Rumor: Xbox One family sharing was limited to 60 minutes

With Microsoft's recent reversal of the "always on" Xbox One, there was one popular feature that was put on the backburner: Family Sharing. Although details of the program were limited, the basic concept was that you could share your gaming library with up to ten family members. There was no mention of how you select who your family members are, but Microsoft claimed that both you and a single family member could play a game at the same time.

Last week, we told you about a message posted on Pastebin discussing the Xbox One's DRM philosphy. Today we found another message on Pastebin, this time lamenting about game developers and used games, discussing the proposed Family Share plan (which is since on the backburner), and hinting at a Microsoft social media platform built within the 360. While the used game topic has been beaten to death, and the social media platform is a logical next step in the Xbox Live progression, the alleged details on the Family Share plan is a bit surprising.

The author paints it with a positive brush, but states that family members would only have been allowed 45-60 minutes of gameplay before being sent to the marketplace to purchase the game themselves. This "demoware" isn't how Microsoft was selling the feature at E3, but given the rest of the PR bungles, we wouldn't be surprised if this is true.

We're not sure if Microsoft employees just recently figured out how to use Pastebin, or if these posts are pranksters making stuff up in order to get a rise out of fellow gamers, so take this report with a grain of salt.

Source: Pastebin

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GOOGLE SCREWS UP: LET'S FORGIVE THEM
APPLE SCREWS UP: LET'S FORGIVE THEM
SONY SCREWS UP: LET'S FORGIVE THEM

MICROSOFT SCREWS UP: GET THE PITCHFORKS, WOOD AND A FIRE GOING, LET'S BURN THIS WITCH ON A STEAK.... SO SO SAD...

THE ORIGINAL VISION WAS A TRUE VISION... STEAM & XBOX LIVES LOVE CHILD...
DIGITAL AND PHYSICAL BLEND AND THE LINE IS ERASED...

PEOPLE ARE SO DUMB ITS NOT EVEN FUNNY... DRM ON A SYSTEM LEVEL IS LEAPS AND BOUNDS BETTER THAN ON A PHYSICAL LEVEL.....

I do give Kudos to Sony though... They knew what Microsoft was trying to do, is truly innovative.. You noticed that during interviews Sony says it can have the "Same features in place"...
Sony just used Microsoft's inability to clarify a message against them to buy themselves some time...

PS4 has the raw horse power... I give it that... But from what I've seen so far, it has no vision...

Showan said,
GOOGLE SCREWS UP: LET'S FORGIVE THEM
APPLE SCREWS UP: LET'S FORGIVE THEM
SONY SCREWS UP: LET'S FORGIVE THEM

MICROSOFT SCREWS UP: GET THE PITCHFORKS, WOOD AND A FIRE GOING, LET'S BURN THIS WITCH ON A STEAK.... SO SO SAD...

THE ORIGINAL VISION WAS A TRUE VISION... STEAM & XBOX LIVES LOVE CHILD...
DIGITAL AND PHYSICAL BLEND AND THE LINE IS ERASED...

PEOPLE ARE SO DUMB ITS NOT EVEN FUNNY... DRM ON A SYSTEM LEVEL IS LEAPS AND BOUNDS BETTER THAN ON A PHYSICAL LEVEL.....

I do give Kudos to Sony though... They knew what Microsoft was trying to do, is truly innovative.. You noticed that during interviews Sony says it can have the "Same features in place"...
Sony just used Microsoft's inability to clarify a message against them to buy themselves some time...

PS4 has the raw horse power... I give it that... But from what I've seen so far, it has no vision...

They actually announced many of their new features before the XBox One, and I was actually pretty impressed. I was also impressed by the XBox One's ability to interface so well with television, but I'm a Sony guy, and the DRM totally turned me off to the possibility of an XB1, even if they did end up removing it as a kneejerk reaction to getting their asses handed to them at E-3.

Now that the DRM is out of the question, my primary concern with the XB1 is that I've heard it will be running 3 separate operating systems simultaneously, a modified Windows 8/RTM based OS for running applications like Skype, the gaming OS, and an OS just to act as a moderator between those two. Not only does the XB1 have slightly (not drastically, at least from what I understand) weaker hardware, I think it's going to have trouble rivaling visual quality later on once developers start pushing the consoles because it's going to have so much more overhead to deal with than the PS4.

