No known Kinect-exclusive titles now scheduled for Xbox One launch despite bundled sensor

One of the main selling points touted by Microsoft of the upcoming Xbox One console has been the inclusion of a next-generation Kinect sensor. Microsoft has said the inclusion is necessary for the full Xbox One experience, yet now there are no known launch titles that require Kinect usage.

Rare's "Kinect Sports Rivals," a first-party game, was the only announced launch title that required the use of the Kinect sensor. On Thursday, however, Microsoft said the game has been delayed until early 2014. Several other games, such as "Dead Rising 3" and "Ryse: Son of Rome," can make use of the sensor but don't require it. Most of the games that feature Kinect capabilities only use the vocal features, not the sensor's motion tracking capabilities.

"Kinect Sports Rivals" and "Just Dance 2014" are currently the only Kinect-exclusive games announced for the Xbox One; the latter game is expected to be released before the end of the year.

Microsoft has been adamant the sensor is fundamental to the Xbox One experience, recently denying a rumor that the company was considering releasing a version of the console without the bundled sensor. In addition to game usage, the next-generation Kinect can be used extensively by the console for other tasks, such as saying commands to wake the Xbox One up from standby mode or launch apps.

In a question-and-answer post on the official Xbox news site, Microsoft's Xbox staff wrote that the sensor is bundled with every Xbox One sold to ensure developers have access to the same hardware for every console.

"The all new Kinect is now an essential and integrated part of the platform," the post states. "By having it as a consistent part of every Xbox One, game and entertainment creators can build experiences that assume the availability of voice, gesture and natural sensing, leading to unrivaled ease of use, premium experiences and interactivity for you."

When asked if the Xbox One would have any Kinect-exclusive titles at launch, a Microsoft spokeswoman provided the following statement: "We will have a broad variety of Xbox One titles that will feature Kinect functionality, but we are still months away from launch and we and our partners will have much more to unveil.  Stay tuned for more games news soon."

Image via Microsoft

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Voice commands can be useful, I mean look at Skyrim for an example. You can use kinect to manage your inventory more effectively and that saves loads of time.

I'm OK with no 'Kinect exclusive' launch titles.
As it stands, Kinect exclusive are the games I play the least.
I love voice commanding and the other Kinect enhanced games more.

I think I'm that odd blend between casual and hardcore that an always connected Kinect was designed for.

It's like Microsoft has great ideas and products lined up, but then totally under-deliver on all of them. Even with taking more time, and resources they just can't make something right from the start. No wonder some have diluted vision on the future of the company.

What's the life cycle of xbox one? There will be plenty of time before some developer would develop some really good idea for Kinect as a full game. The advantage... every xbox is bundled with xbox.

The official statement was different from the title of this article. The author is generating FUD about Kinect. Xbox launch is 4 months away...

minster11 said,
What's the life cycle of xbox one? There will be plenty of time before some developer would develop some really good idea for Kinect as a full game. The advantage... every xbox is bundled with xbox.

The official statement was different from the title of this article. The author is generating FUD about Kinect. Xbox launch is 4 months away...


No, it's not. The title says there aren't any known Kinect-exclusive titles for launch, and there aren't. The statement says there will be games with Kinect functionality, though it doesn't say if there will be Kinect-exclusive games.

The article points out multiple ways the next-generation Kinect will still have uses at launch. The fact that there won't be any exclusive games is still noteworthy, however. If the current-generation Kinect launched without any exclusive games it would have been noteworthy as well despite its other uses and if some games just featured extra functionality for it.

It's still months away from product launch. The article you wrote taken from an official response and you wrote based of that. FUD

Anthony Tosie said,

No, it's not. The title says there aren't any known Kinect-exclusive titles for launch, and there aren't. The statement says there will be games with Kinect functionality, though it doesn't say if there will be Kinect-exclusive games.

The article points out multiple ways the next-generation Kinect will still have uses at launch. The fact that there won't be any exclusive games is still noteworthy, however. If the current-generation Kinect launched without any exclusive games it would have been noteworthy as well despite its other uses and if some games just featured extra functionality for it.


minster11 said,
It's still months away from product launch. The article you wrote taken from an official response and you wrote based of that. FUD



No, I didn't write based on that. I wrote based on the facts and asked for a response. I'm sure there will be more games announced, but they probably won't announce many more launch titles. They also didn't say any Kinect-exclusive titles will be announced. I presented all the facts; you don't have to like the facts, but that's what they are. I didn't slant them in any way, and I presented both sides.

the game uses Kinect throughout although there's "option" to play it while sitting down. It all come down to choices. Are you expecting "similar like" Dance central 4 for xbox one where no controller option on launch day?

