New Diablo III patch makes some gameplay changes

Blizzard has been making some hotfixes for its action-RPG game Diablo III ever since its launch in mid-May. Most of those hotfixes were for server issues. Today, Blizzard released a major client patch for Diablo III that also makes a number of gameplay changes, along with many bug fixes.

The change notes for the 1.0.3 patch can be seen at the official Diablo III web site. One big change will affect players that have access to the Inferno level of play in the game. The patch notes states that acts 2-4 in Diablo III have had their difficulty level cut down in Inferno mode in order to match the level players face in act 1.

The amount of rewards that players can receive when they replay quests in Diablo III has been reduced in this new patch. Also, the recently launched real money auction house has now added Chilean, Argentinian, and Brazilian currency support.

There's also a ton of gameplay balance changes for all of Diablo III's player classes, as well as the game's monsters and boss characters. There's also been some changes and fixes to the game's items and crafting features, along with a lot of other general bug fixes to the game as well as the auction house and Battle.net.

Source: Diablo III web site

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3 Comments

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This patch sounds good except for the rise in repair costs. On Inferno, playing as a Barb, Elites are damn near impossible to kill - it's actually ridiculous how strong they are. It's costing me in excess of 30,000 gold for only a couple of deaths. If they are going to lift the cost of repairs, they could at least make the Elites a little easier to kill. They are harder to kill then bosses FFS!

Nucleotide said,
This patch sounds good except for the rise in repair costs. On Inferno, playing as a Barb, Elites are damn near impossible to kill - it's actually ridiculous how strong they are. It's costing me in excess of 30,000 gold for only a couple of deaths. If they are going to lift the cost of repairs, they could at least make the Elites a little easier to kill. They are harder to kill then bosses FFS!

The elites (and all the other monsters) in act 2, 3 and 4 on inferno have had their damage reduced and should be a lot easier to kill. Pre patch 1.0.3 I was struggling a bit with the elites in act 2 inferno on my Barb, but now most of them are just as challenging as i would like them to be. If you're still struggling, you should try upgrade your gear/change skills. Resist all and Life on hit ftw!

"The amount of rewards that players can receive when they replay quests in Diablo III has been reduced in this new patch."

Because the loot was already so epic, right? It's a sad world when player feedback is ignored to further short-term gains. Only until they realise they've become the next Activision and no one wants to buy their shiz next time around. At least, I hope so. People still buy CoD like it's a new game or something. I gotta give it to Activision, they know how to get people to suck their dirty old nipples.

I did buy D3, and I didn't "Quit" it out of rage, I just... don't play it. It sits there, on my desktop, like a dusty naggy reminder not to follow the hype train and blow money on things designed to rape your wallet. Sure, I'll play it if a group of friends are, but, that's about it.

God, I can not wait for TL2. A real reward system, and doesn't feel like a chore. I just hope the masses aren't burnt out my D3 by the time it rolls out. It'll be everything D3 is good for and nothing it isn't with sugary awesome thrown on top. Also, Runic deserves the support. It may sound cliche, but Runic listens feedback and actually incorporate suggestions.

Anyways, sorry for the wall.
tl;dr: bleh, I just wanna play TL2. D3 is annoying me.