Gerowen said,

They actually announced many of their new features before the XBox One, and I was actually pretty impressed. I was also impressed by the XBox One's ability to interface so well with television, but I'm a Sony guy, and the DRM totally turned me off to the possibility of an XB1, even if they did end up removing it as a kneejerk reaction to getting their asses handed to them at E-3.

Now that the DRM is out of the question, my primary concern with the XB1 is that I've heard it will be running 3 separate operating systems simultaneously, a modified Windows 8/RTM based OS for running applications like Skype, the gaming OS, and an OS just to act as a moderator between those two. Not only does the XB1 have slightly (not drastically, at least from what I understand) weaker hardware, I think it's going to have trouble rivaling visual quality later on once developers start pushing the consoles because it's going to have so much more overhead to deal with than the PS4.

XB1 has 8gb of memory... And it's all dedicated to a task... 3gb of memory is dedicated to the OS (and the bridging OS)... 5gb of ram is dedicated to the Xbox side...
This is what I learned from the programmers at my job... When you code to the dedicated resources (I think I'm saying correctly)... The performance of that task should be amazing..

to put it more simple DRM is renting.. sorta. You never own the game if you owned the game it would be yours to do whatever you want.

With DRM on a game you are simply buying the rights to play it. Sort if like paying for a TV licence here in the UK or medical care in the US you pay for you only it cannot be transferred to someone else. Sure you can buy the game for someone else but not buy it yourself and trade it the licence to play is for you only 1 player. But for a small fee you could transfer the licence to someone else.

DRM = Game licence to you to play the game. Someone else who has no licence for this game cannot play it. You cant transfer licence without outside help i.e a game store for a small fee.

I can't believe some people actually thought that they would be able to buy a game and have 10 of their friends/family have unrestricted access to it. This is the same industry that cries rivers over the secondhand market, you suddenly think they were going to transition to a 10:1 sales model

No sane person thought that. What we imagined was what MS described: You share your library with your group of 10, but only 1 of those people could be playing one of your games at a time. 10 people couldn't all play at once off of a single copy. And you yourself probably couldn't play the game that was being "shared" by a friend, until they stopped or you "booted" them off of it through prompts.

I'm pretty sure that Microsoft stated that "borrowed" games had to check in once every hour So this doesn't make any sense what so ever.

Didn't we already know this? Microsoft told us that if you're playing a shared game, the 24 brick-check turns into an hour check. Doesn't that mean the same thing as what this article is talking about?

I hope a reliable source can confirm this. If true, no one here should be surprised. Underneath all the new software and hardware Microsoft has released lately, they are still a shady company. It's not about consumers it's about those dollar signs. Then again, what company do we trust nowadays?

If this was true (very likely, since it doesn't make sense that 10 people can play the same game for free) then they learned nothing from what happened when they announced the Zune song-sharing feature. When they announced the Zune everybody was happy for a decent iPod competitor, after they announced the limited song-sharing capability everybody started treating it like trash. Apparently the Microsoft marketing dept never learns. Never.

Well they probably did have some limitations too it, perhaps things like only gold users get access to these features, shared games get no access to dlc, no achievements, no gamer score or any sort of score tracking, Unable to use the game dvr, unable to enter tournaments to win prizes, unable to benefit from the cloud, etc? But most likely we will never really know for the time being. Not only that, but look what you just said why would you even buy games, in order for this sharing feature to work, people would have to buy games, other wise there would be nothing to share. Personally i think this idea works great, if you think about it, 10 ppl to a shared group isn't much when you consider 40 or so million on live, so imagine you got a bunch of people in shares trying to grow there gaming library, which will really only work if you have a group people in the share willing to pitch in and buy games from time to time. LOL would be funny if they made a competition out of it and had a ladder and offered achievements for the groups with the biggest family share, groups would be competing against each other to stay on top with the most games purchased.

