In early July, I wrote about The Ultimate Team’s intention to ship the remaining promised Ultimate Extras (DreamScene and the remaining Language Packs) by the end of the summer. Unfortunately summer never really came to Seattle this year—so we missed our cue. That being said, we are pleased to announce that Windows DreamScene is now available.
As most of you already know, Windows DreamScene transforms your desktop from a static wallpaper image into a full-motion video. In conjunction with Stardock, we’re pleased to also offer a number of cool, new animated DreamScene desktops, including “Aurora”. Additionally, you can use your own videos as DreamScene desktops or visit Stardock’s Dream.WinCustomize.com website to download Stardock’s DeskScapes (an add-on to DreamScene) as well as a collection of fabulous content created by Stardock and members of the Ultimate community.
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News source: Windows Vista Ultimate Blog
As most of you already know, Windows DreamScene transforms your desktop from a static wallpaper image into a full-motion video. In conjunction with Stardock, we’re pleased to also offer a number of cool, new animated DreamScene desktops, including “Aurora”. Additionally, you can use your own videos as DreamScene desktops or visit Stardock’s Dream.WinCustomize.com website to download Stardock’s DeskScapes (an add-on to DreamScene) as well as a collection of fabulous content created by Stardock and members of the Ultimate community.
















So how do you know it takes too much of your computer resources if you never used it???
According to their post, they never used it in the first place. How could they know it hogs resources?
Before some ram died on me I was running Vista Ultimate. My system is nothing special:
AMD Athlon XP 2000+ running at 1.67GHZ
512mb's of ram
256mb Nvidia GeForce 6200
80gig hard drive
Dreamscene actually ran smooth for me. I was very surprised by that and that was before the better Nvidia drivers were out. Wish I had the extra money for some ram right now. I had to switch back to XP and now that Vista SP1 is about to come out I'm no longer running Vista
According to their post, they never used it in the first place. How could they know it hogs resources?
Before some ram died on me I was running Vista Ultimate. My system is nothing special:
AMD Athlon XP 2000+ running at 1.67GHZ
512mb's of ram
256mb Nvidia GeForce 6200
80gig hard drive
Dreamscene actually ran smooth for me. I was very surprised by that and that was before the better Nvidia drivers were out. Wish I had the extra money for some ram right now. I had to switch back to XP and now that Vista SP1 is about to come out I'm no longer running Vista
You do realize 512mb of ram for your system is like $22....
http://www.newegg.com/Product/Product.aspx...N82E16820141167
So how do you know it takes too much of your computer resources if you never used it
hint: he's computer doesn't support Aero.
So how do you know it takes too much of your computer resources if you never used it
hint: he's computer doesn't support Aero.
I made a mistake!! I have used it once and it used up, about 20% of my cpu.
And yes my pc does support aero.
I know if i'd paid extra for downloadable content, I wouldn't exactly be thrilled with whats trickled out of Redmond so far..
They should just rename the whole thing "Microsoft Vaporware 2008"
I'm sorry but if you bought ultimate for the extras... you're an idiot. there's no other way about it.
Meanwhile, we introduce useless eye candy into a good chunk of the world's OSes that just ends up being a big waste of electrons. Silly.
You're right. You're entire post is silly.
You're right. You're entire post is silly.
How about you back up your post with some reasoning, then make claims. Otherwise, you're just an idiot.
You're right. You're entire post is silly.
How about you back up your post with some reasoning, then make claims. Otherwise, you're just an idiot.
How about this:
Electricity isn't the cause if global warming - the generation of electricity is the cause. Solar power is as friendly as you can get.
You're right. You're entire post is silly.
How about you back up your post with some reasoning, then make claims. Otherwise, you're just an idiot.
How about this:
Electricity isn't the cause if global warming - the generation of electricity is the cause. Solar power is as friendly as you can get.
How about this:
A good chunk of energy production still isn't clean. On top of that, the very location I'm typing from had a huge blackout for like a day a few years ago, so there's also energy availability issues.
I mean, if you're playing a game, then yea, go ahead and use that GPU and CPU. But for ambient "effects" that really shouldn't matter for anything just goes against my mentality. I dunno about you guys.
Just imagine half the people out there who manage to leave their monitors on 24/7 (the same types of people who leave lights on when they go out to work in their V8+ SUVs). Couple that with some DreamScene, over a few thousand homes, and it's just such a waste.
my guess would be (aside from the extra videos) is a more complete code? i remember reading an article saying they were working on a more stable build that would use even more less video resource than what the preview shows. can anyone confirm it? either way, it's super smooth all the way and quite fun.
And I thought it would be GPU powered only...
And I thought it would be GPU powered only...
What type of file are you playing as your background? Windows Media files take more CPU time up to decode them... use a MPEG file and you will see very low CPU usage... most of the previews that come with dreamscene are WMV files...
