Review

Mass Effect 3 review: the ultimate ultimatum

Games like this don’t come around every so often, and when they do they need to be experienced; not just played, but experienced. Mass Effect 3 is the finale to a series that can only be described as epic, and this game in particular goes out of its way to enthral and engage you in a superb fashion. I sit here, writing the review to this game, wishing that there was more to the epic trilogy.

Epic is a word that I think I’ll find myself using a lot in this review, because there are just so many aspects of Mass Effect 3 that deserved to be named in this way. Let’s start with the story, which is perhaps the most epic part of the whole game. I recently discussed on our Neowin Gaming Podcast that Bioshock perhaps has the best story of any game I’ve played, but this trumps it by far.

The level of engagement achieved by Mass Effect 3 is nothing short of outstanding. For both Mass Effect and Mass Effect 2 the story was great, no doubt about that, but for the third and final instalment I really felt as if I was Commander Shepard; that I was fighting a huge force called the Reapers and that the fate of the galaxy rested on my shoulders. I was sucked in to the point where my emotions ran high during certain scenes, and where I seriously considered what the effects my choices had made.

The full story is really something that you have to experience for yourself, so I’ll try my best to avoid giving away any parts of it. However, it must be said that everything from the epic opening scene right down to the gripping ending is superbly paced, incredibly well written and on a huge (read: epic) scale. It ties in the critical parts from the first two games, and if you imported your ME2 character as I did your previous choices have huge effects on the storyline.

To sum it up, the story of Mass Effect 3 is like the final third of a gripping film: it has all the epic battles, an ultimate climax and a great resolution to end it all.

Just quickly, I was reading comments online about people being disappointed with the ending of the trilogy, but I didn’t have this feeling at all. There are multiple endings (which I have heard are similar), and I can understand where sour feelings may come from, but I came out of the game feeling satisfied. But that’s just me, and I think that each person will get something different out of it.

According to the folks at EA the game is suitable both to series’ newcomers and to Mass Effect veterans, and while I agree that the story doesn’t require too much backstory from the previous titles to enjoy, I highly recommend playing the series in order before touching 3. The first two games are great, and you will get to know the premise, story and characters before reaching this game, allowing you to engage much more with the story of Mass Effect 3.

Enough on the epic story, it’s time to move to the epic gameplay. It seems like many aspects of the game have been heavily discussed on by the development then improved for the better. For example, it bugged me how in Mass Effect 2 you could only use a few weapons specific to the class you chose, but with Mass Effect 3 any class is able to equip any weapon which is a huge bonus.

The weapons system has also been improved on in many other ways. Weapons have “weight” which affects how quickly your powers regenerated, meaning if you choose to go lighter (and therefore less powerful) with weapons you will have more tech/biotic power capabilities. This means that you aren’t ridiculously overpowered on two fronts and allows different play styles for different people. Personally I chose to approach the game with more weapons and loved it, but if I go back wanting to focus on powers I’m sure I would enjoy it while experiencing something different.

You also have the ability to upgrade and modify the weapons you have, which is more flexible than ME2 but not as confusing as the original Mass Effect. The whole system feels balanced and approachable, as it’s easy to see what weapon mods such as extended barrels and scopes affect in terms of making your weapon better. There are also grenades for the first time, which can be useful depending on your play style.

It’s much easier to enjoy the gunplay in Mass Effect 3 because of these changes, and it doesn’t feel as tedious as some parts were in earlier games. It’s by no means a hardcore first-person shooter with a complete focus on gunplay, but it means you can enjoy a more solid and rounded RPG-style game.

There are also some serious improvements to the quest system and how this affects the storyline. Throughout the game you’ll be collecting war assets to assist in the final confrontation against the Reapers, and each main quest, side quest and planet scanned helps to build this. Your commitment to going through the game and playing all the side quests to build your war assets has a direct impact on the ending.

