Second Life on its last life

Lynden Lab's Second Life virtual world was so popular that people were investing in virtual real estate and making significant sums of money off their investments. This was in the glory days last year and in 2006. Now the virtual world is bleeding users fast, and there doesn't seem to be a way to hemorrhage the problem.

February 2007, Reuters reported that real estate prices in Second Life had climbed to undesirably high levels and that land speculators could suffer when more is created. Lynden Lab's virtual world was so popular that people were looking towards virtual real estate as a smart investment. In fact, Second Life was starting to imitate the real estate climate in Sydney, with high property prices and a fear that cheaper properties being developed on the outskirts in large quantities could significantly damage to the market rather than help struggling families.

Website Alexa, which monitors website traffic, shows a significant decline in visitors to Second Life over the past year. It's now outside of the top 1,700 websites in Australia, the United States, Great Britain and Canada (outside of the top 2,000 in some), and over the past three months alone has dropped six percent in its global reach and 18 percent in its traffic rank. Having had an almost 0.08 percent reach this time last year, it's now dropped down to under 0.03.

News source: gadget zone
View: Second life website

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"real estate prices in Second Life had climbed to undesirably high levels and that land speculators could suffer when more is created" wtf? is this the Oil Speculators all over again but now VIRTUAL? give me a break......

This is why I like there.com
No crazy graphics, it's easy to pick up, and no massive attempts are commercialism
Plus it's free to start a basic account.

So I don't see it dying anytime soon.

I was a founding member of There.com, but I quickly lost interest due to its watered-down "developer" program (you could make clothes...whoopee!) and sub-par graphics. I think that was 2004. I haven't gone back since, but neither have I tried Second Life.

(gollux said @ #14)
Second Lame Real Estate values. Yea sure. Got a bridge over here that I'll sell you.

Sorry, not biting unless that bridge is virtual...

Believe it or not, cyber estate is going to be the future...it's just a matter of being done right. I look forward to the day when people can meet in one place from different parts of the world and share their environments with eachother. Too bad it isn't today.

Meh. There is a reason real estate is the way it is. No matter what happens, that land will still be there. In cyberspace, nothing is physically there. One power outage and it is gone. Look at gmail. Your emails can disappear and you can't do a thing about it. No matter how far cyber real estate goes, it will never have the "real" aspect, thus it will never become as important as real estate.

(asoldier said @ #17)
Believe it or not, cyber estate is going to be the future...it's just a matter of being done right. I look forward to the day when people can meet in one place from different parts of the world and share their environments with eachother. Too bad it isn't today.

Yes it's called webhosting.

(Mike Frett said @ #19)
And CNN pimps it out like it's the next best thing to sliced bread. Pathetic, I even told them.

CNN is the Democrat version of Fox News. If you got the $$$ or political clout, they'll report whatever you want them to.

I never purchase a game that requires a payment plan to keep playing. The game runs $20-$50 just to buy the box from the store and you want me to cough up how much a month just to play it ?? Unreal.

If I can't play it free on-line it stays on the shelf.

(Rohdekill said @ #21)
I never purchase a game that requires a payment plan to keep playing. The game runs $20-$50 just to buy the box from the store and you want me to cough up how much a month just to play it ?? Unreal.

If I can't play it free on-line it stays on the shelf.

To Rohdekill: You do realize that Second Life is free to download and play, right? You don't have to spend a penny if you don't want to. Most RCE's are like that. Free to download and free to play. You may be limited as to what you can do for free, but the option is there. I actually play another RCE called Entropia Universe, which is a little more engaging than Second Life, but please don't bash RCE's until you've actually played one. Investment opportunities are there and I know of a number of people who play Entropia Universe as they're job. They make enough money to support themselves and their families.

To others: It may be a fad, it may disappear in 5 or 10 years, but if I have the knowledge and the ability to make money now, and know when to cash out, what does it matter? One player in Entropia Universe paid $100,000 for a virtual space station about 2.5 years ago. He made back his initial investment in less than a year and now profits from it.

Its all about risk. Stocks aren't real either. The company could fold and your stock is worthless. Same theory applies here. Yes, the game could crash, the developer could fold, but its a calculated risk. If you don't have the stomach for it, fine, but there's no reason to bash everyone else who is willing to take that risk.

How do you "hemorrhage the problem"? Wouldn't that mean you are making the bleeding worse and not stopping it? You could stop the hemorrhaging but not "hemorrhage the problem".

Not everyone is perverted... if you don't like it stay away from it and let the furries, gays and everyone else have fun. They aren't bothering you, nor should you bother them.

Why does everyone seem to be so glad that SL may be loosing steam? Oh, right... because you have nothing better to do than pick on lifestyles you don't agree with and most likely have no real understanding of.

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