Microsoft sending out Kinect for Windows v2 developer previews

The launch of the Xbox One on Friday was the biggest product release for Microsoft this week, but a smaller preview launch occurred yesterday as well. Microsoft has announced that thousands of developer units of its Kinect for Windows v2 device were being sent out to testers on Friday.

The Kinect for Windows blog stated that the preview includes a pre-release version of the Kinect for Windows v2 sensor, along with a beta version of the SDK. Developers who have signed up for the program will get ongoing SDK updates and a final version of the Kinect for Windows v2 sensor when it launches sometime in 2014.

The next iteration of the sensor will have the main features of the Kinect hardware that are included in every Xbox One console, which likely means that it will look similar to the Kinect device shown above, but without the Xbox logo. Microsoft hopes that the new Kinect for Windows hardware and SDK will encourage developers to look beyond gaming applications for the product as the first Windows version did. It added:

Microsoft believes that the opportunities for revolutionizing computing experiences will be even greater with this new sensor. The benefits will raise the bar and accelerate the development of NUI applications across multiple industries, from retail and manufacturing to healthcare, education, communications, and more.

There's no word yet on what the price will be for the Kinect for Windows v2 hardware when it goes public in 2014.

Source: Microsoft | Image via Microsoft

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metro-on-the-desktop Without touching the screen, why didn't they release this to coincide with win8 release. Great commercial, Cruise doing his thing with the computer in Minority Report, only with Win8 metro icons, lol.

Yeah, this is correct. The specs given to me for the new Kinect indicates it needs wayyy more power. This is the official specs given:

• Windows 8.1
• 4GB Memory (or more)
• i7 CPU running @ 2.5GHz (or higher)
• Built-in USB 3.0 port (Intel or Renesas chipset)
• DX11 capable graphics adapter (see list of known good adapters below)

The XB1 Kinect actually has a funny looking connector. It's a USB connector on the bottom, and a smaller connector that looks a little bit like a micro USB on the top.

I'm going to hazard a guess that the Kinect 2 uses both more power and more bandwidth than a USB2/3 can provide. The PC version will probably be need at least an additional AC adapter.

Power? Yes. Bandwith? No, it's basically customized USB3 (it still hooks into the USB3 controller) and that's why I said I think it's stupid that they don't make an adapter with a splitter like Kinect V1 on the Xbox 360.

This is super awesome! I'm one of the developers that got accepted into the program and they're expected to arrive to most of us by November 29th!

That's awesome, now make something quick

angelus360 said,
This is super awesome! I'm one of the developers that got accepted into the program and they're expected to arrive to most of us by November 29th!

HA, I knew this would happen! I know a lot of people on here were ranting about waiting for Kinect to come to Windows and it's coming!

Can't wait for this, but I think it's seriously stupid they aren't releasing an adapter cable like they did for the V1 Kinect on the Xbox 360.

Mr.XXIV said,
I mean..like ACTUALLY coming. Like actually..doing something with the consumers...at home.

I hope so. I'll believe it when I see it.

Thief000 said,
Can't wait for this, but I think it's seriously stupid they aren't releasing an adapter cable like they did for the V1 Kinect on the Xbox 360.

Because they don't want you using the xbox one kinect for other products like they didn't want the original 360 kinect being used on windows either because apparently the price was subsidised and they made a loss on each sale (if you believe that)

Kinect 2 has the proper mechanism to operate within the boundaries of Xbox One. X360 does not have the sub-routine to actually work with Kinect 2. Having adaptor wouldn't solve anything.

Thief000 said,
Can't wait for this, but I think it's seriously stupid they aren't releasing an adapter cable like they did for the V1 Kinect on the Xbox 360.

n_K said,

Because they don't want you using the xbox one kinect for other products like they didn't want the original 360 kinect being used on windows either because apparently the price was subsidised and they made a loss on each sale (if you believe that)

Possibly...

minster11 said,
Kinect 2 has the proper mechanism to operate within the boundaries of Xbox One. X360 does not have the sub-routine to actually work with Kinect 2. Having adaptor wouldn't solve anything.

This is about using Kinect 2 on PC...not Kinect 2 on Xbox 360.