 13 May 2005 - 06:50
- yeah but show me somebody who actually uses all those features, even a company. that being said Office for Mac makes 2003 LOOK like crap. i think 95% of users would take the mac version if they had the choice, since 95% use just those basic programs and their feature set anyway.
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#1.13 Posted by dp123 on 13 May 2005 - 17:24
- Yes, Slake, everything I said was not directed at the 4 incorrect comments from various people, but solely for you. Everything I have to say is solely for you.
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#1.14 Posted by SlakeT on 13 May 2005 - 18:17
- Ummm...sorry but the name is SlakeT my friend. This confirms my suspicions.
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#1.16 Posted by SlakeT on 14 May 2005 - 02:04
- What are you four years old? Your remarkable intellect amazes us all. Thank you.
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(4 replies)
#2 Posted by soldier1st on 12 May 2005 - 19:59
- doubtful,it's availible to linux.
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#2.1 Posted by 4g3nt_Smith on 12 May 2005 - 20:35
- No it isn't
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#2.2 Posted by smp on 12 May 2005 - 23:49
- Yes it is nokia had started a port in 2004 called gtk-webcore.... it basicly use GTK and the backend is all webcore
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#2.3 Posted by smp on 12 May 2005 - 23:52
- Yes it is nokia had started a port in 2004 called gtk-webcore.... it basicly use GTK and the backend is all webcore
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#2.4 Posted by aristotle-dude on 13 May 2005 - 03:33
- Yeah and here is the site:
gtk-webcore
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#3 Posted by finalcut on 12 May 2005 - 20:32
- oh wow what a nice move eh
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#4 Posted by bucko on 12 May 2005 - 20:47
- Nice one apple, does seem a good move.
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(1 reply)
#5 Posted by Fagutish on 12 May 2005 - 20:49
- But wait, will this adversley affect the awesome CSS performance of Safari?
I love Safari but if it was ported to Windows, i probably wouldnt use it as my main browser, Firefox's interface flexibility really matters -
#5.1 Posted by jagedEdge on 12 May 2005 - 20:58
- No. WebCore will always be based off of KHTML. It's just that WebCore has changed from the original KHTML engine so much that it seems like a totally new engine. WebCore is currently the most standards-compliant rendering engine, and that won't change just because Apple is diverging from calling it KHTML.
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(1 reply)
#6 Posted by Knight' on 12 May 2005 - 21:27
- Ok, am I missing something here, where does it say they'll port Safari to Windows. It distinctly talks about KDE, not bloody Windows.
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(2 replies)
#7 Posted by archonon on 12 May 2005 - 21:31
- Do you really think that Apple was big contributor to KDE? Think twice.
So, when will KHTML merge all the WebCore changes? -
#7.1 Posted by virtorio on 12 May 2005 - 21:57
- And that's why I would never work on an Open Source project; I don't like the idea for doing a lot of work and get little in return. Full complements to Apple though.
Last edited by 27111 on 12 May 2005 - 22:07 -
#7.2 Posted by
timdorr on 12 May 2005 - 23:39
- Did they expect it to be handed to them on a silver platter? If they wanted better contributions, they should have required it in the licensing. Apple followed their rules (and they could have done worse), so it's not their fault at all. Apple's priorities should be on the product they are making with KHTML and not on the KHTML people.
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#8 Posted by nic on 13 May 2005 - 00:08
- Quicktime does suck for windows, but plays video moderately. I think most people who complain about it are really just complaining about how it lacks in resizing embedded web content.
iTunes isn't the best for windows, but is still good. I find its interface and performance to be about the same on both platforms.
WMP9 blows chunks on Mac OS X. Video renders very sub-par in it. It looks like the videos are lower resolution on Mac then they are in Windows. I'd really like to see a WMP10 for Mac.
Safari is a very capable web browser with all the features I liked from Firefox and an awesome RSS reader. I see a few people out their switching, but I think most are going to stick with what they know. I bet most Linux users will at least try it. We'll see...
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#9 Posted by monofonik on 13 May 2005 - 11:40
- I think iTunes for windows should use less aqua so as to speed up the interface a bit, but other than that it's great.
