Microsoft Flight launches on Steam, as first big update rolls out

Microsoft Flight has been available for just over a month but today the free-to-play PC flight simulator from Microsoft becomes accessible to a much bigger audience. The game, along with all of its paid DLC content, is now available to download via Steam, the game and content delivery platform from Valve.

To celebrate the arrival of Microsoft Flight on Steam, there's also a new bundle that includes three of the game's DLC packs (the Hawaiian Adventure campaign and two planes; the Maule M-7-260C and the P-51 Mustang) that can be purchased for $29.99 on Steam. That's a 30 percent saving compared to buying each DLC pack separately.

A few days ago, Microsoft also released the fourth DLC pack for Microsoft Flight. This one adds the famous Japanese World War II aircraft fighter the Mitsubishi A6M2 Zero. The Zero can be purchased for $6.99.

Finally, Microsoft launched the first automatic patch update for Microsoft Flight on Sunday. The patch (or "title update" as Microsoft calls it) has a number of changes, bug fixes and improvements for the game. They include fixing an issue that was preventing users who reached the 500,000 XP level from receiving their achievement and having the game get the best default graphic settings on high end PC rigs.

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31 Comments

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I'm not happy with Microsoft Flight, I wonder if (and hope) they'll continue making real simulators besides this game.

Would like to see Microsoft re-release its older game studio (mid 90's) games as well. It is nice to see their games starting to be on Steam, just helps keep all games in the same place. I had this downloaded before it was on Steam but it is just more convenient now.

Anyone know if the patch fixes the problem with playing flight logging me out of Xbox live on my 360? Dunno if its just windows 8.. but its annoying telling the kidios they can't watch netflix because playing flight logs me off heh

I can't believe I paid for the P-51 Mustang, only to find out that it doesn't come with a cockpit, but only the exterior design. I thought this was a bug, downloaded and re-installed the DLC twice, but still no cockpit.

I was seriously disappointed by this game. Microsoft Flight is not Microsoft Flight Simulator. It is targeted at completely different audience - probably small kids. It lacks all the technical challenge of real flying, navigation, ATC communication, instrument flying etc. - practically everything why I loved the old Flight Simulator. This is a primitive game where you can't do more than move the joystick and be surprised the plane does something. I threw it away after three hours full of boredom.

Jugger.naut said,
I was seriously disappointed by this game. Microsoft Flight is not Microsoft Flight Simulator. It is targeted at completely different audience - probably small kids. It lacks all the technical challenge of real flying, navigation, ATC communication, instrument flying etc. - practically everything why I loved the old Flight Simulator. This is a primitive game where you can't do more than move the joystick and be surprised the plane does something. I threw it away after three hours full of boredom.

They didn't add "Simulator" for a reason so why bother?

I wish it was the whole world, not just Hawaii, I tried playing Microsoft Flight Simulator, but I kid you not, I spent 20 minutes sat on the runway trying to take off, I never did manage to even make it go forward.

McKay said,
I wish it was the whole world, not just Hawaii, I tried playing Microsoft Flight Simulator, but I kid you not, I spent 20 minutes sat on the runway trying to take off, I never did manage to even make it go forward.

You removed the brakes, applied throttle, etc?

Did it ever occur to you to press F1? Or go into the Lessons? Or the tutorial missions that explain everything?

Edited by Odom, Apr 4 2012, 7:17am :

Beyond Godlike said,
Didnt Microsoft make the best flight simulator?

The short answer is Yes... However, it was a collaborate work that was based on work from SubLogic. The Microsoft side of this was funding and pushing the original technology to new use and showcase new hardware technologies.

The 'enthusiast' community had dropped from underneath the product around 2009, and the Studio making it was essentially shut down.

The interesting aspect of the product is that it was a 'simulation' that became a game, and then gained acclaim again for being a simulation that was worthy of use in training.

There was a story several years ago about military pilots and their 'training' success was due to their personal use of Flight Simulator. This prompted the military to take interest in the product for training. When the studio was shutting down, the military and especially Lockheed wanted to continue the technology, and they purchased rights to it.


This version is a restart of the product, that is just taking what was there and making it available again, but more with the 'game' Flight perspective.

For a better detail of history, hit up a search on Wiki.

thenetavenger said,

The short answer is Yes... However, it was a collaborate work that was based on work from SubLogic. The Microsoft side of this was funding and pushing the original technology to new use and showcase new hardware technologies.

Sublogic has not been involved with Flight Simulator since 1988. Microsoft bought out Bruce Artwick's stake in 1995, and Flight Simulator was then developed completely in-house until the product was cancelled during the Great Recession of 2008.

thenetavenger said,
There was a story several years ago about military pilots and their 'training' success was due to their personal use of Flight Simulator.
Are you sure this was real life? Are you sure it wasn't the plot to Snakes on a Plane?

Although I'm not a fan of this game in particular, I'm hoping this leads to Microsoft releasing more games on Steam ie. Halo 1, 2 and eventually porting 3+ to PC.

giantpotato said,
Although I'm not a fan of this game in particular, I'm hoping this leads to Microsoft releasing more games on Steam ie. Halo 1, 2 and eventually porting 3+ to PC.

well they haven't even put halo 1 or 2 on their own GFWL marketplace! What are the chances they will bring halo to steam? Also porting halo 3+ would be amazing but i don't see it happening anytime soon.

mamac123 said,

well they haven't even put halo 1 or 2 on their own GFWL marketplace! What are the chances they will bring halo to steam? Also porting halo 3+ would be amazing but i don't see it happening anytime soon.


This.

It'd be absolutely fantastic though.
Maybe by the time the next Xbox is released, every 360-gen Halo game gets the port treatment, too?

GS:win

Shyatic said,
I'd have loved to see a new version of Microsoft Combat Flight Simulator.. really enjoyed that one.

Was thinking exactly the same thing.
Please Microsoft :-)