Official statement says
"months away from launch and we and our partners will have much more to unveil. Stay tuned for more games news soon."
I think that says it all. With the capabilities of Kinect 2.0, I feel Kinect headed in the right direction toward its usage and I welcome xbox one come bundle with Kinect.

I don't see why this would be an issue. The Kinect sensor is capable of so much more than just games. I've had my Kinect for the 360 since it came out and to be hones we only used it for games for the first couple of months. I have gotten so much more use out of it in voice controls alone... I can't wait to have the new Kinect and the increased capabilities it beings to the living room with the Xbox One.

This is only material to us if the game was free (included) with the console. How many people who pre-ordered the x-1 preordered this this? I bet the total will be less than 5 percent. As a person who preordered both consoles the game was never on my list unless it was free. Again, non-issue.

I agree its a bit of a blow on the surface but the fact is the cool stuff with Kinect is yet to come, now that devs know there is going to be one attached with every unit they can actually afford to spend time integrating or considering how to enhance the game experience with the device.

Also when you take into account the life cycle of a console generation, I dont think no titles at launch for a particular device is a body blow, quite a long time ahead yet.

I loved Kinect for Kinect fitness. It honestly worked, im a muscle head too... I mean disregarding how weird I looked at times.

I think its fine to make a statement like this after GamesCom and after the Toyko game show. Microsoft has been very slow and incomplete about what they have coming and I think it would be smart to wait and verify this after those two shows.

So Microsoft bundle the camera with no camera games and sony bundle a camera games but no camera... You have to wonder about these people...

Like Sony fanboys ignore 4.5 gigs of ram on the PS4.

This might be true, but I would rather wait until the two big shows are over and I even forgot about PAX.

I may be wrong here but I don't this MS are pushing devs to do Kinect only games, they are bundling Kinect so that the devs are more likely to use Kinect in their games. The article itself suggests that some of the release games do in fact make use of it so really MS are getting what they want?!

I'm not trying to argue that the delay isnt a bad thing, but I also don't think this means their decision to bundle it has failed before launch either!

i wasn't going to buy kinect games as motion input is a horrible gimmick. I'd buy a xbox one without a kinect for the same price as a ps4 though. The fact that the main unique selling point of the console being the kinect and there being no games on launch is simply embarrassing.

torrentthief said,
How embarrassing. Microsoft fanboys will think of some ways to try and play down this news though.

Don't forget microsoft hasn't yet played some cards like illumiroom, or universal translator in realtime. Big selling point for sony was bluray drive that xone has it. I doubt sony has more cards to play.

Do you know how expensive quality projectors are? Also you have to put it on a coffee table and string the power cord to an outlet, someone will trip & fall over that and break their bones. Do you honestly think Microsoft wants that liability?

Yogurtmaster said,
Like Sony fanboys ignore 4.5 gigs of ram on the PS4.

You mean 5.5gb, right?
Sony might let games access an additional amount of RAM, up to one more GB

4.5 + 1.0 = 5.5gb
Not rocket science.
Don't forget that it's also DDR5 vs DDR3. But this is getting off-topic.

I would say the the same if I were Microsoft. Kinect is their way to differentiate themselves from the competition. Voice and gesture commands at the startscreen and movies will help create mouth-to-mouth advertisement even if the features are underused in games.

It sounds like a sollid strategy until you take costprice into account. You'd think Microsoft would learn from Sony's PS3 mistakes. People were unwilling to pay more even though it was supposed to have far better graphics. Microsoft is taking a huge risk and now isn't the time for that.

I totally agree with you about the price point being a huge selling point. if they knocked the price by 50 though I could see the difference being negligible.
also I agree with there choice of having Kinect bundled and required in order to have a constant for devs so they know what they're working with. I doubt ps eye will have much if any use. Kinect however is readily available to developers if hey choose to do so. not only that but it opens up features not possible without it (video chatting, voice commands, gestures, etc.).
I for one has pleased, but would love to see a price cute nonetheless.