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#10 Posted by SapUMBC on 13 May 2005 - 15:15
- http://weblogs.mozillazine.org/ben/
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In an e-mail seen by CNET News.com, a leading Apple browser developer suggested that architects of the KHTML rendering engine--the heart of a browser--consider abandoning the KHTML code base, or "tree," in favor of Apple's version, called WebCore. KHTML was originally written to work on top of KDE (the K Desktop Environment), an interface for Linux and Unix operating systems.
One thing you may want to consider eventually is back-porting (WebCore) to work on top of (KDE), and merging your changes into that," Apple engineer Maciej Stachowiak wrote in an e-mail dated May 5. "I think the Apple trees have seen a lot more change since the two trees diverged, although both have useful changes. We'd be open to making our tree multi-platform."
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"The universal gaming controller will provide a Windows controller standard that helps game developers bring different genres -- such as racing, sports and action/adventure -- to the Windows platform more easily," said Chris Donahue, group manager of Windows Graphics and Gaming Technologies at Microsoft. "Gamers will have more playing options with a familiar, versatile and well-designed gamepad-style controller."
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E3 attendees will race to win Alienware laptops signed by Microsoft Chairman and Chief Software Architect Bill Gates in this year's MotoGP Grip and Go Showdown. The competition promises to be fierce for the best daily score in "MotoGP URT 3," the smash hit from THQ Inc. and Climax. Prizes will be awarded daily at 5 p.m. (except on Friday, May 20, when they will be awarded at 4 p.m.) in the Games for Windows booth.
Autograph Sessions
Windows "gaming gods" will be on hand to greet fans throughout the show and talk about their new creations. On Wednesday, May 18, at 2 p.m., real-time strategy kings Bruce Shelley ("Age of Empires") and Brian Reynolds ("Rise of Nations®") will mingle with fans and sign autographs. On Thursday, May 19, at 2 p.m., role-playing game (RPG) masters Chris Taylor ("Dungeon Siege") and Brad McQuaid (co-creator of "EverQuest" and upcoming massively multiplayer online RPG, "Vanguard") will regale fans with tales from the dungeon as they sign autographs.
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Featured Titles
The Games for Windows booth is expected to feature the following exclusive games:
"Age of Empires III," Microsoft Game Studios, 2005, rating pending.* "Age of Empires III" is the latest installment in the award-winning and best-selling "Age of Empires" series. It continues Ensemble Studio's stellar track record of leading and innovating the real-time strategy genre through exciting and revolutionary gameplay features such as the all new Home City, eight civilizations, new weapons, armor and random maps, in addition to an exciting single-player campaign. "Age of Empires III" entices players to explore the world of North and South America during the time frame of 1500 to 1850 through breathtaking graphics, brought to life by a new engine that pushes the limits of Windows-based PC graphics technology to new levels.
"Dungeon Siege II," Microsoft Game Studios, August 2005, Mature.* "Dungeon Siege II" has everything gamers loved in the award-winning "Dungeon Siege," with new levels of depth. "Dungeon Siege II" satisfies every itch for fans of Chris Taylor's classic action role-playing game. A compelling story, detailed graphics, rich party dynamics and a whole new level of player powers combine with straight-up monster-bashing in this masterful sequel.
"Fable: The Lost Chapters," Microsoft Game Studios, fall 2005, rating pending.* "Fable: The Lost Chapters" brings the award-winning "Fable" experience to Windows with more quests to solve, lands to explore, creatures to defeat, and stories to discover. Players' every action determines their skills, appearance and reputation. Who will you be?
"Rise of Nations: Rise of Legends," Microsoft Game Studios, 2006, rating pending.* Players journey to the land of Aio, a world embroiled in an epic battle between Magic and Technology. Gamers wage wars filled with mystic creatures, impossible machines and stunning acts of magic. The award-winning Conquer the World gameplay pulls gamers through a new world of heroes, monsters, loyalty and betrayal.
