Newest UDK adds support for Mac OS

Epic Games is finally letting game developers make Mac OS-based games with its free Unreal Development Kit. The company released the newest monthly update for UDK this week that adds Mac OS support to the mix. This should allow game developers that create their project with UDK to port their games to a whole new audience. Epic first released the Unreal Development Kit back in late 2009 but it only supported making stand alone game titles for the Windows operating system at the time. In December 2010, Epic added support for making games for Apple's iOS devices like the iPhone and iPad.

Epic Games hasn't exactly been supportive of Mac gamers in the past. In 2007, the company announced that Unreal Tournament 3 would be released for the Mac via MacSoft. However that Mac game port was never completed. Hopefully this new move will finally allow Mac gamers to play Epic's last game in the Unreal series. Since then the company has mostly concentrated on the PC, console and iOS platforms for its games including this week's release of Gears of War 3 for the Xbox 360 console.

The new September update to the UDK also puts in additional support for iOS devices that will allow UDK-based games to run from either AirPlay or HDMI display ports. There's also some additions to the foliage editor and a number of other new game development features, changes and bug fixes. There are a large number of both free and commercial games that have been released that have used UDK as the basis.

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oh and Mr Callaham

"Epic Games hasn't exactly been supportive of Mac gamers in the past. In 2007, the company announced that Unreal Tournament 3 would be released for the Mac via MacSoft. However that Mac game port was never completed. Hopefully this new move will finally allow Mac gamers to play Epic's last game in the Unreal series."

seriously... this is UDK! not UE3, UE3 has had support for OSX and iOS for sometime. udk its just the free versión with no source code... Epic doesn't make many games anyway...and the other videogame companies dont care about making osx versions why? because like i said to the other person..

mac computers aren't powerful for games. and Windows has more marketshare, and consoles obviously will be targetered more since they are for playing games.

you got a nice dream. but if you see UE1 and UE2 had more games (not many) for Mac and now you cant find many. UDK wont change that. because its not like udk is the most used engine, and developers real ones with AAA super mega games, need source code.

EmilyTheStrange said,
oh and Mr Callaham

seriously... this is UDK! not UE3, UE3 has had support for OSX and iOS for sometime. udk its just the free versión with no source code... Epic doesn't make many games anyway...and the other videogame companies dont care about making osx versions why? because like i said to the other person..

Sorry, UDK is powered by UE3 .

September 19, 2011 - Epic Games, Inc. has released the September 2011 UDK Beta, the latest version of the Unreal Development Kit (UDK), the free edition of Unreal Engine 3 that provides access to the award-winning toolset used in blockbuster video games, 3D visualizations, digital films and more.

Did you read the source link?

EmilyTheStrange said,

[...]
Wait. Didn't you tell me earlier that "udk = unreal engine 3 with no source code"? Also, Epic Games definitely makes games. I'll assume you missed the Gears of War series (most recently, Gears of War 3). Perhaps you should do some research before making a silly claim like that.

Macs use the same hardware as Windows-based PCs. I don't see how they "aren't powerful for games." Sure, you can get better hardware with PCs but you can also get the same hardware found in Macs. And by hardware, I mean the CPU, video card, motherboard, etc.

As for the UDK, it may not change the situation entirely with previous games but it gives smaller developers the opportunity to make games that support Mac OS. You and I don't know what will happen a year or two from now. It's possible that gaming may become more popular on Macs. A good indication of that is the is Valve's decision last year to bring their Source games to the Mac platform.

Edited by Yusuf M., Sep 21 2011, 3:04pm :

I always thought it was weird that it had support for iOS devices but not for Mac OS. Also, I'm fairly sure that most games that use Unreal Engine 3 have Mac OS versions.

Anaron said,
I always thought it was weird that it had support for iOS devices but not for Mac OS. Also, I'm fairly sure that most games that use Unreal Engine 3 have Mac OS versions.

wow... you really dont know much about game engines nor video games no?

your comment is amusing since now and before its about Xbox ps3 and windows. of course there are some games for mac os but most? wow... no not most. not even 10%. in fact thats being Little positive, from 100 games i found 1 with macosx support... so that would be 1%..

why because the engine its so expensive and macs are not powerful, and developers rather use their time in directx tan opengl... and obviously consoles because that sells alot as well. and some are Xbox or ps3 exclusives, some are Windows excluvives, some only Xbox and ps3

but most... haha you need to learn more about engines specially the most used one, unreal engine. its so expensive that they need to get money not wasting resources making game for a os that wont sell much.

iOS is different since is a mobile device that sells alot, but still its not like ever game will have iOS support.

and its not like real developers use UDK. i mean AAA games. that need source code support.

i like how you say "im fairly sure" though... when you are totally wrong. like if you didn't know how videogamers work, no videogamer will use a mac to play, and you wont find "casual" unreal engine 3 games. to have that as an excuse, people spend alot of money in crossfire and sli... unreal engine is heavy.

yeah unreal 2 and unreal 1 had alot of games for mac, but you talked about ue3. which is powerful and beautiful and nice. and less games were made for osx, and more for consoles. because they sell more.

not to be mean or something, but you should research more. its udk = unreal engine 3 with no source code. not silly engines like Shiva or Unity...

and its not like the Editor was for mac anyways, not even unreal 2004 had it. since they had never cared about it.

good addition, you know, with a free tool you can make ios Windows and osx games or whatever. but its not like something they needed anyways.


EmilyTheStrange said,

wow... you really dont know much about game engines nor video games no?

I find this comment abit hash, not everyone is clued up about video game engines.

lflashl said,

I find this comment abit hash, not everyone is clued up about video game engines.

I agree to think that the comment is a bit harsh. However, even an inexperienced user know that OSX lack of games, and the few ones are pretty old.

EmilyTheStrange said,

[...]
Excuse me? Please don't assume what I don't know. To answer your question, I know a great deal about video games and game engines. Obviously, I don't know everything. You're right in that a lot of games based on UE3 don't have Mac OS versions. That was a mistake on my part. For some reason, I thought it did. I primarily use Windows-based PCs for gaming so my knowledge of Mac gaming is somewhat lacking.

Your comment about the UDK makes no sense. There are a lot of developers that use it to make their games. In case you didn't know, it stands for "Unreal Development Kit".

Again, don't make assumptions about what I don't know. I was wrong about UE3-based games on Mac OS but that doesn't mean I don't know how video games work. Also, you're completely wrong about gamers using Macs. Valve's games work with Mac OS and so does Blizzard's games.

Yes, a lot of people invest in crossfire/SLI setups. That doesn't mean they did it because of Unreal Engine 3. In fact, it isn't as hardware intensive as CryENGINE 2 or the high number of in-house engines out there. Of course, that's assuming you meant to say hardware intensive in place of "heavy".

I don't need you to tell me that the UDK is UE3 without any source code. And you certainly didn't need to randomly mention Shiva3D or Unity engine (or call them silly, for that matter).

My advice to you is that you should stop making assumptions and work on improving your grammar and punctuation.

Magallanes said,

I agree to think that the comment is a bit harsh. However, even an inexperienced user know that OSX lack of games, and the few ones are pretty old.

An inexperienced user wouldn't know that the commercial version of UE3 has Mac support. They also wouldn't know that this support has been available to UE3 source code licensees for awhile now. The lack of UE3-based games is almost entirely due to developers (and not Epic Games).