I'm pleased as I dont game all that often. So having a console that is more like a living room PC suits my needs. However I have to wonder if its worth it. If all my friends move over to Playstation because they just want to play games as cheap as possible, the Xbox One becomes a much less attractive offer. So I huge risk on their end but I hope it pays off.

Ronnet said,
I would say the the same if I were Microsoft. Kinect is their way to differentiate themselves from the competition. Voice and gesture commands at the startscreen and movies will help create mouth-to-mouth advertisement even if the features are underused in games.

It sounds like a sollid strategy until you take costprice into account. You'd think Microsoft would learn from Sony's PS3 mistakes. People were unwilling to pay more even though it was supposed to have far better graphics. Microsoft is taking a huge risk and now isn't the time for that.

Taking into account that the first Kinect cost them 20ish dollars to make, I don't see why the whole package has to have a 100$ uptick. The new Kinect has better tech, but with such a low price on the previous, id assume that the new should cost them MAX 50$

Yeah but its a delicate cost price model with consoles, you will recall in the initial years they usually lose money per console, so knocking 50 off hurts a bit. Whilst the price has become homogenous between the two, the fact is the PS3 still sold well even though its price was higher because it was also a 'bundled blu ray player'

auziez said,

Taking into account that the first Kinect cost them 20ish dollars to make, I don't see why the whole package has to have a 100$ uptick. The new Kinect has better tech, but with such a low price on the previous, id assume that the new should cost them MAX 50$

20 dollars to produce perhaps. But what about the development? A lot of people have been spending a lot of time writing and testing the software (and hardware). Production and shipping costs can be trimmed down as the facilities and supply lines become more effective. But new tech will always be a bit more expensive then something more conservative like the PS4.

Ronnet said,
It sounds like a sollid strategy until you take costprice into account. You'd think Microsoft would learn from Sony's PS3 mistakes. People were unwilling to pay more even though it was supposed to have far better graphics.

What are you smoking?? The PS3 sold extremely well.
The Japanese company has now sold about 77 million PS3 consoles worldwide, versus 76 million Xbox 360 consoles sold by Microsoft.

http://www.itworld.com/persona...otal-ps3-sales-top-xbox-360
This is just one source.

Tha Bloo Monkee said,

What are you smoking?? The PS3 sold extremely well.

http://www.itworld.com/persona...otal-ps3-sales-top-xbox-360
This is just one source.

1. 77 million isn't a lot for the successor to the PS2.
2. Sony had the best starting position and they ended up third.
3. Yes third. They may now sell more Playstations but its the earlier adopters that buy the most games. Which is why X360 versions of multiplat games usually outsell the PS3 version. And this is where the profit comes from.
4. Dont get me wrong Sony does a lot of right. But the way they overpriced the PS3 was a mistake and they've learned from it considering the PS4's pricepoint. Whereas Microsoft appears to be making the same mistake. I guess pride comes before the fall.

Mouth to mouth advertisement? Sounds absolutely disgusting!

Ronnet, said,
1. 77 million isn't a lot for the successor to the PS2.
That's because the PS2 had the entire market last generation. This time it's the Wii.
Ronnet, said,
2. Sony had the best starting position and they ended up third
Replace Sony with MS and then that statement is accurate. MS launched a year ahead of the PS3, had a cheaper price, got support from FFXIII and timed exclusive GTAIV/CoD DLC, and had exclusives like Halo and GoW. They squandered that and ended up in 3rd place. Sony did learn from the PS3 mistakes and were able to apply the lessons to the PS3 itself, which is doing very well and has great support. MS had dissolved many studios that were working on and had launched exclusive 360 games, are littering the dashboard with ads, and selling Kinect as the future when it doesn't even have one. And that's still in this generation! Yet they still aren't fixing these problems for the next one!

Sorry English is my third language. A better translation is word of mouth advertisement.

Yes PS2 pretty much had all of the market. 'this time its the Wii' doesn't change that Sony had the best starting position. They failed to retain it and saw their marketshare shrink over 50%. Whereas Microsoft tripled there marketshare. Xbox has become a popular and big brand.

I agree with pretty much all you said about Microsoft aside from the thirdplace thing. But that doesn't change things for Sony. I'm critical towards both companies. And my argument is in the parts that you didn't quote. So if you want to discus who is in third place then please respond to my third point.