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DirectX Redistributable April 2007

Slimy   on 07 April 2007 - 17:51 · 6 comments & 6325 views

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This download provides the DirectX end-user multi-languaged redistributable that developers can include with their product. The redistributable license agreement covers the terms under which developers may use the Redistributable. For full details please review the DirectX SDK EULA.txt and DirectX Redist.txt files located in the license directory. This package is localized into Chinese (Simplified), Chinese (Traditional), Czech, Dutch, French, German, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Russian, Swedish, and English.

Additional Information:
  • The DirectX redist installation includes all the latest and previous released DirectX runtime. This includes the bi-monthly D3DX, XInput, and Managed DirectX components.
  • The DirectX runtime cannot be uninstalled. We recommend Windows Me and Windows XP users create a "System Restore" point before installing. For information on creating a restore point, please refer to the following Microsoft
  • This update is recommended for users that do not have internet connection during installation
Download: DirectX Redistributable April 2007 (Freeware)
Link: Home Page | Forum Discussion (Thanks Tantawi)

Post a comment · Send to friend Comments · There are 6 additional comments
#1 +BeLGaRaTh on 07 Apr 2007 - 18:35
This is also recommended for users of Vista, it does not overwrite any DX10 files
#2 buletov on 07 Apr 2007 - 19:34
Off topic: Why is Microsoft so hostile and ignorant to any DirectX alternative, such as OpenGL?
(2 replies) #3 norseman on 07 Apr 2007 - 19:36
Because it does not make them money? Not many games uuse OpenGL. And... why would they want to support games that apple/linux users can play?
#3.1 Evil Cretin on 07 Apr 2007 - 23:31
Quote - (norseman said @ #3)
Because it does not make them money? Not many games uuse OpenGL. And... why would they want to support games that apple/linux users can play?


True say. And personally I think DirectX is a much nicer API to develop with.
#3.2 Vegetunks on 07 Apr 2007 - 23:50
Quote - (Evil Cretin said @ #3.1)
Quote - (norseman said @ #3)
Because it does not make them money? Not many games uuse OpenGL. And... why would they want to support games that apple/linux users can play?


True say. And personally I think DirectX is a much nicer API to develop with.


It's a 1000 times nicer to work with
#4 alanp on 07 Apr 2007 - 20:24
It is also worth noting that DirectX is more than a graphics API.

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