"Vanguard: Saga of Heroes," Microsoft Game Studios, spring 2006, rating pending.* "Vanguard: Saga of Heroes" represents the leap to the third generation of massively multiplayer online role-playing games from the original creators of "EverQuest." Building on its many years of development expertise in this genre, Sigil Games Online Inc. will transport players to the richest and most diverse fantasy world they have ever experienced.
"Zoo Tycoon® 2: Endangered Species," Microsoft Game Studios, fall 2005, rating pending.* "Zoo Tycoon 2: Endangered Species" lets players care for some of the world's rarest animals, like the koala and the Komodo dragon. New transportation options let players build vehicle tours or even ride the sky trams alongside their zoo guests. "Zoo Tycoon 2: Endangered Species" delivers a rare animal experience as players create the ultimate world-class zoo.
"Catan Online," MSN Games, spring 2005, rating pending.* "Catan Online," the online subscription version of the award-winning "The Settlers of Catan" board game, is now available for sneak preview at MSN Games, http://www.games.msn.com. Players can claim new territories, build settlements and roads, and harvest resources in a race to settle a new land as they play against their MSN Messenger friends or challenge players from around the world.
"Bratz," THQ, summer 2005, rating pending. After Jade gets fired from a summer internship at "Your Thing" Magazine, the "Bratz" girls decide to start their own magazine. The search for the perfect scoop takes the girls around the globe, where famous places and famous people make for an amazing adventure.
"Half-Life 2: Lost Coast," Valve, summer 2005, Mature.* Featuring amazing digital actors, advanced artificial intelligence (AI) and physical gameplay, Valve Corp.'s "Half-Life 2" has been called the greatest game ever made and earned more than 35 Game of the Year Awards. This summer, Valve will release "Half-Life 2: Lost Coast," a new, single-player level, custom-created to introduce High-Dynamic Range lighting to the Source engine.
The Games for Windows booth is expected to feature the following games from industry partners:
"You Are Empty," 1C Company, fourth quarter of 2005, rating pending. "You Are Empty" is a first-person action game that immerses players in an exaggerated dark and obscure atmosphere of Soviet totalitarianism. Fighting against mutants created by the Soviet super-human program, the players are tasked to figure out what happened in the city and stop the mutants from spreading further.
"The Movies," Activision/Lionhead, summer 2005, rating pending. "The Movies," a new life-simulation game, is the only world-creating game that enables players to build and control their own movie studio, and create actual movies that can be saved and viewed anywhere. Players can be the ultimate Hollywood player and run their studio, make movies, and make or break movie stars.
"Worms 4," Codemasters Software Company Ltd., summer 2005, rating pending. The much-loved team carnage series is back with "Worms 4: Mayhem," a new game that is as infectious and accessible as the classic "Worms" offerings. With bold levels, an improved 3-D camera and animation system, a stunning arsenal delivering comedy kabooms, the loveable, now customizable, yet entirely destructible, worms are back with a vengeance.
"X³: Reunion," EGOSOFT, holiday 2005, rating pending. As the next generation of the X universe, "X³: Reunion" is an action-packed space simulation that brings an unmatched freedom of gameplay. "X³: Reunion" combines all the elements of life in space in a distant future and a constantly evolving universe. From military missions to a career as a pirate, smuggling and fighting, trading and building: All this is possible in the X universe. Trade, fight, build, think, "X³: Reunion" immerses the player into the most realistic, living universe ever experienced.
"Commandos Strike Force," Eidos Inc., fall 2005, rating pending. Before the SAS ... Before the Navy Seals ... They were the Commandos, a new breed of soldier created in the darkest hours of WWII. Take on the role of being a WWII Commando in this exciting new first-person shooter. Play three different warriors -- Green Beret, Spy and Sniper -- across three campaigns through France, Norway and Russia.
"Battlefield 2," Electronic Arts, summer 2005, Teen. Players drop right into the middle of a 21st century shootout in this revolutionary sequel to "Battlefield 1942." They can unleash the fury of a devastating modern arsenal while engaging the enemy in the world's most dangerous war zones. Gamers take charge and lead their squad or whole army to victory!
