NVIDIA director says Grand Theft Auto V coming to PC this year

The wait for Grand Theft Auto V has been almost unbearable, made that much worse by Rockstar’s announcement earlier this year that the game would be delayed by four months. The wait is almost over though; next month, on September 17, the game will finally be made available.

So far, however, it has seemed that the long wait would only be coming to an end for Xbox 360 and PlayStation 3 owners, as all official information has pointed to availability solely on those consoles. There have been murmurings of a version coming to the PC, but Rockstar has so far remained tight-lipped on that prospect.

It seems that the cat is out of the bag now though, thanks to NVIDIA’s Chris Evenden, Senior Director of Investor Relations for the company. In an earnings call, transcribed by Seeking Alpha, Evenden was discussing shifts in the PC market, when he said that PC gamers are “preparing their systems for a strong roster of games coming this fall, including blockbuster franchises, such as Call Of Duty: Ghosts, Grand Theft Auto V, and Assassin’s Creed IV”.

That certainly seems unambiguous.

As Forbes notes, the mention of GTA V alongside those other two titles is significant; NVIDIA has been collaborating with Ubisoft on optimising Assassin’s Creed IV for PC gaming with its graphic cards, while the company has previously worked closely with Activision on Call Of Duty titles. Including GTA V in the same breath as these franchises could hint at a similar partnership with NVIDIA for the PC port of the game.

A few weeks ago, Rockstar unveiled its first trailer featuring gameplay action, while later this week, it will reveal full details for Grand Theft Auto Online, the multiplayer element of the game. 

Source: Seeking Alpha via Forbes

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I'm no longer a gamer but will make an exception for GTA, as was the case with IV.

The only PC I have that could play the game is committed to running VMs nowadays. I'll probably get something newer and migrate them to it--assuming my current i7 2600K Sandybridge CPU can handle the game. Is it too early to start discussing specs? That's the machine I've run IV on, and it was fine back then.

_dandy_ said,
I'm no longer a gamer but will make an exception for GTA, as was the case with IV.

The only PC I have that could play the game is committed to running VMs nowadays. I'll probably get something newer and migrate them to it--assuming my current i7 2600K Sandybridge CPU can handle the game. Is it too early to start discussing specs? That's the machine I've run IV on, and it was fine back then.

i7 2600k should be able to handle it easy.. its just the graphics card that is the biggest deal..

I felt sure that a PC version was coming, and for that reason I had no interest at all in the console version. I mean, 720p? Come on...

Great news and I just finished GTA IV, why? Because none of my video cards could play the damned thing up to now. My GTX 780 gets it done now on max but still had problem spots where things slow down. I have to admit the physics and world for a five year old game is still impressive. Everything I've seen and heard about V is good or great, but I don't mind waiting longer as long as they do it right, I can't afford another 780 just to play this thing.

I think it's because they're up against new consoles, and well as we know the new consoles are basically PC hardware anyway, so porting will be easy.

That makes no sense. GTA IV is Xbox 360/PS3 only for now. They have a very different architecture to the PC. Porting to PC from those consoles will take a while.

Not sure what you mean, GTA IV is already out on PC.

I was referring to GTA V, and that R* is probably already up against making the game for new consoles behind the scenes, so would be easy to port to PC from them as they're basically PC hardware. If R* release this for new consoles, it'll defiantly be on PC, and vise versa.

Edited by Crisp, Aug 13 2013, 8:44pm :

PurpleHaze420 said,
If it runs as bad as GTA IV then don't bother.

Same engine and designed for the same hardware (console-wise) as GTA IV, so expect very similar system requirements to that - and since PC hardware has come a long way since GTA IV came out, PCs will handle GTA V better these days

King Mustard said,

Same engine and designed for the same hardware (console-wise) as GTA IV, so expect very similar system requirements to that - and since PC hardware has come a long way since GTA IV came out, PCs will handle GTA V better these days

It has nothing to do with how far PC hardware has come since GTA IV, the GTA IV was a horribly coded port. PC's were more then powerful enough to run it at maxed out settings.

I haven't bought a game for some time but this is a certain "must buy" if they release it on PC . I don't care about consoles, no way in hell a PS3 compares to a state of the art GPU in terms of rendering quality and experience.

Great news, new iPhone, new iOS, new GTA ... the only thing a need now i a new bag of cash

Radium said,
What the DRM this time?
The previous version required Steam and used a separate DRM. So I never bought it.
GTA IV was released on Steam, but actually it was using "Games for Windows Live" as a platform on top of the "Rockstar Social Club". So before playing the game for the first time, even if you bought it on Steam, you have to enter its product key twice. That's three layers of DRM, two of which are also quite annoying.

Still getting Xbox 360 version regardless if it release for PC. It's the best moment to see the last big game for current gen and see how much more it can max out the graphic. After finishing GTA V, I will get the PC version to play different kind of mod and hope they will be some avengers storyline. HAHA!

Master of Earth said,
Still getting Xbox 360 version regardless if it release for PC. It's the best moment to see the last big game for current gen and see how much more it can max out the graphic.

The worst time to buy a game for a console is at the very end of the lifecycle, as that's when developers are most coming up against bottlenecks. You only have to look at the quality of PC releases to see how dated X360 / PS3 games are at the moment. Console games run at half the framerate, a fraction of the resolution and have very low image quality (texture resolution, anti-aliasing, etc) in comparison to the PC. Top end PCs are already capable of 4K gaming and that will be much more accessible in a couple of years time.

The only reason to opt for the console version over the PC is if your PC isn't up to running it properly. It astounds me that anyone would pick the X360 version over PC.

We all already know the PC is the most powerful gaming platform. The sad thing is that majority of game never really optimize for the PC only until last year such as the AMD never settle bundle game fully take advantage of the PC Graphic architecture such as those DOF,Global Illumination and TressFX

Base on the GTA V game play trailer the graphic is still pretty impressive despite reaching 8 years old machines! As you can see from the gameplay that if a game truly optimize to the max it can really look astounding regardless of how weak or powerful about the hardware. Try searching a 2008-2010 PC hardware to see whether or not it can match the quality and frame rate of the current generation console. It probably won't even run as smooth as the X360 or PS3. Which require at least Nvidia 600 series or AMD 7000 HD to play. The only advantage PC will get over the current generation console is much better frame rate and mod stuff. If you ask me i say the console provide hefty amount of value compare to desktop PC you have invested over 8 years. Although i like the power of PC but if you see the value you will get what i mean and the PC will only start to take off because finally PS4 and XONE Game won't be a bad port

In fact, most of the game that port for PC is not a true 1080p and all i can say is just a scale up version. The PS4 and XONE Game will finally be a native 1080p version. For instance, the Watch Dogs graphic look like a beast for the next generation console and it will definitely look even better on the PC after all they share a very similar architecture.

theyarecomingforyou said,

The only reason to opt for the console version over the PC is if your PC isn't up to running it properly. It astounds me that anyone would pick the X360 version over PC.

Am duh!! . Not everyone has a powerfull PC or the time/money/knowledge to get a custom rig , that's why.