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The Fastest Graphics Cards of Summer 2005

stncttr908   on 09 September 2005 - 17:33 · 22 comments & 1475 views

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X-bit labs has posted a comprehensive article today containing benchmark results from 17 graphics cards in 30 popular games. The roundup includes cards from entry level, mainstream, and high end price segments (including SLI configurations), and factors in aspects such as antialiasing, anisotropic filtering, and various resolutions into each test. Direct3D and OpenGL games are tested from a wide variety of genres, so a very nice overall performance picture is painted. This is a highly recommend article for those looking to purchase a new graphics card, and as always, swing by our Hardware Hangout for advice.

View: Full article @ X-bit labs





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#1 thatsme on 09 Sep 2005 - 18:18
That would have been nice if they had used a 6800 AGP also, since the memory is clocked 100mhz faster.
#2 Hanif on 09 Sep 2005 - 18:54
wow, awesome article
(6 replies) #3 benz240 on 09 Sep 2005 - 19:03
I wish these reviews would include a video that compared live gameplay, that would be so much better than just looking at stats and reading descriptions
#3.1 Mad_Griffith on 09 Sep 2005 - 19:48
Well, you know, tonz of statz are more effective
#3.2 Help on 09 Sep 2005 - 19:59
Graphic cards today are either so close in terms of performance or it reaches to a point where you won't notice a difference that video of live gameplay just doesn't do justice.
#3.3 nic on 09 Sep 2005 - 20:13
I'm afraid that gameplay videos won't do any of the graphic cards justice. Unless it is a really high quality video, and then you are looking at a lot of bandwidth for everyone downloading these videos. Not to mention the fact that it takes a pretty good graphics card + CPU to render 1280x1024 video (which is what most people want to play their games at).
#3.4 Dazza on 10 Sep 2005 - 01:52
well, that, and the fact that the video's quality would depend a little on your current graphics card... =P
#3.5 benz240 on 10 Sep 2005 - 04:45
Surely they could turn settings on the maxxx, to the point where lagging occurs in all cards being compared. Then it would be obvious even with a low quality camcorder video shot of the screen which card is performing the best under the heaviest load.

Of course, the best test is a live session, but not all of us have that much $$$ laying around
#3.6 LPC on 10 Sep 2005 - 09:04
Screw fance SLI I want to see my dual screens used ! Normal and back view when in 3D shooters .
(3 replies) #4 dolimite35 on 09 Sep 2005 - 19:16
looks like SLI aint really giving that much of a kick in some test
#4.1 laz on 09 Sep 2005 - 23:24
Just wait until the newer games are being made to run in SLI; few games take the advantage of the (75%+?) boost given by a second GPU.
#4.2 MrCobra on 09 Sep 2005 - 23:43
Or wait until SLI offers full 16x for each card.
#4.3 Juguard on 10 Sep 2005 - 00:45
just hope that sli games wont kill those people that have 1 GPU, like me.

I would hate it for UT2007 to require a SLI setup to run in full power(Visual quality, and performance). Games should be developed around 1 GPU, where you can run it at best quality with good performance. Dual should just boost up FPS, thats it.
(3 replies) #5 Sqube on 09 Sep 2005 - 21:53
The really powerful cards are turning CPUs into bottlenecks, with the end result that the current generation of processors just can't bang with top of the line video cards in SLI configuration.

In other words... think twice about SLI, in my nowhere near humble opinion.
#5.1 brundlefry on 10 Sep 2005 - 23:49
Waste of money. Why even make these things if only like .05 of teh computing population can afford them?
#5.2 Axess1968 on 11 Sep 2005 - 20:57
Exactly what I was gonna say!!

Who can afford to buy a $500+ video card every year when they keep releasing them. Have games caught up to them yet? Seriously, development of these high end video cards is in overdrive. Sheesh! Stick with one for at least 2 years!!

#5.3 Magallanes on 12 Sep 2005 - 13:15
Designers WILL NEED the more fastest graphics card. Sadly, pro-card (firegl, quadro) are too expensive (700 or even 1k), so a "game card" can be a choice. But usually the benchmark are more focused in games.
#6 illz55 on 09 Sep 2005 - 22:36
<snipped> Please do not start an ATI vs. NVidea battle

Last edited by 28781 on 10 Sep 2005 - 02:47
(1 reply) #7 neocitron on 10 Sep 2005 - 07:44
the traditional ATX PC architecture is too ancient for these new power monster graphics cards...
PC's need a more balanced architecture... kinda like the Ps3 or Xbox360... more console-like... should i dare say.
#7.1 Echelon Left on 10 Sep 2005 - 12:49
You mean like EATX and BTX?
#8 LPC on 10 Sep 2005 - 09:02
Awesomely written 50 odd pages ... must have taken some serious time to do. Nice find .
#9 TRC on 11 Sep 2005 - 17:14
The video card hype machine is getting old. Does anyone really need 300fps to play a game? I'm not upgrading anymore, it's just too much money to play games a little faster.

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