Ultravires said,
Well they probably did have some limitations too it, perhaps things like only gold users get access to these features, shared games get no access to dlc, no achievements, no gamer score or any sort of score tracking, Unable to use the game dvr, unable to enter tournaments to win prizes, unable to benefit from the cloud, etc? But most likely we will never really know for the time being. Not only that, but look what you just said why would you even buy games, in order for this sharing feature to work, people would have to buy games, other wise there would be nothing to share. Personally i think this idea works great, if you think about it, 10 ppl to a shared group isn't much when you consider 40 or so million on live, so imagine you got a bunch of people in shares trying to grow there gaming library, which will really only work if you have a group people in the share willing to pitch in and buy games from time to time. LOL would be funny if they made a competition out of it and had a ladder and offered achievements for the groups with the biggest family share, groups would be competing against each other to stay on top with the most games purchased.

I will find the link...
But they said access to the game and any dlc purchased as well

This makes sense. I mean, if you can just share games to 10 peoples on your friends list for as long as you like....why would a lot of people even buy games? Just find someone with the game you want, add to friends list. Profit. I mean itd be awesome, but you really think game developers want a bunch of people playing their games for free for as long as they like?

You really need to go back and read on that. Not all 10 people can access the shared games at one time. If one person on your list is playing one of your shared game, others have to wait.

Lels said,
This makes sense. I mean, if you can just share games to 10 peoples on your friends list for as long as you like....why would a lot of people even buy games? Just find someone with the game you want, add to friends list. Profit. I mean itd be awesome, but you really think game developers want a bunch of people playing their games for free for as long as they like?

Lels said,
This makes sense. I mean, if you can just share games to 10 peoples on your friends list for as long as you like....why would a lot of people even buy games? Just find someone with the game you want, add to friends list. Profit. I mean itd be awesome, but you really think game developers want a bunch of people playing their games for free for as long as they like?

its a digital replacement for something that currently exists today, sharing your game disk.

as with disk sharing, only 1 person can play the game at once but the convenience here is you don't need the disk and it benefits the publishers due to the arbitrary limit of 10 whereas a disk can just keep being passed about forever.

Another benefit is the whole damaged disc issue, currently your entire investment is directly tied to the health of fragile disc shaped piece of plastic.

Yogurtmaster said,
Only 2 out of the 10 can play at the same time.

you say "only" as though that's a bad thing, one 1 can play at a time with disk sharing.

Here is a clue, don't believe everything that is posted on Pastebin. It is unreliable at best. It's so bad that it's no better than a forum rumor that someone made up. Anyone here can put anything in pastebin. I have used it to post code and anyone can post anything. The reliability of any rumor on pastebin is just above absolute zero.

Note: Some forums like NeoGaf have banned pastebin as a source for any news. I would suggest that Neowin do the same thing.

Edited by Yogurtmaster, Jun 21 2013, 4:29am :

Yogurtmaster said,
Here is a clue, don't believe everything that is posted on Pastebin.

Here's another clue. Don't assume things that are not officially announced.

I don't believe this pastebin crap for a sec. But i'm not gullible enough to think people could have shared their games with strangers so easily. Yeah buy a game once and 10 people can play it free of charge. No way it was going to work this way. People who think so drink some serious kool aid.

The matter of the fact is MS never officially announced the process and limitations to add someone in your family. This easily might have been that you can add accounts from the live family pack only or limited to a particular ip adress to be able to play the full game.

The whole "you can add anyone" was way to lenient to be true there was surely some limitations MS did not talk about.

Edited by LaP, Jun 21 2013, 2:00pm :

This is nonsense. Why? Because of three reasons.

1) Microsoft never mentioned it at all in their details and this would be something they could get sued over and would loose.
2) You could share not only the games, but their DLC as well.
3) It doesn't make sense and it would make such a feature worthless.

So, it's a garbage rumor trying to make more things negative.

What is true is that it would check that they would have access on the Internet every 1 hour instead of 24 hours.

Edited by Yogurtmaster, Jun 21 2013, 4:19am :

1) MS provided very little details regarding the Family Sharing plan. Most took the best case scenario and ran with it. How could they get sued over something not even released? The full details would be out before the console was released.

2) Where was this officially announced?

3) That is exactly the point. Given what they were trying to do to get $ from 2nd hand sales, you think they would implement a feature which could reduce the original sale of games?

Do I believe the pastebin post? Not sure.
Do I believe 10 ppl would have full access to all my games such that they could fully complete the game without the need of buying it? No.