The quest system has been majorly simplified, for the better, to make it easier to experience all the side quests in Mass Effect 3. Main quests are usually marked with “Priority” in your journal, and side quests may come up from talking to characters or through N7 notifications aboard the Normandy. There are also small side quests that see you picking up resources during main or other quests and delivering these to people on the Citadel, which is the only major free roam area you can explore.

Due to the system being simplified I’m confident that I came out of the game having played every single quest in the game, and all were enjoyable and worth the time. Unfortunately there is still planet scanning in the game which is required for some minor quests, but to a lesser extent than in Mass Effect 2. I would have preferred scanning to have been scrapped as it’s relatively tedious but it is optional and only a small part of the gameplay.

Many of the other systems present in Mass Effect 3 have stayed relatively unchanged from previous instalments. The levelling system is still great and sees you using points to upgrade your various powers and strengths. The dialogue option system is also still present and allows you to progress through the game becoming either Paragon (compassionate) or Renegade (ruthless), allowing for a great many options in gameplay style.

Multiplayer has been introduced for the first time in the Mass Effect series, and at first I was hesitant about BioWare simply slapping on a rubbish component. Luckily there are several great things about the multiplayer system: it’s completely optional, it ties into the story and it’s really fun. If you would prefer not to play multiplayer you don’t have to and you can still enjoy the deep singleplayer experience. If you do want to play multiplayer you get a bonus to your war readiness, relieving some of the pressure on completing all side quests to gain maximum war assets.

Either way I found playing multiplayer really fun, and I think it’s due to it not being overly competitive but instead cooperative. You play with three other soldiers and help each other complete objectives across ten waves of enemies: it may be simply killing all enemies or it could be activating beacons, uploading data or something else. The multiplayer maps are taken directly from the N7 side missions in the singleplayer campaign, and are well set out and easy to get used to.

A lot of players may write-off the multiplayer aspect of Mass Effect 3 without tying it, but I recommend that you give it a go as a supplement to the fantastic singleplayer campaign and you may find it surprisingly entertaining.

Graphically Mass Effect 3 looks very good; I wouldn’t go so far to say amazing, but it does make great use of the relatively old Unreal Engine 3. Many scenes look fantastic with epic scale and I particularly liked the use of the heavy blue lens flare when looking at lights/suns. Facial animations and character graphics are also quite good, but some other components of the game can look strangely graphically sub-par when others look so great.

For some platform specific things, I played on the Xbox 360 and noticed slight performance issues in some scenarios, but it won’t hamper your enjoyment of the game at all. The disc changes are more frequent than with ME2 and can be annoying but this is a limitation of the DVD technology used with the console. Kinect voice features are also integrated but unfortunately I couldn't test these as I don’t own a Kinect.

When it comes to the audio used in Mass Effect 3, it’s another example of fantastic use of an orchestral score. The soundtrack to the game adds tension in all the right places and enhances the experience in ways you would only realize if it wasn’t there. Voice acting is also superb as it has been across the entire series, so no complaints on that audio front at all. As a tip to people I also highly recommend playing the game with a 5.1 surround sound set-up as there are some epic scenes that make great use of an immersive sound set-up.

Lastly, the length of Mass Effect 3 was just right for the type of gamer I am. It’s not an RPG of the scale of Skyrim, but I don’t think hundreds of hours of quests would quite fit the game. Instead I was greatly satisfied with 28 hours of perfectly placed singleplayer missions: note that I believe I did all the side quests in this time so if you forgo doing them all your game time will be less. I also played around four hours of multiplayer on top of this before I ended the story, with the possibility of playing many more without getting tired.

Also, expect several DLC expansions from BioWare including the day-one episode From Ashes. These will definitely lengthen your experience if you choose to purchase them and are playable once you finish the main storyline.

For a huge fan of the Mass Effect series, Mass Effect 3 is exactly what I wanted to finish the epic trilogy: an enthralling and brilliant storyline, polished gameplay with improved RPG and quest elements, tough decisions to be made and an all-round enjoyable experience. Couple it with surprisingly good multiplayer and you have a real winner that will surely be one of the best gaming experiences of 2012.

