True Launch Bar is a Superior replacement for standard Quick Launch. Allows you to combine your shortcuts in groups. This feature looks like popup menus. This vastly improves the management of your shortcuts and save working space on desktop. True Launch Bar fully support Drag & Drop. You can simply drop needed shortcuts on toolbar. Using feature named Virtual Folders helps you add content of any folder as menu. You can add Printers, Dialup Networks etc. and control them using context menu. Now you forgot about Start button.
What's new:
Refresh of toolbar now refreshes toolbat settings and skin
"Apply to child folders" option inthe Customize Menu dialog box
Fixed:
Color panel in Menu tab cause explorer crash (Windows Me)
Drag&Drop between two toolbars works incorrectly
Explorer crash on LiveImage (and some other protected) shortcuts
Imposible to rename Control Panel if it is added as Virtual Folder
It is impossible to open Select Color Dialog in the Menu appearance tab
News source: True Launch Bar Home Page
Download: True Launch Bar v.1.2.7 RC3
This is BETA software!, please use caution when installing it on your system
What's new:
Fixed:
- WEAPONS
- Fire grenades got minor damage increase for fire on ground
- M-60 third-person reload animation now properly timed
- Increased the rate of fire on the M60
- Slight accuracy adjustment on pistols
- All pistols are now single fire but can be fired much faster.
- Should now say "detonated by X's m203" when killed by the m203
- g_availableWeapons cvar no longer modifiable, now controlled through "disable_*" cvars.
- Fixed bug that would cause people to join the game with no weapons
- if crouched when walking over an item it will make no noise when it is picked up
- Crouching in mid air no longer gives accuracy bonus. This means that shooting when jumping will be much more inaccurate as initially intended
- Slight increase to the MP5's accuracy
- M3A1's accuracy has been increased
- With friendly fire off you can no longer kill a teammate with a grenade by changing teams immediately after throwing it.
MAPS
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- Raven map updated to fix the roof bug and the window bug on roof
- RMG infiltration improved to generate better maps more consistently
CONSOLE COMMANDS
================
- Added PunkBuster anti-cheat software
- Console command 'hash' removed due to its use in cheating
- Added client command "ignore". This allows a client to ignore all chat messages from another client.
- Added server command "mute". This allows a server admin to turn off chat messages for a given client.
- g_forceFollow can now be set to force first person spectating
- Removed cvars that were used as exploits in the game
- cl_avidemo now generates TGA files instead of jpeg files.
GAMEPLAY
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- Use button will now toggle between first and third person spectating when following someone
- Round timer now starts after the round start delay making each round the total of both numbers
- No longer spawn as a ghost during warm-up if the round has already started
- Can no longer shoot teammates during warm-up even if friendly fire is set to 1
- Can now pick up bomb, case, etc immediately after its dropped when someone dies
- Timelimit will no longer interrupt a round in progress so the last round will always be finished
- Added g_teamkillNoExcuseTime and g_teamkillNoExcuseMultiplier to control the amount of time in the beginning of the round where there is no excuse for team killing. The multiplier controls the amount of tk% given for damage done during the no excuse time.
- Team kill damage is now doubled if you kill a teammate carrying the flag, briefcase or bomb
- Should no longer get "server is for low pings only" message when a server has sv_maxping set and is full
- When the counter hits zero on warm-up it should restart quickly rather than the laggy restart it did in the past
- Autojoin should always join the team in need now
- New hud representation of team scores including total and alive player counts
- Loading screen informs you if friendly fire is enabled now
- About box now says whether or not friendly fire is on
- MOTD from master server should now show up in the connect screen
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