People were saying that Microsoft couldn't push beyond the 24-hour check limit because if they managed to bump it to a weekly check, the person could renew that check each week letting the other person play their game for free.

If Microsoft or the publishers forcing their hand were against people being able to do that, how exactly was the whole game sharing supposed to work then?

The obvious answer was to have some sort of limitations to it obviously.

While I'd love to share digital games too, I'm pretty sure that there isn't too many companies out there that want to cut their sales in half just to allow gamers to share their games with just anybody.

You guys understand how 4chan or SomethingAwful works already with trading games via Steam, right? Imagine that, except with just about every game being shared to everyone's library. First thing they'd do is setup some gigantic friends list to accommodate people and then go from there...

jasondefaoite said,
1) MS provided very little details regarding the Family Sharing plan. Most took the best case scenario and ran with it. How could they get sued over something not even released? The full details would be out before the console was released.

Exactly

jasondefaoite said,

2) Where was this officially announced?

I don't think so don't recall reading this.

jasondefaoite said,

3) That is exactly the point. Given what they were trying to do to get $ from 2nd hand sales, you think they would implement a feature which could reduce the original sale of games?

Bingo

jasondefaoite said,

Do I believe the pastebin post? Not sure.

Not really

jasondefaoite said,

Do I believe 10 ppl would have full access to all my games such that they could fully complete the game without the need of buying it? No.

Definately not

I was right, it was a bad rumor. See the front page on conformation from Aaron Greenberg.

So, stop believing everything posted on Pastebin.

Why would Microsoft be so excited over a gimped feature that is just as useless as a regular game demo guys. Think about that for a minute, let that sink right in.

Is paste-bin a reliable source? Regardless whether it was true or not, Why would they really offer a family sharing plan like that, when you could already download demo's from their market place of your choosing rather than just the game in your friends library? and be able to play for about 30-45 min? The sharing plan was suppose to be a similar experience of lending a physical copy of a game to friend, but with the benefit of still being able to play yours as well.

MDboyz said,
Everyone will freak out, if tomorrow God posts in Pastebin that the world ends ...

LOL. I have to admit to being a bit out of the loop here, as I don't know what Pastebin is... Clearly reputable, I can gather that... :roll eyes:

M_Lyons10 said,

LOL. I have to admit to being a bit out of the loop here, as I don't know what Pastebin is... Clearly reputable, I can gather that... :roll eyes:

its a website for posting copypastas

MDboyz said,
Everyone will freak out, if tomorrow God posts in Pastebin that the world ends ...

God has the internet??? (at least the internet exists)

This is why no one trusts M$ with daily DRM or anything else. At every opportunity they take advantage of that trust. I was reconsidering an Xbox, but I'm holding off for a good six months after launch just to see how they "improve features". I can just smell a mandatory update on the horizon that won't make people happy.

This is why no one trusts M$ with daily DRM or anything else

Unverifiable claims of intent of function is why people don't trust MS?

So I can make up BS about, let's say... Skydrive being used by MS and the NSA to track people of interest by scanning through all files hosted on the service for phrases or words or pictures of interest? This is a reason to not trust MS? A unverifiable claim that they are doing this is evidence enough to not trust them?

I'm just asking for information's sake

Well, news just made headway about NSA having a backdoor to Skype...

Kind of an ugly topic though, one I'd rather withhold judgment on, but a bit disturbing nonetheless.

"While the used game topic has been beaten to death..."

I completely disagree. This is far from death. The longer we complain about the used game and DRM and always online bull****, the better chance we have of it not resurfacing in future generations of consoles.

Microsoft is hopeful we can forgive and forget, and you're already bashing everyone for beating this topic to death? The writers of Neowin and the commenters are such Microsoft fanboys it's astounding.

No we will NOT forgive and forget. No we will NOT stop beating this dead horse because quite frankly, this horse isn't dead yet. Accept it and deal with it.

Captain Peasant said,
"While the used game topic has been beaten to death..."

I completely disagree. This is far from death. The longer we complain about the used game and DRM and always online bull****, the better chance we have of it not resurfacing in future generations of consoles.

Microsoft is hopeful we can forgive and forget, and you're already bashing everyone for beating this topic to death? The writers of Neowin and the commenters are such Microsoft fanboys it's astounding.