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the420kid said,
i'm so addicted to Kingdoms of Amalur i couldn't possibly pick up this game...yet

Yes, that was great title too. The only complain with Kingdoms of Amalur is that even at hard mode is easy, too many fights and fights and all they were easy

The game really good in PC, unfortunately there are medium quality textures even forcing AA through catalyst panel donĀ“t help them. The really awful thing for me was the space bar, for me look like the holy button, to many actions assigned to this holy button, crouch, jump, run, hide. It was really difficult to jump in some situation because first it hide and later jump, really annoying when you have someone shooting you at your back -_-*
The 12 dynamic ending based on Galactic Readiness meter which will never go up 50% because you are forced to play multi-player mode, it is just stupid, I hate to play MP, and unfortunately I was able just to see half of the possible ending, hope someone can make a trainner to alter that stupid GR meter.

In general is a good game, great story line.

I put it on RP and 60% of the time your sitting back and watching the dialect... I think it's the best version yet. on my new rig it's amazing. the graphics are just amazing. I found it to be a lot faster than ME2... Am I correct in saying this is Unreal Engine 3 or 4... Whatever engine it's awesome.

There are also grenades for the first time

I remember grenades in ME1. They were odd, but they're definitely grenades.

Too generous of a score. Stupid negative reason for point deduction: galaxy scanning...it is a part of the game; your opinion shouldn't affect the score like that-bias.

I am about ten hours in. It's not bad so far but it feels more "soap opera like" to me. I am dissapointed they didn't include relationship options for animals. You would think the Bioware team would embrace diversity and tolerance more.

It was just way too linear. I preferred the last one because there was a bunch of stuff to do. This time I felt like it was a totally linear set of events.

I have watched gameplay footage from this series recently, to decide whether I want to play it or not. Can fans explain to me the appeal?

Right now, all I see if 95% cutscenes with 5% linear/rail shooter interludes that you can't lose at. Is there more to it than that, or is that what everyone is enjoying? Namely, the story you are watching with the rare chance to shoot something?

I am not trying to be snarky. I'm seriously wondering if I am missing something. Thanks.

excalpius said,
I have watched gameplay footage from this series recently, to decide whether I want to play it or not. Can fans explain to me the appeal?

Right now, all I see if 95% cutscenes with 5% linear/rail shooter interludes that you can't lose at. Is there more to it than that, or is that what everyone is enjoying? Namely, the story you are watching with the rare chance to shoot something?

I am not trying to be snarky. I'm seriously wondering if I am missing something. Thanks.

Some of the cut scenes are quite amusing depending on your choices. The 'evil' shep can be quite nasty which is a nice surprise. The FPS element isn't too bad but gets very boring at the end when they 'throw the same bad guy x100' at you.

Good game but not great, last 15 minutes pretty much ruins it.

If you havent played it do yourself a favour and dont or if you are playing the game, click exit once you reach the light - so to speak.

Osiris said,
Good game but not great, last 15 minutes pretty much ruins it.

If you havent played it do yourself a favour and dont or if you are playing the game, click exit once you reach the light - so to speak.

I have to agree. You have no idea what happens to the characters, it's just the same video only slightly different for each of the endings. Such a disappointment for a quite a long haul of a game. I don't care what happens to Shep but at least have a proper story aftermath based on the choices you've made in the game!! Not just here's 3 different colored straws, which one would you like...

Man of these people with their panties in a bunch. I think this one is the best of the series. Now I havn't seen the ending yet but there has not been one story aspect I didn't like.

It's hard to take a review that calls the ending well written seriously. If this had been a standalone shooter, it might have been a passable solution. However, if you expect it to answer your questions or even make sense you will be disappointed. The ending is a massive crapfest that leaves behind massive plot holes and in general makes no sense whatsover.