"Sims 2: Nightlife Expansion Pack," Electronic Arts, fall 2005, rating pending. Gamers send their Sims on an epic night out; whether they're dancing until dawn, romancing that special someone, or striking out at the bowling alley, it'll be an unforgettable night for their Sims. They can let them loose to enjoy their favorite after-dark activities as they pursue a life of pleasure. Players determine Sims' love lives as they discover the chemistry between Sims. Bring on the night!
"Hellgate: London," Flagship Studios Inc., TBD, rating pending. "Hellgate: London" combines the depth of role-playing games with the action of first-person titles, while offering infinite replayability and an individualized gaming experience through dynamically created levels, monsters, items and events. Players create a hero and then battle through innumerable hordes of demons while completing quests and advancing through experience levels and branching skill paths. A robust, flexible skill and spell system, highly customizable items and a massive variety of randomly generated equipment allow players to create a hero that is truly unique.
"Age of Conan -- Hyborian Adventures," Funcom, holiday 2005, rating pending. "Age of Conan -- Hyborian Adventures" is an online action role-playing game with stunning graphics and 7.1-surround audio. Mixing a deep and story-driven single-player experience with a massive and brutal multiplayer end game, the game brings the ultimate representation of Conan's universe, the worlds' greatest fantasy hero.
"Dreamfall: The Longest Journey," Funcom, holiday 2005, rating pending. "Dreamfall: The Longest Journey" is an action-packed thriller set in a large and varied game world mixing gritty reality with imaginative fantasy. The game features three worlds, three distinctly different playable characters, and exciting action-adventure gameplay wrapped in a mature, exhilarating and innovative story line.
"Star Wars Galaxies: Episode III Rage of the Wookiees," LucasArts, spring 2005, Teen/Online game play. "Star Wars Galaxies: Episode III Rage of the Wookiees" expands the "Star Wars Galaxies" universe with a wealth of new content from the movie "Star Wars Episode III: Revenge of the Sith." The new content includes the Wookiee planet of Kashyyyk, creatures, vehicles and starships all making their first appearance in the movie this May.
"Imperator," Mythic Entertainment Inc., TBD, rating pending. Imperator is a science-fiction massively multiplayer online role-playing game set in a futuristic world where the Roman Empire never fell -- instead it grew over a few thousand years to span many colonies and planets. As the game begins, Roman citizens face a new threat from an old enemy from within and beyond the republic. More information about "Imperator" can be found at http://www.imperatoronline.com.
"Auto Assault," NCsoft Corp., fall 2005, rating pending. Gamers wreak havoc in the post-apocalyptic world of "Auto Assault." Humans, Mutants and Biomeks battle each other for control of the world, using tricked-out vehicles as their primary weapons. The uniquely destructible world of "Auto Assault" makes it the first massively multiplayer online game that lets players destroy anything that moves -- and most things that don't!
"City of Villains," NCsoft Corp., summer 2005, rating pending. "City of Villains," a stand-alone sequel to the critical and commercial hit "City of Heroes," allows role-playing gamers to take on criminal activities and build their own evil empires. "City of Villains" features player-versus-player action, all-new costuming options, world zones, environments and story lines in this persistent multiplayer world.
"Phantasy Star Universe," SEGA of America Inc., summer 2005, rating pending. "Phantasy Star Universe" offers two complete RPG experiences: a single-player action adventure spanning multiple planets and a robust online multiplayer component.
"MotoGP URT 3," THQ, summer 2005, rating pending. The "MotoGP" series is the definitive motorcycle racing game for Windows. This time, "MotoGP URT 3" is taking the franchise to the extreme, expanding beyond the realms of Grand Prix racing to incorporate high-adrenaline street racing. Players can hone their skills on the streets or progress through the Grand Prix championship.
"Heroes of Might & Magic V," Ubisoft, February 2006, rating pending. Gamers witness the amazing evolution of the genre-defining strategy game as it becomes a groundbreaking phenomenon, melding classic deep fantasy with next-generation visuals and gameplay.
"Myst V," Ubisoft, fall 2005, rating pending. Players decide the fate of a civilization in this triumphant final chapter to the "Myst" saga. They embark on an epic journey into the heart of a shattered empire as the only explorer who can still save it -- or destroy it with the wrong choices.