No we will NOT forgive and forget. No we will NOT stop beating this dead horse because quite frankly, this horse isn't dead yet. Accept it and deal with it.


Alright, just calm down and come down off of that ledge...

I understand people were against the proposed model, but for those that took the time to try to actually understand it, there were some very real benefits. Benefits we lost by moving away from that model... Do I think there should have been alternatives to the online check (such as disc based authentication)? Absolutely. But to cast a blanket of crazy over the model as you are shows nothing but a lack of understanding...

M_Lyons10 said,

Alright, just calm down and come down off of that ledge...

I understand people were against the proposed model, but for those that took the time to try to actually understand it, there were some very real benefits. Benefits we lost by moving away from that model... Do I think there should have been alternatives to the online check (such as disc based authentication)? Absolutely. But to cast a blanket of crazy over the model as you are shows nothing but a lack of understanding...


the most used argument was family sharing. Which is likely to be exactly the same as ps demo's? Just 1 hour. Reselling downloaded games should still be able.

Shouldn't some of the hate be directed towards GameStop? They loved flaunting all their profits from used game sales, heck... their entire existence and massive profits are built on it.

Notice how they haven't said much lately? Yea, they have their head down in the corner hoping nobody looks at them and they continue to make millions. Do the publishers and studios deserve a piece of those profits, I don't know. But if you think they won't attempt to get their hands on it, you are sorely mistaken.

While DRM screws over the legit gamer 9 times out of 10, you can't let GameStop off the hook. They own a piece of the blame in this 'used games create painful DRM' debacle.

That's my $.02

Shadowzz said,

the most used argument was family sharing. Which is likely to be exactly the same as ps demo's? Just 1 hour. Reselling downloaded games should still be able.

Likely based upon this "source" ? I have not heard anyone from Microsoft state this 60 minute limit.

Thanks to the people who complained, we are back to intrusive drm from the previous century, disk based authentication. An utter shame, just because some people complained they have frequent tornados that cut off power (how the xbox would run remains unexplained), or people that complained they have unreliable internet, or none at all (they must be living in a different universe) we are now back to disk authentication instead of checking once every 24 hours over an internet connection that is pretty much mandatory in any case.

Captain Peasant said,
"While the used game topic has been beaten to death..."

I completely disagree. This is far from death. The longer we complain about the used game and DRM and always online bull****, the better chance we have of it not resurfacing in future generations of consoles.

Microsoft is hopeful we can forgive and forget, and you're already bashing everyone for beating this topic to death? The writers of Neowin and the commenters are such Microsoft fanboys it's astounding.

No we will NOT forgive and forget. No we will NOT stop beating this dead horse because quite frankly, this horse isn't dead yet. Accept it and deal with it.

step away from the keyboard and take a deep breath buddy IF their proposed system on their product offends you so much, don't buy one, its called consumer choice, its MS baby, their product and their market. If anything related to their product rubs you up the wrong way, don't buy into it.

I honestly couldnt give a rats backside if I can sell on or use 2nd hand games, I buy the games i want to play and keep them.

the "always on" scenario is being blown out of context, really is it THAT big a deal? My black xbox 1 brick and my 360 have always been connected to the internet/xbox live so it requiring a connection this time round is a logical progression and aint really anything that different than what ive chosen to do with the first 2 generations of Xbox.

Id much prefer trusting my data and payment details to MS over Sony, MS so far aint allowed a security breach on all of my data, if any of the "next gen" consoles arrive here, it wont be anything from Sony (tbh neither will be arriving here anytime soon, they just aint as uberpowerful as hoped, they are comparable to my gaming desktop. I can play everything 60fps+ at a true 1080p, aint the next gen titles 720p still upscaled to 1080p on both consoles......BF4 is on MP. Ill stick to native 1080p thanks like I have for the last 4-5years

Edited by Mando, Jun 21 2013, 10:17am :

Shadowzz said,

the most used argument was family sharing. Which is likely to be exactly the same as ps demo's? Just 1 hour. Reselling downloaded games should still be able.

I wouldn't take this "source" for fact. Microsoft spoke clearly about the restrictions, and this wasn't it. LOL

Captain Peasant said,
"While the used game topic has been beaten to death..."