THis game is crap, i purchased it an i'm going to ask for a refund. Why? Because they relesed it with a fair number of buggy missions, most notably the Victus mission on Tuchanka. That would not be bad because a future patch would fix it. But you see Bioware/EA said they started on DLC after they finished the game. That may have been true for ME2 when sidekicks had zero dialogue in dlc (maybe because the actors voicing those characters had finished their contract and it was too costly to have them read new DLC lines). However in "From Ashes" DLC there is minion dialogue (including EDI and most notably Liara) aplenty. All this while some missions in the game are missing sound or crashing the game. So the fact that they say dlc is an afterthought to the main game is a big pile of bovine dung.

In a mission on Tutchanka after one minion speaks the sound cuts off and at most 1 minute after that the game crashes.

LauRoman said,
In a mission on Tutchanka after one minion speaks the sound cuts off and at most 1 minute after that the game crashes.

With that descriptions I'd be more worried about my drivers and/or hardware. That's not an issue I had anywhere in the game.

Leonick said,

With that descriptions I'd be more worried about my drivers and/or hardware. That's not an issue I had anywhere in the game.
But why would it crash on that planet alone and nowhere else?

If you are a big fan and expected answers and a sense of accomplishment at the end... you might want to look somewhere else. I am personally very dissapointed.

Are games getting easier and easier on their default settings? I always do my first play on default but holy crap this game was a cake walk. I guess all the head shot stat boosters on mods and gear + mouse and keyboard had something to do with it, but damn.

I'm getting older. No where near as good at FPS games now as I was 10 years ago. But these games seam to be getting more and more spoon fed as they go on.

And no, I was not playing "RPG Mode". Whatever waste of human flesh came up with that idea needs to be FIRED.

necrosis said,
Are games getting easier and easier on their default settings? I always do my first play on default but holy crap this game was a cake walk. I guess all the head shot stat boosters on mods and gear + mouse and keyboard had something to do with it, but damn.

I believe, at least for ME3, it's a combination of the weapons being so good, and the fact the 3 mechanics are not changed much from 2. So basically we already know how to handle the enemies relatively easily.

Personally I disagree with this review but nice to see that some people got lot enjoyment out of it. Different gamers have different things they enjoy

For me it was extremely weak game. It felt a lot like DA2, just in Mass Effect universe. Story was very weak and it made me not want to finish the game half way through. I did in the end push through but it was agony, similar that I had with DA2. Before that I have had no issues playing through any BioWare game (Okay, Neverwinter Nights I never played through).

Combat I think was okayish, just really spoiled by the awful controls for PC. Press Space to take cover, press Space to jump over cover! ("STOP JUMPING OVER COVER WHEN THEY ARE FIRING AT ME" was something I had to yell a lot cause it seemed to ignore my wish to get to cover always at first and then I just spammed it to get to cover *sigh*). I tried Mass Effect 1 right after ME3 and I have to say, the cover system there was a lot better imo.

Wall of text done for now and that's just overall feeling I got from the game.

Salazar Shepard? Really, Commander?

And I join to those who say there's been and continues to be a massive dose of overhype, and, quite probably, EA's PR money, just as it was in case with DA2. While I haven't gone too far in the game, I already can say definitely - it is the worst in the series.

I might add that I wasn't nearly as critical of ME2 with all its streamlining.

I will wait for DA3 to pass the final verdict but thus far it's heavily weighted towards that the (formerly) good doctors of Bioware have finally flipped.

LOL, what a sell out. GREAT GREAT review.

This game sucks big time, and anyone buys this hideous looking DLC riddled joke of a game deserves it.

Wow, how much did EA pay for this review!?

ME3 is by far the weakest of all 3. The animations in the cutscenes are way below established par, the story is dreadful, and the ENDINGS!? Eurgh...

FloatingFatMan said,
Wow, how much did EA pay for this review!?

ME3 is by far the weakest of all 3. The animations in the cutscenes are way below established par, the story is dreadful, and the ENDINGS!? Eurgh...

It's not 'that' bad. Just feels a bit weaker than the rest of the series. Running it on the PC it looked a lot better than the demo did. Animation quality seemed to vary from place to place though.

