NVIDIA GeForce Experience open beta launched

A month ago, NVIDIA launched a closed beta for GeForce Experience, allowing a select few PC gamers a chance to try out the cloud-based system designed to optimize PC game hardware settings. Today, NVIDIA announced that the beta test for GeForce Experience is available for all to check out.

The open beta test includes updated software that is supposed to link up to NVIDIA's servers, which then automatically download the best settings from the server for PC games, based on the user’s specific hardware configuration. NVIDIA has now expanded the number of games that are supported by the service to 41 titles, including recent games such as Far Cry 3 and Mechwarrior Online.

GeForce Experience can now support PCs that have monitor resolutions of up to 2560x1440, along with added support for PC rigs with older Intel Core 2 Duo and Core 2 Quad CPUs. There's also been some performance improvements for the client software's "lstartup, billboard display, game scan, and communication with NVIDIA servers." Finally, there's naturally been some bug fixed put into the new version.

NVIDIA has yet to announce if it will charge money for accessing GeForce Experience once it comes out of beta.

Source: NVIDIA | Image via NVIDIA

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16 Comments

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Its not recognizing my games, There fore the software isn't Good But the update section is pretty good but the optimization it's a no go.

It's a beta so expect for problems and errors. By default the software is set to your primary HDD or SD Drive C: Mine are all on dedicated HDD therefore, you have to take it by the hand and guide it to the correct location. Although, this will be perfected in future beta builds and RC builds and so forth...

It found all my Steam Games currently Installed at the moment. Also to bear in mind check that your games are support by NVIDIA. http://www.geforce.co.uk/games-applications

I'd have to agree, this software isn't very good. Granted, I only tried it on one game, Far Cry 3, it did a terrible job. I have my settings mixed between High and Medium on a 560Ti. The game runs at a steady 50-60 FPS. The "optimization" knocked a lot of stuff down, and made the once beautiful game look terrifyingly gruesome, , with no real increase in frames.

Most of my other games that is has listed, I went through and had the exact same settings as their suggested "optimized" so I think/feel I know what I am doing, and I know my card and computer fairly well, and know how to manage this stuff myself, rather than use their program.

I suppose someone who is new to optimizing for games, and aren't well versed in their rig could benefit from this. But if you have a bond with your PC, and a good feel for this stuff, it isn't necessary.

This software is a piece of sheite, it downgrades most settings that I know work fine, and can find only about 4 of the games I have installed, the rest it does not find or says incompatible. Waste of time and space as far as im concerned

It's not a gaming standard, it's a PC standard. The first LCD monitors were either 5:4 or 16:10. 5:4 was phased out, 16:10 became dominant for years until the mass TV market was all "OMG HD!!", after which 16:9 infested, then took over, the PC space.

The only advantage to using 16:9 over 16:10 in gaming is the increased FoV in Hor+ games where developers don't bother including an FoV option; that's it. 16:9 in inferior in every other way imaginable.

For general PC use; it's beyond stupid to use a 16:9 display; you can't even work on 1080p content without scaling them down, ruining the image.

FWIW, my monitor is 1920x1200 (H-IPS!) and was manufactured in 2004. I have been waiting the last few years for a 16:10 120Hz monitor above 1680x1050. It looks like I will keep waiting or be forced to buy a 16:9 monitor solely for gaming, which is stupid because I want 120Hz support for everything, not just games. I'd rather use Windows 8 than downgrade to 1080p on my main display.

And no, upgrading to 2560x1440 isn't an option either (and the only 120Hz 1440p monitors are a mixed bag and overpriced); it's still 16:9 and still won't support 4:3 content properly (ex. 1600x1200 fits on a 1920x1200 display, it doesn't on 1080p. 2048x1536 fits on a 2560x1600 display, it doesn't on 1440p.) This is VERY important if you still play older games and can't use a CRT monitor, which I do.

Up to 2560x1440? No support for 2560x1600, you know, a PC based resolution?

What exactly is the benefit to this piece of software has for technical savvy users? Considering the lack of some 16:10 support, I assume none!

I'd hardly consider 16:10 a standard for anything gaming related. Most games don't even support resolutions higher than 1920X1080 because most games are console ports.

There have only been 2 standards...4:3 and 16:9. Anything else in between is more for productivity, but never for entertainment.

It's a bit odd it doesn't support every resolution the game does, but what the hell...

I read they'll be adding additional resolution support in the future.

Sorry, but having a 2560x1600 30" monitor myself, I can tell you every game I have played in the last 2 years on the PC has supported the 2560x1600 16:10 resolution. A resolution is not determined by it's usage.

1680 is, though a lot of games didn't have proper support for it in the past. BioShock is a good example of it. The HUD was slightly stretched in 16:10 because the game did not have proper widescreen support. DOOM 3 also had the same issue. 16:9 has always been better supported. I used to have a 16:10 monitor, but I prefer a 27" 2560X1440 myself.