I completely disagree. This is far from death. The longer we complain about the used game and DRM and always online bull****, the better chance we have of it not resurfacing in future generations of consoles.

Microsoft is hopeful we can forgive and forget, and you're already bashing everyone for beating this topic to death? The writers of Neowin and the commenters are such Microsoft fanboys it's astounding.

No we will NOT forgive and forget. No we will NOT stop beating this dead horse because quite frankly, this horse isn't dead yet. Accept it and deal with it.

Your sad... Everyone...including a business has a right to redeem themselves..,
I was ticked with Sony, (PSN hacked, get a 2nd job if you want one, taking away features on the PS3, root kit blunder, etc)...
But I forgave...
Sony looks like a white knight on a magnificent stallion right now.., and they still haven't showed everything the PS4 is yet...
But they were forgiven...

Wow you got people riding the MS HATE TRAIN and they don't even know why their on it...
Just see a bunch of other people on it and decided to hop on it to say 'Me Too'

Wouldn't shock me if this was true. FWIW, I posted across several forums and even on twitter to the XBox Support accounts there asking if the family share thing was also subject to the DRM whims of the game publishers. Seems(ed) like too much of a good thing especially considering Sony's backtrack of a sort of similar system that the PS3 has from 5 units shared on an account to just 2.

I'll be buying lol my games digitally so I can play the title I want at any time without having to rummage through a pile of disc. All I know is I'm going to need a really big externalhhard drive. Wonder if u can connect it to a NAS?
I want them to bring back digital sell/trade-in.
And family share If not this then a way to loan games to people designated as family.

I hear you. I'd love to connect my 14TB NAS and have access to the media I have there and be able to store my games since it has a USB 3 connection as well.

I'd love to see the digital sell/trade-in for games where you get say 40% of the current sell price of the game back. This way they (MS and the Publisher/developer)could resell it and you would get more than you get in value than from Gamestop. If they implemented this model we could see that the digital sales would work like Steam and cost less because the publisher/developer would be able to get those extra sales from potentially multiple sales of the same license.

Drewidian said,
I hear you. I'd love to connect my 14TB NAS and have access to the media I have there and be able to store my games since it has a USB 3 connection as well.

I'd love to see the digital sell/trade-in for games where you get say 40% of the current sell price of the game back. This way they (MS and the Publisher/developer)could resell it and you would get more than you get in value than from Gamestop. If they implemented this model we could see that the digital sales would work like Steam and cost less because the publisher/developer would be able to get those extra sales from potentially multiple sales of the same license.

Just attach a USB 3.0 3TB drive which costs $100. It'll have more than enough storage than you need. It's sure to not have NAS support.

And they won't have digital trade-in right on the xbox. That basically amounts to a refund/return for only 40% back.

"Pastebin"

Another feature that we didn't speak out about was the fact we were building a natural social network with Xbox One ...
Each Xbox Live account would have a full "home space" in which they could post their highest scores...,

- Last paragraphs -
+1
Pretty sleek idea!

Jose_49 said,

- Last paragraphs -
+1
Pretty sleek idea!

Certainly intriguing, but how would it be different than the rest of Live? Seems to be a bit of duplication to be honest.

I think it would be like a leader board for your home. Local high scores if you will so even if you weren't in say the top 100 world wide, you could be number one in your home. Imagine a family or local competition if you will, where everyone in the home competes locally and sees the results. That could be nice.

Drewidian said,
I think it would be like a leader board for your home. Local high scores if you will so even if you weren't in say the top 100 world wide, you could be number one in your home. Imagine a family or local competition if you will, where everyone in the home competes locally and sees the results. That could be nice.

Oh, O.K. I see what you mean. That is a pretty neat idea.

Lone Wanderer Chicken said,
Its pretty shady for Microsoft to not to reveal what family sharing actually was until after they removed the DRM! Like the saying goes the devil is in the detail!

Well, this is hardly an official reveal...

Only naive blind apologists/fanbois would believe MS was going to let "gamers" pay 1 and get 10.

60 mins sounds about right. You could let other 9 siblings try and convince them to buy the game. Brilliant strategy could be for MS -thankfully there are still many sane consumers out there. I'm pretty sure most of them are Europeans.