Or use XP...
Edit: Smigit beat me to it
On the other hand, bloat is also used by people who have no idea how to code but insist on trying to install XP via floppy discs onto a harddrive as old as the stone age.
I think he's upset that MS releases bloatware instead of improving the core OS experience.
On the other hand, bloat is also used by people who have no idea how to code but insist on trying to install XP via floppy discs onto a harddrive as old as the stone age.
hmmm thats very funny i dont equate bloat to either of those ideas im more the why make software bigger than it needs to be because those who do the coding cant get it right the first time and then need to place patch after fix after code jump into the base code just to make it work if you cant get it right the first time try again with all the unnessarary garbage added in to fix it point incase i have a graphical demo that is just 64KB in size yet it manages to play for 15 minutes showing off directX aswell as playing 15mins of music.... how do they do it well its coz the code is tight and not full bugfixes and crap that ms software is so full of the same can be said for most other software aswell from OS's to Games and everyday programs if they made sure thier code was tight and not full of crappy fixes then vista would come on a cd not a dvd and would proly only be a 1 gig install not inexcess of 2.5gigs
On the other hand, bloat is also used by people who have no idea how to code but insist on trying to install XP via floppy discs onto a harddrive as old as the stone age.
hmmm thats very funny i dont equate bloat to either of those ideas im more the why make software bigger than it needs to be because those who do the coding cant get it right the first time and then need to place patch after fix after code jump into the base code just to make it work if you cant get it right the first time try again with all the unnessarary garbage added in to fix it point incase i have a graphical demo that is just 64KB in size yet it manages to play for 15 minutes showing off directX aswell as playing 15mins of music.... how do they do it well its coz the code is tight and not full bugfixes and crap that ms software is so full of the same can be said for most other software aswell from OS's to Games and everyday programs if they made sure thier code was tight and not full of crappy fixes then vista would come on a cd not a dvd and would proly only be a 1 gig install not inexcess of 2.5gigs
Jeez.. learn how to use paragraphs and punctuation.
On the other hand, bloat is also used by people who have no idea how to code but insist on trying to install XP via floppy discs onto a harddrive as old as the stone age.
hmmm thats very funny i dont equate bloat to either of those ideas im more the why make software bigger than it needs to be because those who do the coding cant get it right the first time and then need to place patch after fix after code jump into the base code just to make it work if you cant get it right the first time try again with all the unnessarary garbage added in to fix it point incase i have a graphical demo that is just 64KB in size yet it manages to play for 15 minutes showing off directX aswell as playing 15mins of music.... how do they do it well its coz the code is tight and not full bugfixes and crap that ms software is so full of the same can be said for most other software aswell from OS's to Games and everyday programs if they made sure thier code was tight and not full of crappy fixes then vista would come on a cd not a dvd and would proly only be a 1 gig install not inexcess of 2.5gigs
I feel dumber just having read that "statement".
On the other hand, bloat is also used by people who have no idea how to code but insist on trying to install XP via floppy discs onto a harddrive as old as the stone age.
hmmm thats very funny i dont equate bloat to either of those ideas im more the why make software bigger than it needs to be because those who do the coding cant get it right the first time and then need to place patch after fix after code jump into the base code just to make it work if you cant get it right the first time try again with all the unnessarary garbage added in to fix it point incase i have a graphical demo that is just 64KB in size yet it manages to play for 15 minutes showing off directX aswell as playing 15mins of music.... how do they do it well its coz the code is tight and not full bugfixes and crap that ms software is so full of the same can be said for most other software aswell from OS's to Games and everyday programs if they made sure thier code was tight and not full of crappy fixes then vista would come on a cd not a dvd and would proly only be a 1 gig install not inexcess of 2.5gigs
Yeah, I put you in the peopel thatdon't know how to code category... because you. have no idea what you're talking about.
I mean, I could go into a whole detailed explanation about that 64kb demo and how it really isn't 64 kb, and how it's not even possible to compare it to the OS coding and all that and how bug fixes and stuf liek that don't actually need to negatively afect the size of code and is more likely to imrpvoe it and optimize it.
Byt it'd be waste of time.
No, it's because they use advanced compression algorithms (involving such esoterica as fractals) in order to crunch the executable size down. 64kB is just the ceiling for the distributed executable. However, it uses a shedload of memory in order to store the unpacked runtime...
wooot...
and the best is they run constantly, never stop, not in games, never!
oh and you have to start up VLC everytime again...
and when you wanna play a movie with it, oh... well... we'll simply elegantly turn off the wallpaper...
dont get me wrong ,your point is 100%
but VLC doesn't seem like a good alternative, but for the "hey, developers, why did this take ages to finish" part i aggree!
Glassed Silver:mac
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