No surprises in this one really... Just more of the same shoot + plot + shoot + plot but that's the same as the last 2.

Still, not bad for thirty quid for a fair amount of gameplay. Feel sorry for anyone who paid more than that tho

FloatingFatMan said,
Wow, how much did EA pay for this review!?

ME3 is by far the weakest of all 3. The animations in the cutscenes are way below established par, the story is dreadful, and the ENDINGS!? Eurgh...

I agree, mostly. The animations where... hideous. There where so many issues with the camera where characters where looking to other parts of the screen (Good example is Glypth/Liara on board Normandy).
The mess with the face imports from ME1/ME2 was absolutely retarded, so many people had problems with it that a representative had to come forward and say that they're working on a patch to fix it. How exactly did this get through testing? And why the hell wouldn't you copy over even the f'n hairstyles from ME1/2 so that your characters would be imported correctly? I mean, i understand adding new stuff, but as a game that has backwards "compatibility" with its savegames, I think its required to have ME1/2 options.
The "teammate" development compared to the previous two was atrocious, actually it wasn't even there. You just visited places on the Citadel or Normandy to "talk" to your teammates. No loyalty missions, no extended conversations, nothing. The new characters where just... slapped on.
Don't get me wrong this game is amazing compared to a lot of other games out there, and from the rush that was invoked at the end of ME2, we wanted a final "end" to our trilogy. The ending is... interesting, to say the least. But I think the general consensus was that we wanted our Shepard that we had worked on for all these years to get an amazing ending and... live? =S

Kuja said,

The mess with the face imports from ME1/ME2 was absolutely retarded, so many people had problems with it that a representative had to come forward and say that they're working on a patch to fix it.

I haven't started single player yet because I can't import my face. It's really ridiculous and would be akin to replacing Harrison Ford/Han Solo with a different actor for the third movie. Ridiculous.

FloatingFatMan said,
Wow, how much did EA pay for this review!?

ME3 is by far the weakest of all 3. The animations in the cutscenes are way below established par, the story is dreadful, and the ENDINGS!? Eurgh...

So when an opinion is different than yours it is paid? ok then, carry on. I assume 95 metacritic of more than 20 different reviews are all paid too. People like different things, get over it.

FloatingFatMan said,
Wow, how much did EA pay for this review!?

ME3 is by far the weakest of all 3. The animations in the cutscenes are way below established par, the story is dreadful, and the ENDINGS!? Eurgh...


The cutscenes are way below the established par? ME2 barely had any cutscenes in comparison to this and except for the ending I don't see how you'd think the story is bad.

Can't see how the writing is bad? I bet you like Twilight, too.

I'm an amateur writer myself, of modest skill I admit; but still... I'm pretty sure I could write something a hundred times better than the mess that ME3's story is. This is what happens when you lose your main writer, you get major plot discontinuity.

burnsflipper said,

So when an opinion is different than yours it is paid? ok then, carry on. I assume 95 metacritic of more than 20 different reviews are all paid too. People like different things, get over it.

Now now, don't forget the 5.0 user score by the fans.

You have to admit that something is going on with the game if the score is that skewed.

I like the game, but I've noticed sometimes Commander Shepard refuses to make eye contact with the person he's talking to. He'll either have his head turned left or right, like there's something wrong with his neck, lol.

I'm not complaining like the other guy above; I just thought it was funny.

Enron said,
I like the game, but I've noticed sometimes Commander Shepard refuses to make eye contact with the person he's talking to. He'll either have his head turned left or right, like there's something wrong with his neck, lol.

I had this one while talking to Liara, I thought Shepard was posessed

I'm not complaining like the other guy above; I just thought it was funny.

This game completely made me angry just because of that lazy written ending, all of my 5 years of building up my character gone down the drain due to massive plot holes and nonsense, and to even get the perfect ending you have to play multiplayer which is tacked on just for the hell of it. I deleted this game after i saw that awful ending they came up with for the fans, and Bioware is going down the crapper lately, Dragon Age 2 reused level design and now Mass Effect 3 nonsense ending and RPG elements further stripped away.