Edited by PC EliTiST, Jun 21 2013, 6:16am :

PC EliTiST said,
Only naive blind apologists/fanbois would believe MS was going to let "gamers" pay 1 and get 10.

60 mins sounds about right. You could let other 9 siblings try and convince them to buy the game. Brilliant strategy could be for MS -thankfully there are still many sane consumers out there. I'm pretty sure most of them are Europeans.

I don't see why not. If the person who is playing the game only can play while the owner isn't then how does it make it any different then today if you live close or in the same household as that person? Its essentially the same use case, just different deliveries.

This is a rumor, a very well worded one but I'm starting to believe its fake. It wouldn't of been shown/marketed like it is if it was just a trial. "Sharing" implies the full usage, without any limits. Other than the owner, obviously.

One thing tells me this and its the spotify/pandora reference. This is because it's actually nothing like those models. So why would engineers say that, when they probably have more brain cells?

It would had looked better than Steam. You can't "share" like that in Steam right now.

I think anyone looking at how it compares to the old consoles are getting it wrong, X1 wasn't a PS4 killer, it was a Steam killer. An attempt at least. It had all the bells and whistles except the prospect of ridiculously cheap game.

Engineers aren't always the best communicators either.

PC EliTiST said,
Only naive blind apologists/fanbois would believe MS was going to let "gamers" pay 1 and get 10.

60 mins sounds about right. You could let other 9 siblings try and convince them to buy the game. Brilliant strategy could be for MS -thankfully there are still many sane consumers out there. I'm pretty sure most of them are Europeans.

Stop being a troll and spewing crap if you don't know what was stated. They never said you would get 10. You would be able to share it with 10 family members but you can only play the game one at a time. Geez... trolls love twist the truth.

coderchi said,

Stop being a troll and spewing crap if you don't know what was stated. They never said you would get 10. You would be able to share it with 10 family members but you can only play the game one at a time. Geez... trolls love twist the truth.


This. People love to criticize what they don't understand...

Or maybe, just maybe, this was a different feature which shared some bones of the family sharing but reached out to bigger numbers with more restriction?

So if that was true, it'd be the same as the full game trials over on PlayStation Plus; you get to play for an hour, then it locks itself and tells you to buy it.

"Digital rights management (DRM) is a class of controversial technologies that are used by hardware manufacturers, publishers, copyright holders, and individuals with the intent to control the use of digital content and devices after sale" - Wiki

Poor implementations of DRM can adversely affect people who have legitimate copies of the software. Part of the XBO DRM controversy was that you wouldn't be able to play games you bought and had a physical copy of unless you were able to have the XBO go online at least once every 24 hours. Some older DRM controversies include the Sony Rootkit fiasco, SecuROM that would not allow PC games to play if you had certain disc authoring tools installed, the SimCity always on issue, and many others.

DRM, however, can be used to bring services that could not realistically exist without the technology. These typically are content streaming services like Netflix, Spotify, Rdio, Xbox Music Pass and so on

RUMOR....RUMOR......RUMOR....RUMOR......RUMOR....RUMOR......RUMOR....RUMOR......RUMOR....RUMOR......RUMOR....RUMOR......RUMOR....RUMOR......RUMOR....RUMOR......RUMOR....RUMOR......RUMOR....RUMOR......RUMOR....RUMOR......RUMOR....RUMOR......RUMOR....RUMOR......RUMOR....RUMOR......RUMOR....RUMOR......RUMOR....RUMOR......RUMOR....RUMOR......RUMOR....RUMOR......RUMOR....RUMOR......RUMOR....RUMOR......RUMOR....RUMOR......

Jose_49 said,
This makes me feel much better after DRM takedown..

Good for you. Meanwhile theres absolutely no proof this is true and is more than likely some random idiot.

Jose_49 said,
And one that makes sense.

Agreed. Why would they remove the previous free second hand/borrowing market and then add a feature that would technically allow sharing games on a much larger digital scale?

Jose_49 said,

Da Rape Method for lawful gamers

/s

Let's be honest, there are Laws is place for criminals not for Law abiding citizens. It's a fact of nature, and if you don't plan to abuse the law you have nothing to worry about. Same with DRM.

coderchi said,

Let's be honest, there are Laws is place for criminals not for Law abiding citizens. It's a fact of nature, and if you don't plan to abuse the law you have nothing to worry about. Same with DRM.

