Sony: PS4 sells over 1 million units in North America in first 24 hours

Sony officially launched the PlayStation 4 console in the U.S. and Canada on Friday. Despite a number of reports claiming hardware and software issues with the product after the launch, the company decided to issue a rare Sunday press release proudly announcing that the PS4 had sold over 1 million units in North America in its first 24 hours.

Sony's sales announcement made no mention of the issues that some buyers have had with the PS4 since the launch. It also didn't break down how many of those sales were pre-orders and how many PS4 units were sold the day of the actual launch.

The launch of the PS4 in the U.S. and Canada happened close to seven years after the launch of the PS3, which happened first in Japan a few days before the U.S. release in 2006. However, due to parts shortages, shipments and sales of the PS3 were well below those of the PS4 during that same time period. In January 2007, Sony stated that they reached sales of 1 million PS3 units in North America six weeks after its launch.

Sony will launch the PS4 in Europe and Latin America on November 29th, but Sony's home country of Japan will have to wait until February 22nd to get their hands on the console. Sony has already predicted they will sell 3 million PS4 units by the end of 2013 and 5 million units by the end of March 2014.

Source: Sony via PRNewswire | Image via Sony

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Spicoli said,

Which title do you refer to? I don't see any poke and swipe games even in the same league as games like GTA5.

Smartphone games don't sell for $60. But the popularity of some mobile games cannot be ignored.

The hardware in current generation consoles will be outdated within a year, so while console gaming may not be dead, it will certainly be on a decline.

stevan said,

Smartphone games don't sell for $60. But the popularity of some mobile games cannot be ignored.

The hardware in current generation consoles will be outdated within a year, so while console gaming may not be dead, it will certainly be on a decline.

That doesn't seem to be supported by any real world statistics.

incendy said,

Angry Birds, Candy Crush, Jetpack Joyride make so much more money than the biggest console games and they cost a fraction of the costs to make.

seroiusly? GTAV on only 2 consoles == $1BN...
angrybirds+candycrush+joyride on pc + tablet + phone < && != $1BN...

Spicoli said,

That doesn't seem to be supported by any real world statistics.

Really? Looking at the hardware in both PS4 and Xbone, they both look outdated ready. And they're supposed to last for years....

Not sure what it was like in NA but here you had to have been pre-ordered by August to get them within 24hrs of launch. The same goes for the XBone. The demand is certainly outstripping supply.

Surprising that you can't find any ps4 cameras anywhere. I don't see why it's that popular with so few applications. I wonder how many Vitas they will sell as well, since it works so well with the system. The Vita TV will definitely do well here if it's released. Great launch Sony!

Some of what? The XB1 doesn't even have any camera games. Either way I feel bad for the people who bought the camera. Must be a lot of casual gamers getting the PS4 though if that's the case, hard core gamers would know the camera's not worth it.

They're definitely not getting it for voice control though since you can just do that through a mic on the controller.

Edited by Geezy, Nov 18 2013, 4:24am :

Wait, you mean they are sold out everywhere and the figures are only 1 million?

why the heck didn't they have like 10 million units available to sell lol

I said this in another article, but will say it here:

I'm not trolling, but I'd also like to know how many have been returned because of all the problems the console has had.

My biggest worry with the PS4 is the internal heat, er I mean power supply. In Sony's official teardown video they mentioned making it internal as the customer wouldnt want another box laying around somewhere. But I gotta think the trade-off would still be worth it, especially for as small and densely packed they were able to make this.

Yea, I was puzzled by that design choice. It seems to just be asking for problems. Do they really think size for a console is going to drive consumer choice? It's not like you're going to carry this thing around with you.

There has always been a drive towards smaller consumer electronics. Xbox "slim", smaller ps3, etc... It's definitely a progress each time a company can find a way to intergrate components and make them smaller.

stevan said,
There has always been a drive towards smaller consumer electronics. Xbox "slim", smaller ps3, etc... It's definitely a progress each time a company can find a way to intergrate components and make them smaller.

Why is that progress? Same function but easier to break and more difficult to repair. These days you have to pretty much throw away an entire board if one component fails.

Spicoli said,

Why is that progress? Same function but easier to break and more difficult to repair. These days you have to pretty much throw away an entire board if one component fails.

This is the direction every manufacturer is moving towards. Smaller and slimmer electronics with bigger batter life. You should know that power users (those that can replace their own motherboards) are only a small fraction of the user base. The majority of consumers don't know the difference between memory and storage.

Any time a manufacturer can give me a lighter device with the same battery life is a win for me. Sounds like if it were up to you our computers would still be the size of a refrigerator.

Good for Sony for releasing sales number, while some companies will resort to sold out sign on their web order page.

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