Killa Aaron said,
This game completely made me angry just because of that lazy written ending, all of my 5 years of building up my character gone down the drain due to massive plot holes and nonsense, and to even get the perfect ending you have to play multiplayer which is tacked on just for the hell of it. I deleted this game after i saw that awful ending they came up with for the fans, and Bioware is going down the crapper lately, Dragon Age 2 reused level design and now Mass Effect 3 nonsense ending and RPG elements further stripped away.

Actually you can get the perfect ending without Multi, it's just... more painful. It's definitely doable, I had just above 7000 EMS without touching multi once.

What are you talking about, being forced to play MP? All that does is make it easier as you don't have to do all the side quests to get your readiness up 100%. If you just do everything in the game (which you should be doing anyway on your first playthrough or you're cheating yourself, in my opinion) you'll end up maxing out your bar long before you get to the end.

Also, I'm not sure what you mean about the ending being lazy. I quite liked the ending, actually, though I still need to do it twice more as I was presented with 3 different choices and obviously you can only see one ending at a time. Not that you'd even know, since you didn't bother to play the game and see it. Or, if you went on youtube or something and "cheated" I don't know why you're bothering to play the game anyway since you already know how it ends. May as well only play the MP you're bitching about if you're gonna do that.

Edited by Darrian, Mar 12 2012, 11:30am :

Darrian said,
What are you talking about, being forced to play MP? All that does is make it easier as you don't have to do all the side quests to get your readiness up 100%. If you just do everything in the game (which you should be doing anyway on your first playthrough or you're cheating yourself, in my opinion) you'll end up maxing out your bar long before you get to the end.

Also, I'm not sure what you mean about the ending being lazy. I quite liked the ending, actually, though I still need to do it twice more as I was presented with 3 different choices and obviously you can only see one ending at a time. Not that you'd even know, since you didn't bother to play the game and see it. Or, if you went on youtube or something and "cheated" I don't know why you're bothering to play the game anyway since you already know how it ends. May as well only play the MP you're bitching about if you're gonna do that.

So you just gonna assume i didn't play the game huh? i played it alright and the endings were stupid and had plot elements missing. I chose synthesis the first time through, and chose the other two options available to me after the game loaded me back to the galaxy map. Those 3 endings that were available to me were completely lazy and didn't make much sense.

1. Why the hell was the Normandy crew flying in space when they were supposed to be on earth helping me fight the damn Reapers.

2. like everyone else is saying the EMS doesn't change the outcome so it's pointless

I really enjoyed the game series up until those stupid endings, i just felt all of my moral decissions from the first game up into the third meant nothing in the end and i'm pretty sure a lot of plot stuff is missing so they can shove it down your throat as DLC or prequels.

Sorry, I think I misread something? I got the impression from my initial read-through that you deleted the game soon after installing it, without finishing it. I think I may have integrated somebody else's post in my mind where they said something about uninstalling it after 5 minutes. So yeah, I owe you an apology for that.

I get the whole "why the hell is the crew on the Normandy" argument, but I didn't really even notice that when I was watching the ending, except to note that EDI was there, and she was supposed to be in my party. I can only guess that Joker picked them up while you were up in the Citadel doing your thing, Still, without them showing how that came to be it adds an impression of discontinuity. I thought it was a good ending, anyway, they just should have done a better job of tying it to the rest of the story. It's almost like they made the ending(s) first, and then by the time they finished the rest of the game they'd forgotten what they'd done.

I'd give it a 8-8.5 myself - excessive streamlining, tossing older characters into the bin with little impact on the story, slightly too linear and endings that have nothing to do with how you've played your character previously drop the score.

Also the PC version seems to suffer from hideous textures, especially on the uniforms etc. (They're pretty glaring on 2560x1600 even with everything cranked up and forced maximum AA+tricks from the nVidia CPL)

MiukuMac said,
I'd give it a 8-8.5 myself - excessive streamlining, tossing older characters into the bin with little impact on the story, slightly too linear and endings that have nothing to do with how you've played your character previously drop the score.