The problem with DRM is that it sometimes goes beyond the law. For example, decades ago publishers sued 2nd hand book and movie stores for copyright infringement. The courts upheld that when you legally buy something, you have the right to resell it without the copyright owner's consent. DRM often steps on that by making it impossible to resell anything.

coderchi said,

Let's be honest, there are Laws is place for criminals not for Law abiding citizens. It's a fact of nature, and if you don't plan to abuse the law you have nothing to worry about. Same with DRM.

First off, lets actually be honest. DRM is not the law. It's a restriction imposed by the publishers. The restriction affects everyone, not just people trying to pirate games.
You can take any DRM and you can see counless cases where its adversly affected the legitimate, loyal paying customer.
It's not affecting pirates, there are more then enough places to pirate games where you can remove all DRM requirements, and they get to play without being abused for buying the game.
The only time DRM is good is when it helps to provide something that you don't normally get from not having it.
In Microsoft's case, they were making excuses of why DRM was good, except all their excuses was what we, the consumers, already had with the 360 except with the 360, it was so much simplier and not a ball ache to simply hand a used game over to a family member to play (not even talking about trading it in).

1Pixel said,

Good for you. Meanwhile theres absolutely no proof this is true and is more than likely some random idiot.

Oh yeah, there is no proof now. Remember that online twitter fiasco where MS claimed there won't be any internet connection requirement and then what happend at E3. Even MS was not very clear about family sharing policy. Why the company will not clear all the issues when it is implementing new policy. It woudn't surprise me if what you said was rumor turn out to be truth as it makes more sense to fill MS plan of ripping off it's user base.

MS has almost pulled this crazy DRM idea if Sony had not taken them by horn and smashed them on ground with consumer friendly policy. This shows how competition is good for consumer.

Yeah, this rumor appears to be just that, a rumor. Phil Spencer had an interview with Penny Arcade where it basically stated that they were full games, not timed demos.

http://www.penny-arcade.com/re...ly-members-but-some-details

I'm pretty sure that, if there ever was a time limit, it would only start when another person in the "family" would start the game, so that they would still be able to save their progress. Only one licensed player could play the full game at any one time, but that is what the industry is striving for anyways.

sagum said,

First off, lets actually be honest. DRM is not the law. It's a restriction imposed by the publishers. The restriction affects everyone, not just people trying to pirate games.
You can take any DRM and you can see counless cases where its adversly affected the legitimate, loyal paying customer.
It's not affecting pirates, there are more then enough places to pirate games where you can remove all DRM requirements, and they get to play without being abused for buying the game.
The only time DRM is good is when it helps to provide something that you don't normally get from not having it.
In Microsoft's case, they were making excuses of why DRM was good, except all their excuses was what we, the consumers, already had with the 360 except with the 360, it was so much simplier and not a ball ache to simply hand a used game over to a family member to play (not even talking about trading it in).

Handing disc over over to some of my friends and family who live States away from me...
Or tagging them and not have mail it, drive,....
You tell me what makes sense...

And this would be great for parents who do get their kids this console...
I can see parents now discussing which games to buy...
I know my brother, cousins,and close friends, an I already have...

Showan said,

Handing disc over over to some of my friends and family who live States away from me...
Or tagging them and not have mail it, drive,....
You tell me what makes sense...

And this would be great for parents who do get their kids this console...
I can see parents now discussing which games to buy...
I know my brother, cousins,and close friends, an I already have...

It depends on how Microsoft decided to setup their 'family' allowance.
do they do it like the Windows family license packs, or xbox live packs.. or even are they expecting family members to be listed under the Microsoft account as kids profiles?
Or indeed another restrictive set of rules as above anyway. We don't know how Microsoft would deem someone a family member... it could just be based on the surname on the account, or it could be a very simply authorised family member request. One thing is for sure, when Microsoft doesn't explain how easy something is.. the chances are it's not that easy and they have a lot of restrictions on the use.

Even though MS has released that statement it didn't convince me that they were going that way.

Later on I thought about Apple and how it implements the iOS program which allows you up to 5 computers to run every app, music and video simultaneously.