Microsoft's 'Leap Experience Pioneers' team reveals itself; starts hiring

Microsoft’s internal development team Leap Experience Pioneers, LXP, has finally revealed its website and is looking to hire talented people. What exactly is LXP? Read on to find out.

The Leap Experience Pioneers is a somewhat secretive team inside Microsoft, thought to be an in-house game development studio. They’re part of Microsoft Studios and were also part of team that developed Kinect.

The team itself has been inside Microsoft for a long time now, but they seem to be establishing a much more coherent identity for themselves. When the trademark for LXP was filled, a NeoGaf user managed to prove a link between the team and a design firm called Territory Studio, which corroborate the fact that LXP is a game studio.

Right now the LXP team is hiring “the most talented and most creative people in the world” with the aim of creating “far future experiences, for inventive hardware”.

With the recent deemphasis of the Kinect hardware, the LXP team may prove to be Microsoft’s way of keeping the hardware around and even making it more relevant for end-users. The most intriguing part of this is the team’s focus on hardware; they’re actually hiring in this domain, and they may be the ones responsible for future new experiences coming to Microsoft’s platforms.

Until more info comes to light we’ll leave you with the team’s video (above), highlighting their fun work days inside of Microsoft.

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This is good. I like the Kinect with my XB1, but if they want to convince gamers that it's still an integral part of the console, they need the software to prove it.

Disdain said,
This is good. I like the Kinect with my XB1, but if they want to convince gamers that it's still an integral part of the console, they need the software to prove it.

Its an integral part not because of the games, but thanks to the way its integrated in just about everything on the system software wise. Of course those features are ignored and passed over, hence MS' decision to unbundle based on feedback.

So creating games will be nice, but your only looking at half the story for Kinect, leaving a lot of potential ignored.

They shouldn't have kept this a secret. The more people know about these kinect initiatives, the more faith they would have in the device. It's stuff like this that makes gamers think MS don't know what they're doing. First they say it's integral, then they unbundle it, now they reveal an initiative for kinect games. It's like you don't know if they even have faith in their own ideas.

Geezy said,
They shouldn't have kept this a secret. The more people know about these kinect initiatives, the more faith they would have in the device. It's stuff like this that makes gamers think MS don't know what they're doing. First they say it's integral, then they unbundle it, now they reveal an initiative for kinect games. It's like you don't know if they even have faith in their own ideas.


Gamers asked for it to be unbundled, so there really shouldnt be an confusion. MS doing what customers want shouldnt be viewed as MS not knowing what they are doing.

Plus if they are going to try to create more 1st party games that use it, why is that more confusing? Kinect was not discontinued, just unbundled.

Not to mention that Kinect is about much more than gaming now, which is a good thing.