Also the PC version seems to suffer from hideous textures, especially on the uniforms etc. (They're pretty glaring on 2560x1600 even with everything cranked up and forced maximum AA+tricks from the nVidia CPL)


hideous textures? why don't you go work at Bioware and show them how it's done

PmRd said,
't you go work at Bioware and show them how it's done

I don't need to - others have already done it. They've provided high quality textures for Mass Effect 2 that replaced the jagged mess they originally had in the game.

PmRd said,
I'm pretty sure that made the game way more fun!

It showed that the developers were lazy - they could've implemented better graphics but didn't bother to and just lazily copy pasted the XBox 360 textures on superior hardware.

Shows a certain lack of professionalism if you're not willing to improve your product.

You obviously have no idea of the processes involved in making a game. The developers aren't lazy and they certainly did not copy and paste the textures lol

PmRd said,
The developers aren't lazy and they certainly did not copy and paste the textures lol

Of course not, that's far too much work. They just used the exact same textures

It ****es me off when people b*tch about MINOR details like that. The game is a masterpiece, probably will be GOTY for 2012. Like every other piece of software in the world it's not perfect but it's really close to it, and the minor bugs don't take away anything from the gameplay and story.

PmRd said,
It ****es me off when people b*tch about MINOR details like that. The game is a masterpiece, probably will be GOTY for 2012. Like every other piece of software in the world it's not perfect but it's really close to it, and the minor bugs don't take away anything from the gameplay and story.

Mass Effect 1 was brilliant, Mass Effect 2 was 'meh'.

Minimoose said,

Mass Effect 1 was brilliant, Mass Effect 2 was 'meh'.

Please don't state your opinion as fact, because it isnt. I liked both, for different reasons. ME1 had better story, but ME2 had better gameplay and combat.

PmRd said,
It ****es me off when people b*tch about MINOR details like that. The game is a masterpiece, probably will be GOTY for 2012. Like every other piece of software in the world it's not perfect but it's really close to it, and the minor bugs don't take away anything from the gameplay and story.

Do you work for Bioware ?

burnsflipper said,

Please don't state your opinion as fact, because it isnt. I liked both, for different reasons. ME1 had better story, but ME2 had better gameplay and combat.

I didn't state it as fact, do I have to add 'In my opinion' to everything I say for you to understand that?

FoxieFoxie said,
Would watchi but don't want all spoilers, haven't finished yet.

7/10 so far, awful PC port

Awful PC port...? I tried it on both Xbox and PC, and instantly preferred the PC version due to better graphics, smoother gameplay, and a overall better experience. What made it strike you as a awful PC port? I assume you mean port from Xbox to PC?

FoxieFoxie said,
Would watchi but don't want all spoilers, haven't finished yet.

7/10 so far, awful PC port

I disagree, besides some medium quality textures, this is far from awful, the game runs smootth and the loading times are so fast sometimes I don't even have time to read the tips. But to each his own.

FoxieFoxie said,
Would watchi but don't want all spoilers, haven't finished yet.

7/10 so far, awful PC port

PC Port? lol the game is made using Unreal Engine on a PC.

revisionzero said,

Awful PC port...? I tried it on both Xbox and PC, and instantly preferred the PC version due to better graphics, smoother gameplay, and a overall better experience. What made it strike you as a awful PC port? I assume you mean port from Xbox to PC?

I don't like the series but generally. PC Ports are far better than the Consoles since the consoles don't update. normally. which is why except for WII, don't see much use for a console...

revisionzero said,

Awful PC port...? I tried it on both Xbox and PC, and instantly preferred the PC version due to better graphics, smoother gameplay, and a overall better experience. What made it strike you as a awful PC port? I assume you mean port from Xbox to PC?

Disgusting animations
Subtiles text is too small and is not optimized for PC