Microsoft Flight cancelled, dev team disbanded

Microsoft has decided that its recently released flight simulator-style game, Microsoft Flight, is no more as they officially cancelled any further development on the title. They also decided to layoff and potentially reassign a portion of the staff at their Vancouver office of Microsoft Studios, totaling 35 people that worked on the Microsoft Flight as well as another cancelled project called Project Columbia for Kinect.

Microsoft released this statement about the cancellations and lay-offs.

Microsoft Studios has decided to end development on Microsoft Flight and Project Columbia. As a result of this action, some positions within the development teams have been eliminated. Microsoft human resources is working with the affected individuals to find new roles within the company.

Microsoft Studios is always evaluating its portfolio of products to determine what is best for gamers, families and the company, and this decision was the result of the natural ebb and flow of our portfolio management. Many factors were considered in the difficult decision to stop development on Microsoft Flight and Project Columbia, but we feel it will help us better align with our long-term goals and development plans. For Microsoft Flight,we will continue to support the community that has embraced the title and the game will still be available to download for free at

Microsoft Studios is invested in British Columbia and still has several teams, both in Vancouver and Victoria, which will continue to produce the best entertainment and gaming experiences possible.

It's always sad to see layoffs in the gaming industry, however we're not surprised the relatively poor, free sequel to Flight Simulator X was cancelled. As Microsoft stated, Microsoft Flight will still be available for free for those interested.

Source: Polygon

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Never thought that Flight was a good product - Microsoft had dropped a well respected franchise in the Microsoft Flight Simulator series and Flight seemed to be a money grab at best. Give the basic simulator away for nothing and then gouge the user with ridiculous pricing for DLC. Perhaps this will be a lesson to other companies who have decided to go free to play - people are only willing to pay for something that is really worthwhile and you can only get so much time to draw them in. Microsoft did a really bad job at both and now we have another failure.

Too bad - I've been a simulation fan since my Atari 800 days with the MicroProse & Sublogic flight simulation programs.

Edited by GraveDigger27, Aug 1 2012, 2:48am :

maybe they should take the opportunity to cancel windows 8. put the winegg team to work on windows 7 - better edition.

Microsoft should take the hardware and control optimisations in flight and convert the models and scenery for FSX. Call it FSX Reloaded. or something.

Sadelwo said,
Microsoft should take the hardware and control optimisations in flight and convert the models and scenery for FSX. Call it FSX Reloaded. or something.


I really wish Microsoft would make a new version of Flight Simulator though. FSX' graphics are getting a bit old and the game is very resource-heavy.
Flight was a big improvement over this, but the problem is I want a simulator not a game

Javik said,
Not surprising, the price of the DLC packs was rather prohibitive

Absolutely have to agree here.

It's ridiculous when a free game has DLCs that are easily higher than what I'd pay for the actual game in a Steam sale promotion.


I was very disappointed with Flight. Maybe it was because I thought it was a Flight Simulator replacement, but it was far from it. Yes the Hawaii and Alaska maps look great, but you have junk planes for the most part, and no USA or World to travel, not to mention all the packs were expensive for what you got. All of it at most was worth $10. Luckily I only paid $17 during a steam sale.